159 lines
4.2 KiB
C#
159 lines
4.2 KiB
C#
using System;
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using System.Collections;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a plant corpse")]
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public class BogThing : BaseCreature
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{
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[Constructable]
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public BogThing()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.6, 1.2)
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{
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this.Name = "a bog thing";
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this.Body = 780;
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this.SetStr(801, 900);
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this.SetDex(46, 65);
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this.SetInt(36, 50);
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this.SetHits(481, 540);
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this.SetMana(0);
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this.SetDamage(10, 23);
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this.SetDamageType(ResistanceType.Physical, 60);
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this.SetDamageType(ResistanceType.Poison, 40);
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this.SetResistance(ResistanceType.Physical, 30, 40);
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this.SetResistance(ResistanceType.Fire, 20, 25);
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this.SetResistance(ResistanceType.Cold, 10, 15);
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this.SetResistance(ResistanceType.Poison, 40, 50);
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this.SetResistance(ResistanceType.Energy, 20, 25);
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this.SetSkill(SkillName.MagicResist, 90.1, 95.0);
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this.SetSkill(SkillName.Tactics, 70.1, 85.0);
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this.SetSkill(SkillName.Wrestling, 65.1, 80.0);
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this.Fame = 8000;
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this.Karma = -8000;
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this.VirtualArmor = 28;
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if (0.25 > Utility.RandomDouble())
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this.PackItem(new Board(10));
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else
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this.PackItem(new Log(10));
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this.PackReg(3);
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this.PackItem(new Engines.Plants.Seed());
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this.PackItem(new Engines.Plants.Seed());
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}
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public BogThing(Serial serial)
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: base(serial)
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{
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}
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public override bool BardImmune
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{
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get
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{
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return !Core.AOS;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.Average, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public void SpawnBogling(Mobile m)
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{
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Map map = this.Map;
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if (map == null)
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return;
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Bogling spawned = new Bogling();
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spawned.Team = this.Team;
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bool validLocation = false;
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Point3D loc = this.Location;
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for (int j = 0; !validLocation && j < 10; ++j)
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{
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int x = this.X + Utility.Random(3) - 1;
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int y = this.Y + Utility.Random(3) - 1;
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int z = map.GetAverageZ(x, y);
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if (validLocation = map.CanFit(x, y, this.Z, 16, false, false))
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loc = new Point3D(x, y, this.Z);
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else if (validLocation = map.CanFit(x, y, z, 16, false, false))
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loc = new Point3D(x, y, z);
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}
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spawned.MoveToWorld(loc, map);
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spawned.Combatant = m;
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}
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public void EatBoglings()
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{
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ArrayList toEat = new ArrayList();
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IPooledEnumerable eable = GetMobilesInRange(2);
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foreach (Mobile m in eable)
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{
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if (m is Bogling)
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toEat.Add(m);
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}
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eable.Free();
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if (toEat.Count > 0)
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{
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this.PlaySound(Utility.Random(0x3B, 2)); // Eat sound
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foreach (Mobile m in toEat)
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{
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this.Hits += (m.Hits / 2);
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m.Delete();
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}
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}
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}
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public override void OnGotMeleeAttack(Mobile attacker)
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{
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base.OnGotMeleeAttack(attacker);
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if (this.Hits > (this.HitsMax / 4))
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{
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if (0.25 >= Utility.RandomDouble())
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this.SpawnBogling(attacker);
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}
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else if (0.25 >= Utility.RandomDouble())
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{
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this.EatBoglings();
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}
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}
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}
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} |