Files
abysmal-isle/Scripts/Mobiles/Normal/PlagueBeastLord.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

383 lines
11 KiB
C#

using System;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
[CorpseName("a plague beast lord corpse")]
public class PlagueBeastLord : BaseCreature, ICarvable, IScissorable
{
private Mobile m_OpenedBy;
private DecayTimer m_Timer;
[Constructable]
public PlagueBeastLord()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a plague beast lord";
this.Body = 775;
this.BaseSoundID = 679;
this.SpeechHue = 0x3B2;
this.SetStr(500);
this.SetDex(100);
this.SetInt(30);
this.SetHits(1800);
this.SetDamage(20, 25);
this.SetDamageType(ResistanceType.Physical, 50);
this.SetDamageType(ResistanceType.Fire, 25);
this.SetDamageType(ResistanceType.Poison, 25);
this.SetResistance(ResistanceType.Physical, 45, 55);
this.SetResistance(ResistanceType.Fire, 40, 50);
this.SetResistance(ResistanceType.Cold, 25, 35);
this.SetResistance(ResistanceType.Poison, 75, 85);
this.SetResistance(ResistanceType.Energy, 25, 35);
this.SetSkill(SkillName.Tactics, 100);
this.SetSkill(SkillName.Wrestling, 100);
this.Fame = 2000;
this.Karma = -2000;
this.VirtualArmor = 50;
}
public PlagueBeastLord(Serial serial)
: base(serial)
{
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile OpenedBy
{
get
{
return this.m_OpenedBy;
}
set
{
this.m_OpenedBy = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool IsBleeding
{
get
{
Container pack = this.Backpack;
if (pack != null)
{
for (int i = 0; i < pack.Items.Count; i++)
{
PlagueBeastBlood blood = pack.Items[i] as PlagueBeastBlood;
if (blood != null && !blood.Patched)
return true;
}
}
return false;
}
}
public override void OnDoubleClick(Mobile from)
{
if (this.IsAccessibleTo(from))
{
if (this.m_OpenedBy != null && this.Backpack != null)
this.Backpack.DisplayTo(from);
else
this.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1071917, from.NetState); // * You attempt to tear open the amorphous flesh, but it resists *
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (this.IsAccessibleTo(from) && (dropped is PlagueBeastInnard || dropped is PlagueBeastGland))
return base.OnDragDrop(from, dropped);
return false;
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
for (int i = c.Items.Count - 1; i >= 0; i--)
c.Items[i].Delete();
}
public override void OnDelete()
{
if (this.m_OpenedBy != null && this.m_OpenedBy.Holding is PlagueBeastInnard)
this.m_OpenedBy.Holding.Delete();
if (this.Backpack != null)
{
for (int i = this.Backpack.Items.Count - 1; i >= 0; i--)
this.Backpack.Items[i].Delete();
this.Backpack.Delete();
}
base.OnDelete();
}
public override void OnMovement(Mobile m, Point3D oldLocation)
{
base.OnMovement(m, oldLocation);
if (this.Backpack != null && this.IsAccessibleTo(m) && m.InRange(oldLocation, 3) && !m.InRange(this, 3))
this.Backpack.SendRemovePacket();
}
public override bool CheckNonlocalLift(Mobile from, Item item)
{
return true;
}
public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
{
return true;
}
public override bool IsSnoop(Mobile from)
{
return false;
}
public override int GetIdleSound()
{
return 0x1BF;
}
public override int GetAttackSound()
{
return 0x1C0;
}
public override int GetHurtSound()
{
return 0x1C1;
}
public override int GetDeathSound()
{
return 0x1C2;
}
public virtual void OnParalyzed(Mobile from)
{
this.FightMode = FightMode.None;
this.Frozen = true;
this.Blessed = true;
this.Combatant = null;
this.Hue = 0x480;
from.Combatant = null;
from.Warmode = false;
this.m_Timer = new DecayTimer(this);
this.m_Timer.Start();
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(BroadcastMessage));
}
public virtual bool IsAccessibleTo(Mobile check)
{
if (check.AccessLevel >= AccessLevel.GameMaster)
return true;
if (!this.InRange(check, 2))
this.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500446, check.NetState); // That is too far away.
