Files
abysmal-isle/Scripts/Mobiles/Normal/OphidianArchmage.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

102 lines
2.7 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("an ophidian corpse")]
[TypeAlias("Server.Mobiles.OphidianJusticar", "Server.Mobiles.OphidianZealot")]
public class OphidianArchmage : BaseCreature
{
private static readonly string[] m_Names = new string[]
{
"an ophidian justicar",
"an ophidian zealot"
};
[Constructable]
public OphidianArchmage()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = m_Names[Utility.Random(m_Names.Length)];
this.Body = 85;
this.BaseSoundID = 639;
this.SetStr(281, 305);
this.SetDex(191, 215);
this.SetInt(226, 250);
this.SetHits(169, 183);
this.SetStam(36, 45);
this.SetDamage(5, 10);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 40, 45);
this.SetResistance(ResistanceType.Fire, 20, 30);
this.SetResistance(ResistanceType.Cold, 25, 35);
this.SetResistance(ResistanceType.Poison, 35, 40);
this.SetResistance(ResistanceType.Energy, 25, 35);
this.SetSkill(SkillName.EvalInt, 95.1, 100.0);
this.SetSkill(SkillName.Magery, 95.1, 100.0);
this.SetSkill(SkillName.MagicResist, 75.0, 97.5);
this.SetSkill(SkillName.Tactics, 65.0, 87.5);
this.SetSkill(SkillName.Wrestling, 20.2, 60.0);
this.Fame = 11500;
this.Karma = -11500;
this.VirtualArmor = 44;
this.PackReg(5, 15);
this.PackNecroReg(5, 15);
}
public OphidianArchmage(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override int TreasureMapLevel
{
get
{
return 2;
}
}
public override TribeType Tribe { get { return TribeType.Ophidian; } }
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.TerathansAndOphidians;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Rich);
this.AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}