104 lines
2.7 KiB
C#
104 lines
2.7 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a minotaur corpse")]
|
|
public class MinotaurCaptain : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public MinotaurCaptain()
|
|
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)// NEED TO CHECK
|
|
{
|
|
Name = "a minotaur captain";
|
|
Body = 280;
|
|
|
|
SetStr(401, 425);
|
|
SetDex(91, 110);
|
|
SetInt(31, 50);
|
|
|
|
SetHits(401, 440);
|
|
|
|
SetDamage(11, 20);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 65, 75);
|
|
SetResistance(ResistanceType.Fire, 35, 45);
|
|
SetResistance(ResistanceType.Cold, 40, 50);
|
|
SetResistance(ResistanceType.Poison, 40, 50);
|
|
SetResistance(ResistanceType.Energy, 40, 50);
|
|
|
|
SetSkill(SkillName.Meditation, 0);
|
|
SetSkill(SkillName.EvalInt, 0);
|
|
SetSkill(SkillName.Magery, 0);
|
|
SetSkill(SkillName.Poisoning, 0);
|
|
SetSkill(SkillName.Anatomy, 0, 6.3);
|
|
SetSkill(SkillName.MagicResist, 66.1, 73.6);
|
|
SetSkill(SkillName.Tactics, 93.0, 109.9);
|
|
SetSkill(SkillName.Wrestling, 92.6, 107.2);
|
|
|
|
Fame = 7000;
|
|
Karma = -7000;
|
|
|
|
VirtualArmor = 28; // Don't know what it should be
|
|
|
|
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
|
|
{
|
|
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
|
|
}
|
|
|
|
SetWeaponAbility(WeaponAbility.ParalyzingBlow);
|
|
}
|
|
|
|
public MinotaurCaptain(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int TreasureMapLevel { get { return 3; } }
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Rich); // Need to verify
|
|
}
|
|
|
|
// Using Tormented Minotaur sounds - Need to veryfy
|
|
public override int GetAngerSound()
|
|
{
|
|
return 0x597;
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x596;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x599;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x59a;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x59c;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |