Files
abysmal-isle/Scripts/Mobiles/Normal/SandVortex.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

112 lines
3.2 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a sand vortex corpse")]
public class SandVortex : BaseCreature
{
private DateTime m_NextAttack;
[Constructable]
public SandVortex()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a sand vortex";
this.Body = 790;
this.BaseSoundID = 263;
this.SetStr(96, 120);
this.SetDex(171, 195);
this.SetInt(76, 100);
this.SetHits(51, 62);
this.SetDamage(3, 16);
this.SetDamageType(ResistanceType.Physical, 90);
this.SetDamageType(ResistanceType.Fire, 10);
this.SetResistance(ResistanceType.Physical, 80, 90);
this.SetResistance(ResistanceType.Fire, 60, 70);
this.SetResistance(ResistanceType.Cold, 60, 70);
this.SetResistance(ResistanceType.Poison, 60, 70);
this.SetResistance(ResistanceType.Energy, 60, 70);
this.SetSkill(SkillName.MagicResist, 150.0);
this.SetSkill(SkillName.Tactics, 70.0);
this.SetSkill(SkillName.Wrestling, 80.0);
this.Fame = 4500;
this.Karma = -4500;
this.VirtualArmor = 28;
this.PackItem(new Bone());
}
public SandVortex(Serial serial)
: base(serial)
{
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Meager, 2);
}
public override void OnActionCombat()
{
Mobile combatant = this.Combatant as Mobile;
if (combatant == null || combatant.Deleted || combatant.Map != this.Map || !this.InRange(combatant, 12) || !this.CanBeHarmful(combatant) || !this.InLOS(combatant))
return;
if (DateTime.UtcNow >= this.m_NextAttack)
{
this.SandAttack(combatant);
this.m_NextAttack = DateTime.UtcNow + TimeSpan.FromSeconds(10.0 + (10.0 * Utility.RandomDouble()));
}
}
public void SandAttack(Mobile m)
{
this.DoHarmful(m);
m.FixedParticles(0x36B0, 10, 25, 9540, 2413, 0, EffectLayer.Waist);
new InternalTimer(m, this).Start();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
private class InternalTimer : Timer
{
private readonly Mobile m_Mobile;
private readonly Mobile m_From;
public InternalTimer(Mobile m, Mobile from)
: base(TimeSpan.FromSeconds(1.0))
{
this.m_Mobile = m;
this.m_From = from;
this.Priority = TimerPriority.TwoFiftyMS;
}
protected override void OnTick()
{
this.m_Mobile.PlaySound(0x4CF);
AOS.Damage(this.m_Mobile, this.m_From, Utility.RandomMinMax(1, 40), 90, 10, 0, 0, 0);
}
}
}
}