Files
abysmal-isle/Scripts/Scripts-master/Quests/DantesQuest/DantesInks.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

70 lines
1.9 KiB
C#

// Created by Malice_Molaka
// For Script support contact Malice at Malice_Molaka@hotmail.com
using System;using Server;namespace Server.Items
{
public class DantesInks : Item
{
public override int LabelNumber{ get{ return 1062926; } } // I used Petal of the Rose of Trinsic as the base
[Constructable]
public DantesInks() : this( 1 )
{
}
[Constructable]
public DantesInks( int amount ) : base( 0x15FA ) // this is the itemid for the brain
{
Name = "Dante's Inks"; // This is the item name
Stackable = true; // This makes the item either stackable or not
Amount = amount;
Hue = Utility.RandomList( 1157, 1175, 1172, 1171, 1170, 1169, 1168, 1167, 1166, 1165 );
Weight = 3.0; // This makes the item weigh what you want it to
}
public virtual bool Dye( Mobile from, DyeTub sender )
{
from.SendLocalizedMessage( 1042083 ); // You can not dye that.
return false;
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042038 ); // This gives the player the message "You must have the object in your backpack to use it."
}
else if ( from.GetStatMod( "Brain" ) != null )
{
from.SendLocalizedMessage( 1062927 ); // This gives the player the message "You have eaten one of these recently and eating another would provide no benefit."
}
else
{
from.PlaySound( 0x1EE );
from.AddStatMod( new StatMod( StatType.Int, "DantesInks", 5, TimeSpan.FromMinutes( 15.0 ) ) ); // this makes DantesInks give you 5 INT for 15 mins when eaten
Consume();
}
}
public DantesInks( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}