373 lines
15 KiB
C#
373 lines
15 KiB
C#
using System;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Engines.LotterySystem;
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namespace Server.Gumps
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{
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public class PowerBallStatsGump : Gump
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{
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private const int labelColor = 2101;
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private const int GMColor = 33;
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private PowerBall m_PowerBall;
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private Mobile m_From;
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public PowerBallStatsGump(PowerBall item, Mobile from)
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: base(50, 50)
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{
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m_PowerBall = item;
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m_From = from;
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int gameNumber = 0;
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if (PowerBall.Game != null)
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gameNumber = PowerBall.Game.GameNumber;
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AddPage(0);
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AddBackground(50, 0, 350, 350, 9250);
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AddPage(1);
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if (PowerBall.Game != null && PowerBall.Game.IsActive)
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AddLabel(70, 15, labelColor, String.Format("Current Powerball Game: {0}", gameNumber));
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else
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AddLabel(70, 20, GMColor, "Offline");
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if (m_From.AccessLevel > AccessLevel.Player)
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{
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AddLabel(70, 40, GMColor, String.Format("Gold Sink: {0}", PowerBall.GoldSink));
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if (PowerBall.Instance != null)
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{
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AddLabel(225, 40, GMColor, "Current Game's Profit:");
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AddLabel(325, 60, GMColor, String.Format("{0}", PowerBall.Instance.Profit));
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}
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AddLabel(70, 185, GMColor, "*Warning* GM Options *Warning*");
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AddLabel(105, 215, GMColor, "Reset All Stats");
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AddButton(70, 215, 0xFBD, 0xFBF, 2, GumpButtonType.Reply, 0);
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AddLabel(105, 245, GMColor, "Current Game Guaratee Jackpot");
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AddButton(70, 245, 0xFBD, 0xFBF, 3, GumpButtonType.Reply, 0);
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AddLabel(105, 275, GMColor, m_PowerBall.IsActive ? "Set Game Inactive" : "Set Active");
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AddButton(70, 275, 0xFBD, 0xFBF, 4, GumpButtonType.Reply, 0);
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if (PowerBall.Game != null && PowerBall.Game.MaxWhiteBalls <= 20)
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{
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long odds = GetOdds();
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if (odds > 6)
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AddLabel(70, 305, GMColor, String.Format("Jackpot Odds: 1 in {0}", odds));
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}
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}
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else
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{
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int hue = 2041;
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AddImage(70, 200, 0x15A9, hue);
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AddImage(115, 265, 0x15A9, hue);
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AddImage(160, 200, 0x15A9, hue);
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AddImage(205, 265, 0x15A9, hue);
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AddImage(250, 200, 0x15A9, hue);
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AddImage(295, 265, 0x15A9, 0x21);
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TimeSpan ts = m_PowerBall.NextGame - DateTime.Now;
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string text;
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if (ts.TotalHours >= 1)
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{
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int minutes = (int)ts.TotalMinutes - (((int)ts.TotalHours) * 60);
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text = String.Format("Next Picks: {0} {1} and {2} {3}", ((int)ts.TotalHours).ToString(), ts.TotalHours == 1 ? "hour" : "hours", minutes.ToString(), ts.TotalMinutes == 1 ? "minute" : "minutes");
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}
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else
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text = String.Format("Next Picks: {0} {1}", ((int)ts.TotalMinutes).ToString(), ts.TotalMinutes == 1 ? "minute" : "minutes");
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AddLabel(70, 40, labelColor, text);
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}
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AddHtml(105, 65, 200, 16, "<Basefont Color=#FFFFFF>Purchase Ticket</Basefont>", false, false);
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if (PowerBall.Instance != null && PowerBall.Instance.CanBuyTickets)
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AddButton(70, 65, 0xFBD, 0xFBF, 1, GumpButtonType.Reply, 0);
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//else
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// AddImage(70, 65, 0xFB4);
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AddButton(70, 95, 0xFBD, 0xFBF, 0, GumpButtonType.Page, 2);
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AddHtml(105, 95, 200, 16, "<Basefont Color=#FFFFFF>Archived Picks</Basefont>", false, false);
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AddButton(70, 125, 0xFBD, 0xFBF, 0, GumpButtonType.Page, 3);
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AddHtml(105, 125, 200, 16, "<Basefont Color=#FFFFFF>Jackpot Winners</Basefont>", false, false);
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AddHtml(105, 155, 200, 16, "<Basefont Color=#FFFFFF>Current Game Info</Basefont>", false, false);
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if (m_PowerBall.IsActive)
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AddButton(70, 155, 0xFBD, 0xFBF, 0, GumpButtonType.Page, 4);
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//else
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// AddImage(70, 155, 0xFB4);
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AddPage(2); //Archived Picks
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AddLabel(70, 20, labelColor, "Game");
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AddLabel(150, 20, labelColor, "Last 10 Picks");
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AddLabel(275, 20, labelColor, "Total Payout");
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int count = 0;
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for (int i = PowerBallStats.PicksStats.Count - 1; i >= 0; --i)
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{
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PowerBallStats stats = PowerBallStats.PicksStats[i];
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string payout = String.Format("{0:##,###,###}", stats.Payout);
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AddHtml(70, 50 + (count * 25), 50, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", stats.GameNumber.ToString()), false, false);
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AddHtml(305, 50 + (count * 25), 50, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", payout), false, false);
