Files
abysmal-isle/Scripts/Mobiles/Normal/EffetePutridGargoyle.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

75 lines
2.0 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an effete putrid gargoyle corpse")]
public class EffetePutridGargoyle : BaseCreature
{
[Constructable]
public EffetePutridGargoyle()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "an Effete putrid gargoyle";
this.Body = 4;
this.BaseSoundID = 372;
this.SetStr(215, 220);
this.SetDex(90, 95);
this.SetInt(40, 45);
this.SetHits(110, 111);
this.SetDamage(8, 18);
this.SetDamageType(ResistanceType.Physical, 60);
this.SetDamageType(ResistanceType.Cold, 40);
this.SetResistance(ResistanceType.Physical, 30, 35);
this.SetResistance(ResistanceType.Fire, 25, 35);
this.SetResistance(ResistanceType.Cold, 5, 10);
this.SetResistance(ResistanceType.Poison, 15, 25);
this.SetSkill(SkillName.Anatomy, 6.0, 8.0);
this.SetSkill(SkillName.MagicResist, 60.5, 65);
this.SetSkill(SkillName.Tactics, 65.7, 66);
this.SetSkill(SkillName.Wrestling, 69.6, 70.0);
this.Fame = 3500;
this.Karma = -3500;
this.VirtualArmor = 32;
}
public EffetePutridGargoyle(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average, 2);
this.AddLoot(LootPack.MedScrolls);
this.AddLoot(LootPack.Gems, Utility.RandomMinMax(1, 4));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}