494 lines
16 KiB
C#
494 lines
16 KiB
C#
using System;
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using Server.Engines.Quests.Haven;
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using Server.Engines.VeteranRewards;
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using Server.Gumps;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class CannonAddonComponent : AddonComponent
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{
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public CannonAddonComponent(int itemID)
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: base(itemID)
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{
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this.LootType = LootType.Blessed;
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}
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public CannonAddonComponent(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1076157;
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}
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}// Decorative Cannon
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (this.Addon is CannonAddon)
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{
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if (((CannonAddon)this.Addon).IsRewardItem)
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list.Add(1076223); // 7th Year Veteran Reward
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list.Add(1076207, ((CannonAddon)this.Addon).Charges.ToString()); // Remaining Charges: ~1_val~
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class CannonAddon : BaseAddon
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{
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private static readonly int[] m_Effects = new int[]
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{
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0x36B0, 0x3728, 0x3709, 0x36FE
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};
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private CannonDirection m_CannonDirection;
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private int m_Charges;
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private bool m_IsRewardItem;
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[Constructable]
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public CannonAddon(CannonDirection direction)
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{
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this.m_CannonDirection = direction;
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switch ( direction )
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{
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case CannonDirection.North:
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{
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this.AddComponent(new CannonAddonComponent(0xE8D), 0, 0, 0);
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this.AddComponent(new CannonAddonComponent(0xE8C), 0, 1, 0);
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this.AddComponent(new CannonAddonComponent(0xE8B), 0, 2, 0);
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break;
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}
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case CannonDirection.East:
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{
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this.AddComponent(new CannonAddonComponent(0xE96), 0, 0, 0);
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this.AddComponent(new CannonAddonComponent(0xE95), -1, 0, 0);
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this.AddComponent(new CannonAddonComponent(0xE94), -2, 0, 0);
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break;
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}
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case CannonDirection.South:
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{
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this.AddComponent(new CannonAddonComponent(0xE91), 0, 0, 0);
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this.AddComponent(new CannonAddonComponent(0xE92), 0, -1, 0);
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this.AddComponent(new CannonAddonComponent(0xE93), 0, -2, 0);
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break;
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}
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default:
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{
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this.AddComponent(new CannonAddonComponent(0xE8E), 0, 0, 0);
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this.AddComponent(new CannonAddonComponent(0xE8F), 1, 0, 0);
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this.AddComponent(new CannonAddonComponent(0xE90), 2, 0, 0);
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break;
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}
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}
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}
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public CannonAddon(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddonDeed Deed
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{
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get
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{
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CannonDeed deed = new CannonDeed();
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deed.Charges = this.m_Charges;
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deed.IsRewardItem = this.m_IsRewardItem;
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return deed;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public CannonDirection CannonDirection
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{
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get
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{
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return this.m_CannonDirection;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get
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{
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return this.m_Charges;
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}
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set
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{
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this.m_Charges = value;
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foreach (AddonComponent c in this.Components)
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c.InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsRewardItem
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{
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get
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{
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return this.m_IsRewardItem;
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}
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set
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{
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this.m_IsRewardItem = value;
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foreach (AddonComponent c in this.Components)
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c.InvalidateProperties();
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}
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}
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public override void OnComponentUsed(AddonComponent c, Mobile from)
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{
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if (from.InRange(this.Location, 2))
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{
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if (this.m_Charges > 0)
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{
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from.Target = new InternalTarget(this);
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}
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else
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{
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if (from.Backpack != null)
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{
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PotionKeg keg = from.Backpack.FindItemByType(typeof(PotionKeg)) as PotionKeg;
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if (this.Validate(keg) > 0)
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from.SendGump(new InternalGump(this, keg));
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else
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from.SendLocalizedMessage(1076198); // You do not have a full keg of explosion potions needed to recharge the cannon.
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}
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}
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}
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else
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from.SendLocalizedMessage(1076766); // That is too far away.
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}
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public int Validate(PotionKeg keg)
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{
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if (keg != null && !keg.Deleted && keg.Held == 100)
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{
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if (keg.Type == PotionEffect.ExplosionLesser)
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return 5;
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else if (keg.Type == PotionEffect.Explosion)
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return 10;
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else if (keg.Type == PotionEffect.ExplosionGreater)
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return 15;
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}
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return 0;
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}
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public void Fill(Mobile from, PotionKeg keg)
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{
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this.Charges = this.Validate(keg);
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if (this.Charges > 0)
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{
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keg.Delete();
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from.SendLocalizedMessage(1076199); // Your cannon is recharged.
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}
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else
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from.SendLocalizedMessage(1076198); // You do not have a full keg of explosion potions needed to recharge the cannon.