else if (this.m_OpenedBy != null && this.m_OpenedBy != check)
this.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500365, check.NetState); // That is being used by someone else
else if (this.Frozen)
return true;
return false;
}
public virtual bool Carve(Mobile from, Item item)
{
if (this.m_OpenedBy == null && this.IsAccessibleTo(from))
{
this.m_OpenedBy = from;
if (this.m_Timer == null)
this.m_Timer = new DecayTimer(this);
if (!this.m_Timer.Running)
this.m_Timer.Start();
this.m_Timer.StartDissolving();
PlagueBeastBackpack pack = new PlagueBeastBackpack();
this.AddItem(pack);
pack.Initialize();
foreach (NetState state in this.GetClientsInRange(12))
{
Mobile m = state.Mobile;
if (m != null && m.Player && m != from)
this.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1071919, from.Name, m.NetState); // * ~1_VAL~ slices through the plague beast's amorphous tissue *
}
from.LocalOverheadMessage(MessageType.Regular, 0x21, 1071904); // * You slice through the plague beast's amorphous tissue *
Timer.DelayCall<Mobile>(TimeSpan.Zero, new TimerStateCallback<Mobile>(pack.Open), from);
return true;
}
return false;
}
public virtual bool Scissor(Mobile from, Scissors scissors)
{
if (this.IsAccessibleTo(from))
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071918); // You can't cut through the plague beast's amorphous skin with scissors!
return false;
}
public void Unfreeze()
{
this.FightMode = FightMode.Closest;
this.Frozen = false;
this.Blessed = false;
if (this.m_OpenedBy == null)
this.Hue = 0;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(this.m_OpenedBy);
if (this.m_Timer != null)
{
writer.Write((bool)true);
writer.Write((int)this.m_Timer.Count);
writer.Write((int)this.m_Timer.Deadline);
}
else
writer.Write((bool)false);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
this.m_OpenedBy = reader.ReadMobile();
if (reader.ReadBool())
{
int count = reader.ReadInt();
int deadline = reader.ReadInt();
this.m_Timer = new DecayTimer(this, count, deadline);
this.m_Timer.Start();
}
if (this.FightMode == FightMode.None)
this.Frozen = true;
}
private void BroadcastMessage()
{
this.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071920); // * The plague beast's amorphous flesh hardens and becomes immobilized *
}
private class DecayTimer : Timer
{
private readonly PlagueBeastLord m_Lord;
private int m_Count;
private int m_Deadline;
public DecayTimer(PlagueBeastLord lord)
: this(lord, 0, 120)
{
}
public DecayTimer(PlagueBeastLord lord, int count, int deadline)
: base(TimeSpan.Zero, TimeSpan.FromSeconds(1))
{
this.m_Lord = lord;
this.m_Count = count;
this.m_Deadline = deadline;
}
public int Count
{
get
{
return this.m_Count;
}
}
public int Deadline
{
get
{
return this.m_Deadline;
}
}
public void StartDissolving()
{
this.m_Deadline = Math.Min(this.m_Count + 60, this.m_Deadline);
}
protected override void OnTick()
{
if (this.m_Lord == null || this.m_Lord.Deleted)
{
this.Stop();
return;
}
if (this.m_Count + 15 == this.m_Deadline)
{
if (this.m_Lord.OpenedBy != null)
this.m_Lord.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071921); // * The plague beast begins to bubble and dissolve! *
this.m_Lord.PlaySound(0x103);
}
else if (this.m_Count + 10 == this.m_Deadline)
{
this.m_Lord.PlaySound(0x21);
}
else if (this.m_Count + 5 == this.m_Deadline)
{
this.m_Lord.PlaySound(0x1C2);
}
else if (this.m_Count == this.m_Deadline)
{
this.m_Lord.Unfreeze();
if (this.m_Lord.OpenedBy != null)
this.m_Lord.Kill();
this.Stop();
}
else if (this.m_Count % 15 == 0)
this.m_Lord.PlaySound(0x1BF);
this.m_Count++;
}
}
}
}