45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
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namespace Server.Mobiles
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{
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public class BardGuildmaster : BaseGuildmaster
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{
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[Constructable]
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public BardGuildmaster()
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: base("bard")
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{
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this.SetSkill(SkillName.Archery, 80.0, 100.0);
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this.SetSkill(SkillName.Discordance, 80.0, 100.0);
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this.SetSkill(SkillName.Musicianship, 80.0, 100.0);
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this.SetSkill(SkillName.Peacemaking, 80.0, 100.0);
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this.SetSkill(SkillName.Provocation, 80.0, 100.0);
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this.SetSkill(SkillName.Swords, 80.0, 100.0);
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}
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public BardGuildmaster(Serial serial)
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: base(serial)
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{
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}
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public override NpcGuild NpcGuild
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{
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get
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{
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return NpcGuild.BardsGuild;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |