Files
abysmal-isle/Scripts/Items/Artifacts/Decorative/SEDecorationArtifacts.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

2109 lines
46 KiB
C#

using System;
namespace Server.Items
{
#region Basket1Artifact
public class Basket1Artifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 1;
}
}
[Constructable]
public Basket1Artifact()
: base(0x24DD)
{
}
public Basket1Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket2Artifact
public class Basket2Artifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 1;
}
}
[Constructable]
public Basket2Artifact()
: base(0x24D7)
{
}
public Basket2Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket3WestArtifact
public class Basket3WestArtifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 1;
}
}
[Constructable]
public Basket3WestArtifact()
: base(0x24D9)
{
}
public Basket3WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket3NorthArtifact
public class Basket3NorthArtifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 1;
}
}
[Constructable]
public Basket3NorthArtifact()
: base(0x24DA)
{
}
public Basket3NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket4Artifact
public class Basket4Artifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 2;
}
}
[Constructable]
public Basket4Artifact()
: base(0x24D8)
{
}
public Basket4Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket5WestArtifact
public class Basket5WestArtifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 2;
}
}
[Constructable]
public Basket5WestArtifact()
: base(0x24DC)
{
}
public Basket5WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket5NorthArtifact
public class Basket5NorthArtifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 2;
}
}
[Constructable]
public Basket5NorthArtifact()
: base(0x24DB)
{
}
public Basket5NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Basket6Artifact
public class Basket6Artifact : BaseDecorationContainerArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 2;
}
}
[Constructable]
public Basket6Artifact()
: base(0x24D5)
{
}
public Basket6Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BowlArtifact
public class BowlArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public BowlArtifact()
: base(0x24DE)
{
}
public BowlArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BowlsVerticalArtifact
public class BowlsVerticalArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public BowlsVerticalArtifact()
: base(0x24DF)
{
}
public BowlsVerticalArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region BowlsHorizontalArtifact
public class BowlsHorizontalArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public BowlsHorizontalArtifact()
: base(0x24E0)
{
}
public BowlsHorizontalArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region CupsArtifact
public class CupsArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public CupsArtifact()
: base(0x24E1)
{
}
public CupsArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region FanWestArtifact
public class FanWestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public FanWestArtifact()
: base(0x240A)
{
}
public FanWestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region FanNorthArtifact
public class FanNorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public FanNorthArtifact()
: base(0x2409)
{
}
public FanNorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TripleFanWestArtifact
public class TripleFanWestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public TripleFanWestArtifact()
: base(0x240C)
{
}
public TripleFanWestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TripleFanNorthArtifact
public class TripleFanNorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public TripleFanNorthArtifact()
: base(0x240B)
{
}
public TripleFanNorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region FlowersArtifact
public class FlowersArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 7;
}
}
[Constructable]
public FlowersArtifact()
: base(0x284A)
{
}
public FlowersArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting1WestArtifact
public class Painting1WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public Painting1WestArtifact()
: base(0x240E)
{
}
public Painting1WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting1NorthArtifact
public class Painting1NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public Painting1NorthArtifact()
: base(0x240D)
{
}
public Painting1NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting2WestArtifact
public class Painting2WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public Painting2WestArtifact()
: base(0x2410)
{
}
public Painting2WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting2NorthArtifact
public class Painting2NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public Painting2NorthArtifact()
: base(0x240F)
{
}
public Painting2NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting3Artifact
public class Painting3Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 5;
}
}
[Constructable]
public Painting3Artifact()
: base(0x2411)
{
}
public Painting3Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting4WestArtifact
public class Painting4WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 6;
}
}
[Constructable]
public Painting4WestArtifact()
: base(0x2412)
{
}
public Painting4WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting4NorthArtifact
public class Painting4NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 6;
}
}
[Constructable]
public Painting4NorthArtifact()
: base(0x2411)
{
}
public Painting4NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting5WestArtifact
public class Painting5WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public Painting5WestArtifact()
: base(0x2416)
{
}
public Painting5WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting5NorthArtifact
public class Painting5NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public Painting5NorthArtifact()
: base(0x2415)
{
}
public Painting5NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting6WestArtifact
public class Painting6WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public Painting6WestArtifact()
: base(0x2418)
{
}
public Painting6WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Painting6NorthArtifact
public class Painting6NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public Painting6NorthArtifact()
: base(0x2417)
{
}
