Files
abysmal-isle/Scripts/Mobiles/Named/Abscess.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

106 lines
2.8 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an abscess's corpse")]
public class Abscess : BaseCreature
{
[Constructable]
public Abscess()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "Abscess";
Body = 0x109;
Hue = 0x8FD;
BaseSoundID = 0x16A;
SetStr(845, 871);
SetDex(121, 134);
SetInt(128, 142);
SetHits(7470, 7540);
SetDamage(26, 31);
SetDamageType(ResistanceType.Physical, 60);
SetDamageType(ResistanceType.Fire, 10);
SetDamageType(ResistanceType.Cold, 10);
SetDamageType(ResistanceType.Poison, 10);
SetDamageType(ResistanceType.Energy, 10);
SetResistance(ResistanceType.Physical, 65, 75);
SetResistance(ResistanceType.Fire, 70, 80);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 35, 45);
SetResistance(ResistanceType.Energy, 35, 45);
SetSkill(SkillName.Wrestling, 132.3, 143.8);
SetSkill(SkillName.Tactics, 121.0, 130.5);
SetSkill(SkillName.MagicResist, 102.9, 119.0);
SetSkill(SkillName.Anatomy, 91.8, 94.3);
for (int i = 0; i < Utility.RandomMinMax(1, 2); i++)
{
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
}
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public Abscess(Serial serial)
: base(serial)
{
}
public override int Hides
{
get
{
return 40;
}
}
public override int Meat
{
get
{
return 19;
}
}
public override bool GivesMLMinorArtifact
{
get
{
return true;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.AosUltraRich, 4);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new AbscessTail());
if ( Paragon.ChestChance > Utility.RandomDouble() )
c.DropItem( new ParagonChest( Name, 5 ) );
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}