Files
abysmal-isle/Scripts/Mobiles/Normal/RagingGrizzlyBear.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

85 lines
2.1 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a grizzly bear corpse")]
public class RagingGrizzlyBear : BaseCreature
{
[Constructable]
public RagingGrizzlyBear()
: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
this.Name = "a raging grizzly bear";
this.Body = 212;
this.BaseSoundID = 0xA3;
this.SetStr(1251, 1550);
this.SetDex(801, 1050);
this.SetInt(151, 400);
this.SetHits(751, 930);
this.SetMana(0);
this.SetDamage(18, 23);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 50, 70);
this.SetResistance(ResistanceType.Cold, 30, 50);
this.SetResistance(ResistanceType.Poison, 10, 20);
this.SetResistance(ResistanceType.Energy, 10, 20);
this.SetSkill(SkillName.Wrestling, 73.4, 88.1);
this.SetSkill(SkillName.Tactics, 73.6, 110.5);
this.SetSkill(SkillName.MagicResist, 32.8, 54.6);
this.SetSkill(SkillName.Anatomy, 0, 0);
this.Fame = 10000; //Guessing here
this.Karma = 10000; //Guessing here
this.VirtualArmor = 24;
this.Tamable = false;
}
public RagingGrizzlyBear(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 4;
}
}
public override int Hides
{
get
{
return 32;
}
}
public override PackInstinct PackInstinct
{
get
{
return PackInstinct.Bear;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}