public Painting6NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SakeArtifact
public class SakeArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 4;
}
}
[Constructable]
public SakeArtifact()
: base(0x24E2)
{
}
public SakeArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Sculpture1Artifact
public class Sculpture1Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public Sculpture1Artifact()
: base(0x2419)
{
}
public Sculpture1Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Sculpture2Artifact
public class Sculpture2Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public Sculpture2Artifact()
: base(0x241B)
{
}
public Sculpture2Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region DolphinLeftArtifact
public class DolphinLeftArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public DolphinLeftArtifact()
: base(0x2846)
{
}
public DolphinLeftArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region DolphinRightArtifact
public class DolphinRightArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public DolphinRightArtifact()
: base(0x2847)
{
}
public DolphinRightArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ManStatuetteSouthArtifact
public class ManStatuetteSouthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public ManStatuetteSouthArtifact()
: base(0x2848)
{
}
public ManStatuetteSouthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ManStatuetteEastArtifact
public class ManStatuetteEastArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public ManStatuetteEastArtifact()
: base(0x2849)
{
}
public ManStatuetteEastArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay1WestArtifact
public class SwordDisplay1WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 5;
}
}
[Constructable]
public SwordDisplay1WestArtifact()
: base(0x2842)
{
}
public SwordDisplay1WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay1NorthArtifact
public class SwordDisplay1NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 5;
}
}
[Constructable]
public SwordDisplay1NorthArtifact()
: base(0x2843)
{
}
public SwordDisplay1NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay2WestArtifact
public class SwordDisplay2WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 6;
}
}
[Constructable]
public SwordDisplay2WestArtifact()
: base(0x2844)
{
}
public SwordDisplay2WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay2NorthArtifact
public class SwordDisplay2NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 6;
}
}
[Constructable]
public SwordDisplay2NorthArtifact()
: base(0x2845)
{
}
public SwordDisplay2NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay3SouthArtifact
public class SwordDisplay3SouthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public SwordDisplay3SouthArtifact()
: base(0x2855)
{
}
public SwordDisplay3SouthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay3EastArtifact
public class SwordDisplay3EastArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public SwordDisplay3EastArtifact()
: base(0x2856)
{
}
public SwordDisplay3EastArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay4WestArtifact
public class SwordDisplay4WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 8;
}
}
[Constructable]
public SwordDisplay4WestArtifact()
: base(0x2853)
{
}
public SwordDisplay4WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay4NorthArtifact
public class SwordDisplay4NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public SwordDisplay4NorthArtifact()
: base(0x2854)
{
}
public SwordDisplay4NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay5WestArtifact
public class SwordDisplay5WestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public SwordDisplay5WestArtifact()
: base(0x2851)
{
}
public SwordDisplay5WestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region SwordDisplay5NorthArtifact
public class SwordDisplay5NorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 9;
}
}
[Constructable]
public SwordDisplay5NorthArtifact()
: base(0x2852)
{
}
public SwordDisplay5NorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TeapotWestArtifact
public class TeapotWestArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public TeapotWestArtifact()
: base(0x24E7)
{
}
public TeapotWestArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TeapotNorthArtifact
public class TeapotNorthArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public TeapotNorthArtifact()
: base(0x24E6)
{
}
public TeapotNorthArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region TowerLanternArtifact
public class TowerLanternArtifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool IsOn
{
get
{
return this.ItemID == 0x24BF;
}
set
{
this.ItemID = value ? 0x24BF : 0x24C0;
}
}
[Constructable]
public TowerLanternArtifact()
: base(0x24C0)
{
this.Light = LightType.Circle225;
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(this.GetWorldLocation(), 2))
{
if (this.IsOn)
{
this.IsOn = false;
from.PlaySound(0x3BE);
}
else
{
this.IsOn = true;
from.PlaySound(0x47);
}
}
else
{
from.LocalOverheadMessage(Network.MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
public TowerLanternArtifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
if (version == 0)
this.Light = LightType.Circle225;
}
}
#endregion
#region Urn1Artifact
public class Urn1Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public Urn1Artifact()
: base(0x241D)
{
}
public Urn1Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region Urn2Artifact
public class Urn2Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public Urn2Artifact()
: base(0x241E)
{
}
public Urn2Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ZenRock1Artifact
public class ZenRock1Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 2;
}
}
[Constructable]
public ZenRock1Artifact()
: base(0x24E4)
{
}
public ZenRock1Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ZenRock2Artifact
public class ZenRock2Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public ZenRock2Artifact()
: base(0x24E3)
{
}
public ZenRock2Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
#region ZenRock3Artifact
public class ZenRock3Artifact : BaseDecorationArtifact
{
public override bool IsArtifact { get { return true; } }
public override int ArtifactRarity
{
get
{
return 3;
}
}
[Constructable]
public ZenRock3Artifact()
: base(0x24E5)
{
}
public ZenRock3Artifact(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
#endregion
}