65 lines
1.4 KiB
C#
65 lines
1.4 KiB
C#
using System;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Ninja
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{
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public class JedahEntille : BaseQuester
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{
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[Constructable]
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public JedahEntille()
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: base("the Silent")
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{
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}
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public JedahEntille(Serial serial)
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: base(serial)
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{
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}
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public override int TalkNumber
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{
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get
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{
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return -1;
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = 0x83FE;
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this.Female = true;
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this.Body = 0x191;
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this.Name = "Jedah Entille";
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}
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public override void InitOutfit()
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{
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this.HairItemID = 0x203C;
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this.HairHue = 0x6BE;
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this.AddItem(new PlainDress(0x528));
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this.AddItem(new ThighBoots());
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this.AddItem(new FloppyHat());
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |