Files
abysmal-isle/Scripts/Mobiles/Normal/SavageRider.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

148 lines
4.1 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a savage corpse")]
public class SavageRider : BaseCreature
{
[Constructable]
public SavageRider()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.15, 0.4)
{
this.Name = NameList.RandomName("savage rider");
this.Body = 185;
this.SetStr(151, 170);
this.SetDex(92, 130);
this.SetInt(51, 65);
this.SetDamage(29, 34);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetSkill(SkillName.Fencing, 72.5, 95.0);
this.SetSkill(SkillName.Healing, 60.3, 90.0);
this.SetSkill(SkillName.Macing, 72.5, 95.0);
this.SetSkill(SkillName.Poisoning, 60.0, 82.5);
this.SetSkill(SkillName.MagicResist, 72.5, 95.0);
this.SetSkill(SkillName.Swords, 72.5, 95.0);
this.SetSkill(SkillName.Tactics, 72.5, 95.0);
this.Fame = 1000;
this.Karma = -1000;
this.PackItem(new Bandage(Utility.RandomMinMax(1, 15)));
if (0.1 > Utility.RandomDouble())
this.PackItem(new BolaBall());
this.AddItem(new TribalSpear());
this.AddItem(new BoneArms());
this.AddItem(new BoneLegs());
this.AddItem(new BearMask());
new SavageRidgeback().Rider = this;
}
public SavageRider(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override bool AlwaysMurderer
{
get
{
return true;
}
}
public override bool ShowFameTitle
{
get
{
return false;
}
}
public override TribeType Tribe { get { return TribeType.Savage; } }
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.SavagesAndOrcs;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average);
}
public override bool OnBeforeDeath()
{
IMount mount = this.Mount;
if (mount != null)
mount.Rider = null;
if (mount is Mobile)
((Mobile)mount).Delete();
return base.OnBeforeDeath();
}
public override bool IsEnemy(Mobile m)
{
if (m.BodyMod == 183 || m.BodyMod == 184)
return false;
return base.IsEnemy(m);
}
public override void AggressiveAction(Mobile aggressor, bool criminal)
{
base.AggressiveAction(aggressor, criminal);
if (aggressor.BodyMod == 183 || aggressor.BodyMod == 184)
{
AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0);
aggressor.BodyMod = 0;
aggressor.HueMod = -1;
aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
aggressor.PlaySound(0x307);
aggressor.SendLocalizedMessage(1040008); // Your skin is scorched as the tribal paint burns away!
if (aggressor is PlayerMobile)
((PlayerMobile)aggressor).SavagePaintExpiration = TimeSpan.Zero;
}
}
public override void AlterMeleeDamageTo(Mobile to, ref int damage)
{
if (to is Dragon || to is WhiteWyrm || to is SwampDragon || to is Drake || to is Nightmare || to is Hiryu || to is LesserHiryu || to is Daemon)
damage *= 3;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}