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}
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public void DoFireEffect(IPoint3D target)
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{
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Map map = this.Map;
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if (target == null || map == null)
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return;
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Effects.PlaySound(target, map, Utility.RandomList(0x11B, 0x11C, 0x11D));
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Effects.SendLocationEffect(target, map, Utility.RandomList(m_Effects), 16, 1);
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for (int count = Utility.Random(3); count > 0; count--)
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{
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IPoint3D location = new Point3D(target.X + Utility.RandomMinMax(-1, 1), target.Y + Utility.RandomMinMax(-1, 1), target.Z);
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int effect = Utility.RandomList(m_Effects);
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Effects.SendLocationEffect(location, map, effect, 16, 1);
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}
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this.Charges -= 1;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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writer.Write((int)this.m_CannonDirection);
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writer.Write((int)this.m_Charges);
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writer.Write((bool)this.m_IsRewardItem);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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this.m_CannonDirection = (CannonDirection)reader.ReadInt();
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this.m_Charges = reader.ReadInt();
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this.m_IsRewardItem = reader.ReadBool();
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}
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private class InternalTarget : Target
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{
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private readonly CannonAddon m_Cannon;
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public InternalTarget(CannonAddon cannon)
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: base(12, true, TargetFlags.None)
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{
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this.m_Cannon = cannon;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (this.m_Cannon == null || this.m_Cannon.Deleted)
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return;
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IPoint3D p = targeted as IPoint3D;
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if (p == null)
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return;
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if (from.InLOS(new Point3D(p)))
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{
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if (!Utility.InRange(new Point3D(p), this.m_Cannon.Location, 2))
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{
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bool allow = false;
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int x = p.X - this.m_Cannon.X;
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int y = p.Y - this.m_Cannon.Y;
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switch ( this.m_Cannon.CannonDirection )
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{
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case CannonDirection.North:
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if (y < 0 && Math.Abs(x) <= -y / 3)
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allow = true;
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break;
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case CannonDirection.East:
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if (x > 0 && Math.Abs(y) <= x / 3)
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allow = true;
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break;
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case CannonDirection.South:
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if (y > 0 && Math.Abs(x) <= y / 3)
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allow = true;
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break;
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case CannonDirection.West:
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if (x < 0 && Math.Abs(y) <= -x / 3)
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allow = true;
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break;
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}
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if (allow && Utility.InRange(new Point3D(p), this.m_Cannon.Location, 14))
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this.m_Cannon.DoFireEffect(p);
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else
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from.SendLocalizedMessage(1076203); // Target out of range.
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}
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else
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from.SendLocalizedMessage(1076215); // Cannon must be aimed farther away.
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}
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else
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from.SendLocalizedMessage(1049630); // You cannot see that target!
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}
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protected override void OnTargetOutOfRange(Mobile from, object targeted)
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{
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from.SendLocalizedMessage(1076203); // Target out of range.
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}
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}
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private class InternalGump : Gump
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{
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private readonly CannonAddon m_Cannon;
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private readonly PotionKeg m_Keg;
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public InternalGump(CannonAddon cannon, PotionKeg keg)
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: base(50, 50)
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{
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this.m_Cannon = cannon;
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this.m_Keg = keg;
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this.Closable = true;
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this.Disposable = true;
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this.Dragable = true;
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this.Resizable = false;
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this.AddPage(0);
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this.AddBackground(0, 0, 291, 133, 0x13BE);
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this.AddImageTiled(5, 5, 280, 100, 0xA40);
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this.AddHtmlLocalized(9, 9, 272, 100, 1076196, cannon.Validate(keg).ToString(), 0x7FFF, false, false); // You will need a full keg of explosion potions to recharge the cannon. Your keg will provide ~1_CHARGES~ charges.
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this.AddButton(5, 107, 0xFB1, 0xFB2, (int)Buttons.Cancel, GumpButtonType.Reply, 0);
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this.AddHtmlLocalized(40, 109, 100, 20, 1060051, 0x7FFF, false, false); // CANCEL
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this.AddButton(160, 107, 0xFB7, 0xFB8, (int)Buttons.Recharge, GumpButtonType.Reply, 0);
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this.AddHtmlLocalized(195, 109, 120, 20, 1076197, 0x7FFF, false, false); // Recharge
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}
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private enum Buttons
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{
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Cancel,
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Recharge
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (this.m_Cannon == null || this.m_Cannon.Deleted)
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return;
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if (info.ButtonID == (int)Buttons.Recharge)
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this.m_Cannon.Fill(state.Mobile, this.m_Keg);
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}
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}
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}
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public class CannonDeed : BaseAddonDeed, IRewardItem, IRewardOption
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{
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private CannonDirection m_Direction;
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private int m_Charges;
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private bool m_IsRewardItem;
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[Constructable]
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public CannonDeed()
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: base()
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{
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this.LootType = LootType.Blessed;
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}
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public CannonDeed(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1076195;
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}
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}// A deed for a cannon
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public override BaseAddon Addon
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{
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get
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{
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CannonAddon addon = new CannonAddon(this.m_Direction);
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addon.Charges = this.m_Charges;
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addon.IsRewardItem = this.m_IsRewardItem;
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return addon;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get
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{
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return this.m_Charges;
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}
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set
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{
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this.m_Charges = value;
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this.InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsRewardItem
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{
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get
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{
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return this.m_IsRewardItem;
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}
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set
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{
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this.m_IsRewardItem = value;
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this.InvalidateProperties();
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (this.m_IsRewardItem)
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list.Add(1076223); // 7th Year Veteran Reward
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list.Add(1076207, this.m_Charges.ToString()); // Remaining Charges: ~1_val~
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (this.m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this, null))
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return;
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if (this.IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(RewardOptionGump));
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from.SendGump(new RewardOptionGump(this));
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}
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else
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from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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writer.Write((int)this.m_Charges);
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writer.Write((bool)this.m_IsRewardItem);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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this.m_Charges = reader.ReadInt();
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this.m_IsRewardItem = reader.ReadBool();
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}
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public void GetOptions(RewardOptionList list)
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{
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list.Add((int)CannonDirection.South, 1075386); // South
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list.Add((int)CannonDirection.East, 1075387); // East
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list.Add((int)CannonDirection.North, 1075389); // North
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list.Add((int)CannonDirection.West, 1075390); // West
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}
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public void OnOptionSelected(Mobile from, int option)
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{
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this.m_Direction = (CannonDirection)option;
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if (!this.Deleted)
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base.OnDoubleClick(from);
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}
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}
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} |