184 lines
4.5 KiB
C#
184 lines
4.5 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class MorphItem : Item
|
|
{
|
|
private int m_InactiveItemID;
|
|
private int m_ActiveItemID;
|
|
private int m_RangeCheck;
|
|
private int m_OutRange;
|
|
[Constructable]
|
|
public MorphItem(int inactiveItemID, int activeItemID, int range)
|
|
: this(inactiveItemID, activeItemID, range, range)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public MorphItem(int inactiveItemID, int activeItemID, int inRange, int outRange)
|
|
: base(inactiveItemID)
|
|
{
|
|
Movable = false;
|
|
|
|
InactiveItemID = inactiveItemID;
|
|
ActiveItemID = activeItemID;
|
|
RangeCheck = inRange;
|
|
OutRange = outRange;
|
|
}
|
|
|
|
public MorphItem(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int InactiveItemID
|
|
{
|
|
get
|
|
{
|
|
return m_InactiveItemID;
|
|
}
|
|
set
|
|
{
|
|
m_InactiveItemID = value;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int ActiveItemID
|
|
{
|
|
get
|
|
{
|
|
return m_ActiveItemID;
|
|
}
|
|
set
|
|
{
|
|
m_ActiveItemID = value;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int RangeCheck
|
|
{
|
|
get
|
|
{
|
|
return m_RangeCheck;
|
|
}
|
|
set
|
|
{
|
|
if (value > 18)
|
|
value = 18;
|
|
m_RangeCheck = value;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int OutRange
|
|
{
|
|
get
|
|
{
|
|
return m_OutRange;
|
|
}
|
|
set
|
|
{
|
|
if (value > 18)
|
|
value = 18;
|
|
m_OutRange = value;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int CurrentRange
|
|
{
|
|
get
|
|
{
|
|
return ItemID == InactiveItemID ? RangeCheck : OutRange;
|
|
}
|
|
}
|
|
public override bool HandlesOnMovement
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
public override void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
if (Utility.InRange(m.Location, Location, CurrentRange) || Utility.InRange(oldLocation, Location, CurrentRange))
|
|
Refresh();
|
|
}
|
|
|
|
public override void OnMapChange()
|
|
{
|
|
if (!Deleted)
|
|
Refresh();
|
|
}
|
|
|
|
public override void OnLocationChange(Point3D oldLoc)
|
|
{
|
|
if (!Deleted)
|
|
Refresh();
|
|
}
|
|
|
|
public void Refresh()
|
|
{
|
|
bool found = false;
|
|
IPooledEnumerable eable = GetMobilesInRange(CurrentRange);
|
|
|
|
foreach (Mobile mob in eable)
|
|
{
|
|
if (mob.Hidden && mob.IsStaff())
|
|
continue;
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
eable.Free();
|
|
|
|
if (found)
|
|
ItemID = ActiveItemID;
|
|
else
|
|
ItemID = InactiveItemID;
|
|
|
|
Visible = (ItemID != 0x1);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)1); // version
|
|
|
|
writer.Write((int)m_OutRange);
|
|
|
|
writer.Write((int)m_InactiveItemID);
|
|
writer.Write((int)m_ActiveItemID);
|
|
writer.Write((int)m_RangeCheck);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 1:
|
|
{
|
|
m_OutRange = reader.ReadInt();
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
m_InactiveItemID = reader.ReadInt();
|
|
m_ActiveItemID = reader.ReadInt();
|
|
m_RangeCheck = reader.ReadInt();
|
|
|
|
if (version < 1)
|
|
m_OutRange = m_RangeCheck;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(Refresh));
|
|
}
|
|
}
|
|
} |