Files
abysmal-isle/Scripts/Mobiles/Named/Twaulo.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

222 lines
6.0 KiB
C#

using System;
using Server.Engines.CannedEvil;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a corpse of Twaulo")]
public class Twaulo : BaseChampion
{
[Constructable]
public Twaulo()
: base(AIType.AI_Melee)
{
this.Name = "Twaulo";
this.Title = "of the Glade";
this.Body = 101;
this.BaseSoundID = 679;
this.Hue = 0x455;
this.SetStr(1751, 1950);
this.SetDex(251, 450);
this.SetInt(801, 1000);
this.SetHits(7500);
this.SetDamage(19, 24);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 65, 75);
this.SetResistance(ResistanceType.Fire, 45, 55);
this.SetResistance(ResistanceType.Cold, 50, 60);
this.SetResistance(ResistanceType.Poison, 50, 60);
this.SetResistance(ResistanceType.Energy, 50, 60);
this.SetSkill(SkillName.EvalInt, 0); // Per Stratics?!?
this.SetSkill(SkillName.Magery, 0); // Per Stratics?!?
this.SetSkill(SkillName.Meditation, 0); // Per Stratics?!?
this.SetSkill(SkillName.Anatomy, 95.1, 115.0);
this.SetSkill(SkillName.Archery, 95.1, 100.0);
this.SetSkill(SkillName.MagicResist, 50.3, 80.0);
this.SetSkill(SkillName.Tactics, 90.1, 100.0);
this.SetSkill(SkillName.Wrestling, 95.1, 100.0);
this.Fame = 50000;
this.Karma = 50000;
this.VirtualArmor = 50;
this.AddItem(new Bow());
this.PackItem(new Arrow(Utility.RandomMinMax(500, 700)));
}
public Twaulo(Serial serial)
: base(serial)
{
}
public override ChampionSkullType SkullType
{
get
{
return ChampionSkullType.Pain;
}
}
public override Type[] UniqueList
{
get
{
return new Type[] { typeof(Quell) };
}
}
public override Type[] SharedList
{
get
{
return new Type[] { typeof(TheMostKnowledgePerson), typeof(OblivionsNeedle), typeof(BraveKnightOfTheBritannia) };
}
}
public override Type[] DecorativeList
{
get
{
return new Type[] { typeof(Pier), typeof(MonsterStatuette) };
}
}
public override MonsterStatuetteType[] StatueTypes
{
get
{
return new MonsterStatuetteType[] { MonsterStatuetteType.DreadHorn };
}
}
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override bool Unprovokable
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Regular;
}
}
public override int TreasureMapLevel
{
get
{
return 5;
}
}
public override int Meat
{
get
{
return 1;
}
}
public override int Hides
{
get
{
return 8;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich, 2);
this.AddLoot(LootPack.Average);
this.AddLoot(LootPack.Gems);
}
public void SpawnPixies(Mobile target)
{
Map map = this.Map;
if (map == null)
return;
int newPixies = Utility.RandomMinMax(3, 6);
for (int i = 0; i < newPixies; ++i)
{
Pixie pixie = new Pixie();
pixie.Team = this.Team;
pixie.FightMode = FightMode.Closest;
bool validLocation = false;
Point3D loc = this.Location;
for (int j = 0; !validLocation && j < 10; ++j)
{
int x = this.X + Utility.Random(3) - 1;
int y = this.Y + Utility.Random(3) - 1;
int z = map.GetAverageZ(x, y);
if (validLocation = map.CanFit(x, y, this.Z, 16, false, false))
loc = new Point3D(x, y, this.Z);
else if (validLocation = map.CanFit(x, y, z, 16, false, false))
loc = new Point3D(x, y, z);
}
pixie.MoveToWorld(loc, map);
pixie.Combatant = target;
}
}
public override void AlterDamageScalarFrom(Mobile caster, ref double scalar)
{
if (0.1 >= Utility.RandomDouble())
this.SpawnPixies(caster);
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
defender.Damage(Utility.Random(20, 10), this);
defender.Stam -= Utility.Random(20, 10);
defender.Mana -= Utility.Random(20, 10);
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (0.1 >= Utility.RandomDouble())
this.SpawnPixies(attacker);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}