Files
abysmal-isle/Scripts/Scripts-master/Games/Battle Chess/Items/WinnerPaper.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

88 lines
2.5 KiB
C#

using System;
using Server;
using Server.Items;
namespace Arya.Chess
{
[ Flipable( 5357, 5358 ) ]
public class WinnerPaper : Item
{
private string m_Winner;
private string m_Looser;
private DateTime m_GameEnd;
private TimeSpan m_GameTime;
private TimeSpan m_WinnerTime;
private TimeSpan m_LooserTime;
private int m_WinnerScore;
private int m_LooserScore;
public WinnerPaper( Mobile winner, Mobile looser, TimeSpan gameTime, TimeSpan winnerTime, TimeSpan looserTime, int winnerScore, int looserScore) : base( 5357 )
{
Hue = 1159;
Weight = 0.2;
m_Winner = winner.Name;
m_Looser = looser.Name;
m_GameEnd = DateTime.Now;
m_GameTime = gameTime;
m_WinnerTime = winnerTime;
m_LooserTime = looserTime;
m_WinnerScore = winnerScore;
m_LooserScore = looserScore;
Name = string.Format( "{0} won a fair chess game vs {1}", m_Winner, m_Looser );
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties (list);
list.Add( 1060658, "Date\t{0}", m_GameEnd.ToLongDateString() );
list.Add( 1060659, "Total Game Time\t{0} Hours, {1} Minutes, {2} Seconds", m_GameTime.Hours, m_GameTime.Minutes, m_GameTime.Seconds );
list.Add( 1060660, "{0}'s Game Time\t{1} Hours, {2} Minutes, {3} Seconds", m_Winner, m_WinnerTime.Hours, m_WinnerTime.Minutes, m_WinnerTime.Seconds );
list.Add( 1060661, "{0}'s Game Time\t{1} Hours, {2} Minutes, {3} Seconds", m_Looser, m_LooserTime.Hours, m_LooserTime.Minutes, m_LooserTime.Seconds );
list.Add( 1060662, "{0}'s Score\t{1}", m_Winner, m_WinnerScore );
list.Add( 1060663, "{0}'s Score\t{1}", m_Looser, m_LooserScore );
}
public WinnerPaper( Serial serial ) : base( serial )
{
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize (reader);
int version = reader.ReadInt();
m_Winner = reader.ReadString();
m_Looser = reader.ReadString();
m_GameEnd = reader.ReadDateTime();
m_GameTime = reader.ReadTimeSpan();
m_WinnerTime = reader.ReadTimeSpan();
m_LooserTime = reader.ReadTimeSpan();
m_WinnerScore = reader.ReadInt();
m_LooserScore = reader.ReadInt();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize (writer);
writer.Write( 0 );
writer.Write( m_Winner );
writer.Write( m_Looser );
writer.Write( m_GameEnd );
writer.Write( m_GameTime );
writer.Write( m_WinnerTime );
writer.Write( m_LooserTime );
writer.Write( m_WinnerScore );
writer.Write( m_LooserScore );
}
}
}