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if (stats.Picks != null && stats.Picks.Count > 0)
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{
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for (int j = 0; j < stats.Picks.Count; ++j)
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{
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if (j + 1 < stats.Picks.Count)
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AddHtml(125 + (j * 25), 50 + (count * 25), 25, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", stats.Picks[j]), false, false);
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else
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AddHtml(250, 50 + (count * 25), 25, 16, String.Format("<Basefont Color=#FF0000>{0}</Basefont>", stats.Picks[j]), false, false);
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}
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}
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if (count++ >= 9)
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break;
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}
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AddButton(350, 300, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
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AddPage(3); //Jackpot Winners
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AddLabel(70, 20, labelColor, "Player");
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AddLabel(150, 20, labelColor, "Jackpot Amount");
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AddLabel(300, 20, labelColor, "Time");
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count = 0;
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for (int i = PowerBallStats.JackpotStats.Count - 1; i >= 0; --i)
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{
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PowerBallStats stats = PowerBallStats.JackpotStats[i];
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Mobile mob = stats.JackpotWinner;
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string jackpotamount = String.Format("{0:##,###,### Gold}", stats.JackpotAmount);
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AddHtml(70, 50 + (count * 25), 100, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", mob != null ? mob.Name : "Unanimous"), false, false);
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AddHtml(150, 50 + (count * 25), 100, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", jackpotamount), false, false);
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AddHtml(270, 50 + (count * 25), 100, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", stats.JackpotTime.ToString()), false, false);
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if (count++ >= 9)
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break;
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}
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AddButton(350, 300, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
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AddPage(4); //Current Game info
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List<Mobile> ticketList = new List<Mobile>();
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if (PowerBall.Instance != null)
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{
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foreach (PowerBallTicket ticket in PowerBall.Instance.Tickets)
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{
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if (!ticketList.Contains(ticket.Owner) && ticket.Owner != null)
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ticketList.Add(ticket.Owner);
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}
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}
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AddLabel(70, 20, labelColor, "Current Game Information");
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if (PowerBall.Instance != null || PowerBall.Instance.PowerBall != null && PowerBall.Instance.PowerBall.IsActive)
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{
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AddLabel(70, 80, labelColor, "Game Number:");
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AddHtml(200, 80, 300, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", gameNumber), false, false);
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string jackpotamount = String.Format("{0:##,###,### Gold}", PowerBall.Instance.JackPot);
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AddLabel(70, 110, labelColor, "Jackpot Amount:");
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AddHtml(200, 110, 300, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", PowerBall.Instance.JackPot > 0 ? jackpotamount : "0 Gold"), false, false);
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AddLabel(70, 140, labelColor, "Players:");
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AddHtml(200, 140, 300, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", ticketList.Count), false, false);
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if (PowerBall.Instance != null)
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{
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int entryCount = 0;
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foreach (PowerBallTicket t in PowerBall.Instance.Tickets)
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foreach (TicketEntry e in t.Entries)
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entryCount++;
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AddLabel(70, 170, labelColor, "Tickets:");
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AddHtml(200, 170, 300, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", entryCount.ToString()), false, false);
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AddLabel(70, 200, labelColor, "Next Picks:");
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AddHtml(200, 200, 300, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", PowerBall.Instance.PowerBall.NextGame), false, false);
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}
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if (ticketList != null && ticketList.Count > 0)
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{
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AddButton(70, 300, 0x483, 0x481, 0, GumpButtonType.Page, 5);
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AddHtml(110, 300, 200, 16, "<Basefont Color=#FFFFFF>Players</Basefont>", false, false);
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}
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}
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else
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AddLabel(70, 80, labelColor, "Inactive");
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AddButton(350, 300, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
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AddPage(5);
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AddLabel(70, 20, labelColor, "Players in Current Game");
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for (int k = 0; k < ticketList.Count; ++k)
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{
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if (k < 12)
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AddHtml(70, 45 + (k * 25), 100, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", ticketList[k] != null ? ticketList[k].Name : "Unanimous"), false, false);
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else if (k < 24)
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AddHtml(180, 45 + ((k - 12) * 25), 100, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", ticketList[k] != null ? ticketList[k].Name : "Unanimous"), false, false);
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else if (k < 36)
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AddHtml(290, 45 + ((k - 24) * 25), 100, 16, String.Format("<Basefont Color=#FFFFFF>{0}</Basefont>", ticketList[k] != null ? ticketList[k].Name : "Unanimous"), false, false);
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}
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AddButton(290, 20, 0xFB1, 0xFB3, 0, GumpButtonType.Page, 1);
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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switch (info.ButtonID)
