Files
abysmal-isle/Scripts/Scripts-master/Quests/Naruto Quest/GiganticSnake.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

86 lines
2.0 KiB
C#

using System;
using Server.Items;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a gigantic snake corpse" )]
public class GiganticSnake : BaseCreature
{
[Constructable]
public GiganticSnake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "A Huge Snake";
Body = 0x15;
Hue = 33;
BaseSoundID = 219;
SetStr( 2500, 4500 );
SetDex( 500, 800 );
SetInt( 66, 85 );
SetHits( 5000, 7000 );
SetMana( 0 );
SetDamage( 30, 40 );
SetDamageType( ResistanceType.Physical, 40 );
SetDamageType( ResistanceType.Poison, 60 );
SetResistance( ResistanceType.Physical, 100, 150 );
SetResistance( ResistanceType.Fire, 5, 10 );
SetResistance( ResistanceType.Cold, 10, 20 );
SetResistance( ResistanceType.Poison, 70, 90 );
SetResistance( ResistanceType.Energy, 10, 20 );
SetSkill( SkillName.Poisoning, 70.1, 100.0 );
SetSkill( SkillName.MagicResist, 25.1, 40.0 );
SetSkill( SkillName.Tactics, 65.1, 70.0 );
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
Fame = 2500;
Karma = -2500;
VirtualArmor = 52;
PackItem( new Gold( 6000 ) );
PackItem( new Bone( 100 ) );
// TODO: Body parts
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
}
public override Poison PoisonImmune{ get{ return Poison.Greater; } }
public override Poison HitPoison{ get{ return (0.8 >= Utility.RandomDouble() ? Poison.Greater : Poison.Deadly); } }
public override bool DeathAdderCharmable{ get{ return true; } }
public override int Meat{ get{ return 4; } }
public override int Hides{ get{ return 15; } }
//public override HideType HideType{ get{ return HideType.Dragon; } }
public GiganticSnake(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if ( BaseSoundID == -1 )
BaseSoundID = 219;
}
}
}