71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
using Server;
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using System;
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using Server.Items;
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using Server.Engines.Quests;
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namespace Server.Mobiles
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{
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public class QueenZhah : MondainQuester
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{
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public override Type[] Quests { get { return new Type[] { typeof(JourneyToTheAthenaeumIsleQuest) }; } }
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[Constructable]
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public QueenZhah() : base("Zhah", "the Gargoyle Queen")
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{
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}
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public override void InitBody()
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{
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Female = true;
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Race = Race.Gargoyle;
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Body = 667;
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InitStats(100, 100, 25);
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SpeechHue = Utility.RandomDyedHue();
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Hue = Race.RandomSkinHue();
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HairItemID = 0x42AB; // Get tiare looking kind
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HairHue = Race.RandomHairHue();
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}
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public override void InitOutfit()
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{
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ColorItem(new LeatherTalons()); // Bright Blue
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ColorItem(new GargishLeatherChest()); // Bright Blue
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ColorItem(new GargishLeatherLegs()); // Bright Blue
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ColorItem(new GargishClothWingArmor()); // Bright Blue
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ColorItem(new GargishLeatherArms()); // Bright Blue
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ColorItem(new GargishLeatherKilt()); // Bright Blue
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AddItem(new SerpentStoneStaff());
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}
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private void ColorItem(Item item)
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{
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item.Hue = 0x4F2;
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AddItem(item);
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}
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public override void Advertise()
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{
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Say(1150932);
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}
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public QueenZhah(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int v = reader.ReadInt();
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}
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}
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} |