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{
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default:
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case 0: break;
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case 1:
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{
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Container pack = m_From.Backpack;
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if (PowerBall.Instance != null && PowerBall.Game != null && PowerBall.Instance.CanBuyTickets)
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{
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int cost = PowerBall.Game.TicketCost;
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if (pack != null && pack.GetAmount(typeof(Gold)) >= cost)
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{
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pack.ConsumeTotal(typeof(Gold), cost);
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m_From.SendMessage("You purchase a Powerball ticket with {0} gold from your backpack.", cost);
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pack.DropItem(new PowerBallTicket(m_From, m_PowerBall));
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if (PowerBall.Instance != null)
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PowerBall.Instance.Profit += cost;
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}
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else if (Banker.Withdraw(m_From, cost, true))
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{
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var ticket = new PowerBallTicket(m_From, m_PowerBall);
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if (!pack.TryDropItem(m_From, ticket, false))
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{
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m_From.SendMessage("There is no room in your pack, so the ticket was placed in your bank box!");
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m_From.BankBox.DropItem(ticket);
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}
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if (PowerBall.Instance != null)
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PowerBall.Instance.Profit += cost;
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}
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else
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m_From.SendLocalizedMessage(500191); //Begging thy pardon, but thy bank account lacks these funds.
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}
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m_From.SendGump(new PowerBallStatsGump(m_PowerBall, m_From));
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break;
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}
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case 2: //Reset all stats
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{
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if (m_From.AccessLevel == AccessLevel.Player)
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break;
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for (int i = 0; i < PowerBallStats.PicksStats.Count; ++i)
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{
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PowerBallStats.PicksStats.Clear();
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}
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for (int i = 0; i < PowerBallStats.JackpotStats.Count; ++i)
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{
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PowerBallStats.JackpotStats.Clear();
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}
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if (PowerBall.Instance != null)
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{
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PowerBall.Game.InvalidateProperties();
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PowerBall.Game.UpdateSatellites();
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}
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m_From.SendMessage("Stats erased!");
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m_From.SendGump(new PowerBallStatsGump(m_PowerBall, m_From));
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break;
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}
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case 3:
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{
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if (m_From.AccessLevel == AccessLevel.Player)
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break;
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if (!m_PowerBall.DoJackpot)
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{
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m_PowerBall.DoJackpot = true;
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m_From.SendGump(new PowerBallStatsGump(m_PowerBall, m_From));
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m_From.SendMessage("Next picks will result in a jackpot!");
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}
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break;
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}
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case 4:
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{
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if (m_From.AccessLevel == AccessLevel.Player)
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break;
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if (m_PowerBall.IsActive)
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{
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m_PowerBall.IsActive = false;
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m_From.SendMessage("Powerball set to inactive.");
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}
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else
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{
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m_PowerBall.IsActive = true;
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m_From.SendMessage("Powerball set to active.");
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}
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m_From.SendGump(new PowerBallStatsGump(m_PowerBall, m_From));
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break;
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}
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}
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}
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private long GetOdds()
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{
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if (PowerBall.Game == null)
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return 1;
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int white = PowerBall.Game.MaxWhiteBalls;
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int red = PowerBall.Game.MaxRedBalls;
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long amount1 = GetFact(white);
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long amount2 = GetFact(5);
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long amount3 = GetFact(white - 5);
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try
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{
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return (amount1 / (amount2 * amount3)) * red;
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}
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catch
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{
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return 1;
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}
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}
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private long GetFact(int balls)
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{
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long value = balls;
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for (int i = balls; i > 1; --i)
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value *= (i - 1);
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return value;
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}
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}
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} |