455 lines
18 KiB
C#
455 lines
18 KiB
C#
using System;
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using Server.Gumps;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Haven
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{
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public class Uzeraan : BaseQuester
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{
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[Constructable]
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public Uzeraan()
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: base("the Conjurer")
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{
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}
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public Uzeraan(Serial serial)
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: base(serial)
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{
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = 0x83F3;
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this.Female = false;
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this.Body = 0x190;
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this.Name = "Uzeraan";
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}
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public override void InitOutfit()
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{
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this.AddItem(new Robe(0x4DD));
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this.AddItem(new WizardsHat(0x8A5));
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this.AddItem(new Shoes(0x8A5));
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this.HairItemID = 0x203C;
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this.HairHue = 0x455;
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this.FacialHairItemID = 0x203E;
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this.FacialHairHue = 0x455;
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BlackStaff staff = new BlackStaff();
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staff.Movable = false;
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this.AddItem(staff);
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}
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public override int GetAutoTalkRange(PlayerMobile pm)
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{
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return 3;
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}
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public override bool CanTalkTo(PlayerMobile to)
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{
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return to.Quest is UzeraanTurmoilQuest;
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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QuestSystem qs = player.Quest;
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if (qs is UzeraanTurmoilQuest)
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{
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if (UzeraanTurmoilQuest.HasLostScrollOfPower(player))
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{
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qs.AddConversation(new LostScrollOfPowerConversation(true));
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}
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else if (UzeraanTurmoilQuest.HasLostFertileDirt(player))
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{
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qs.AddConversation(new LostFertileDirtConversation(true));
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}
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else if (UzeraanTurmoilQuest.HasLostDaemonBlood(player))
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{
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qs.AddConversation(new LostDaemonBloodConversation());
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}
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else if (UzeraanTurmoilQuest.HasLostDaemonBone(player))
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{
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qs.AddConversation(new LostDaemonBoneConversation());
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}
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else
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{
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if (player.Profession == 2) // magician
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{
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Container backpack = player.Backpack;
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if (backpack == null ||
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backpack.GetAmount(typeof(BlackPearl)) < 30 ||
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backpack.GetAmount(typeof(Bloodmoss)) < 30 ||
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backpack.GetAmount(typeof(Garlic)) < 30 ||
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backpack.GetAmount(typeof(Ginseng)) < 30 ||
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backpack.GetAmount(typeof(MandrakeRoot)) < 30 ||
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backpack.GetAmount(typeof(Nightshade)) < 30 ||
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backpack.GetAmount(typeof(SulfurousAsh)) < 30 ||
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backpack.GetAmount(typeof(SpidersSilk)) < 30)
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{
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qs.AddConversation(new FewReagentsConversation());
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}
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}
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QuestObjective obj = qs.FindObjective(typeof(FindUzeraanBeginObjective));
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if (obj != null && !obj.Completed)
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{
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obj.Complete();
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}
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else
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{
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obj = qs.FindObjective(typeof(FindUzeraanFirstTaskObjective));
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if (obj != null && !obj.Completed)
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{
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obj.Complete();
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}
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else
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{
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obj = qs.FindObjective(typeof(FindUzeraanAboutReportObjective));
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if (obj != null && !obj.Completed)
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{
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Container cont = GetNewContainer();
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if (player.Profession == 2) // magician
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{
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cont.DropItem(new MarkScroll(5));
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cont.DropItem(new RecallScroll(5));
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for (int i = 0; i < 5; i++)
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{
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cont.DropItem(new RecallRune());
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}
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}
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else
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{
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cont.DropItem(new Gold(300));
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for (int i = 0; i < 6; i++)
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{
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cont.DropItem(new NightSightPotion());
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cont.DropItem(new LesserHealPotion());
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}
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}
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if (!player.PlaceInBackpack(cont))
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{
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cont.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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else
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{
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obj.Complete();
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}
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnScrollOfPowerObjective));
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if (obj != null && !obj.Completed)
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{
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this.FocusTo(player);
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this.SayTo(player, 1049378); // Hand me the scroll, if you have it.
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnFertileDirtObjective));
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if (obj != null && !obj.Completed)
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{
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this.FocusTo(player);
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this.SayTo(player, 1049381); // Hand me the Fertile Dirt, if you have it.
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnDaemonBloodObjective));
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if (obj != null && !obj.Completed)
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{
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this.FocusTo(player);
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this.SayTo(player, 1049379); // Hand me the Vial of Blood, if you have it.
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}
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else
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{
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obj = qs.FindObjective(typeof(ReturnDaemonBoneObjective));
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if (obj != null && !obj.Completed)
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{
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this.FocusTo(player);
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this.SayTo(player, 1049380); // Hand me the Daemon Bone, if you have it.
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}
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else
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{
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this.SayTo(player, 1049357); // I have nothing more for you at this time.
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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PlayerMobile player = from as PlayerMobile;
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if (player != null)
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{
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QuestSystem qs = player.Quest;
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if (qs is UzeraanTurmoilQuest)
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{
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if (dropped is UzeraanTurmoilHorn)
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{
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if (player.Young)
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{
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UzeraanTurmoilHorn horn = (UzeraanTurmoilHorn)dropped;
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if (horn.Charges < 10)
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{
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this.SayTo(from, 1049384); // I have recharged the item for you.
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horn.Charges = 10;
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}
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else
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{
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this.SayTo(from, 1049385); // That doesn't need recharging yet.
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}
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}
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else
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{
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player.SendLocalizedMessage(1114333); //You must be young to have this item recharged.
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}
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return false;
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}
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if (dropped is SchmendrickScrollOfPower)
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{
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QuestObjective obj = qs.FindObjective(typeof(ReturnScrollOfPowerObjective));
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if (obj != null && !obj.Completed)
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{
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Container cont = GetNewContainer();
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cont.DropItem(new TreasureMap(player.Young ? 0 : 1, Map.Trammel));
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cont.DropItem(new Shovel());
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cont.DropItem(new UzeraanTurmoilHorn());
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if (!player.PlaceInBackpack(cont))
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{
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cont.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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return false;
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}
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else
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{
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dropped.Delete();
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obj.Complete();
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return true;
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}
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}
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}
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else if (dropped is QuestFertileDirt)
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{
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QuestObjective obj = qs.FindObjective(typeof(ReturnFertileDirtObjective));
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if (obj != null && !obj.Completed)
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{
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Container cont = GetNewContainer();
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if (player.Profession == 2) // magician
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{
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cont.DropItem(new BlackPearl(20));
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cont.DropItem(new Bloodmoss(20));
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cont.DropItem(new Garlic(20));
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cont.DropItem(new Ginseng(20));
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cont.DropItem(new MandrakeRoot(20));
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cont.DropItem(new Nightshade(20));
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cont.DropItem(new SulfurousAsh(20));
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cont.DropItem(new SpidersSilk(20));
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for (int i = 0; i < 3; i++)
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cont.DropItem(Loot.RandomScroll(0, 23, SpellbookType.Regular));
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}
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else
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{
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cont.DropItem(new Gold(300));
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cont.DropItem(new Bandage(25));
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for (int i = 0; i < 5; i++)
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cont.DropItem(new LesserHealPotion());
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}
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if (!player.PlaceInBackpack(cont))
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{
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cont.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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return false;
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}
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else
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{
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dropped.Delete();
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obj.Complete();
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return true;
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}
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}
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}
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else if (dropped is QuestDaemonBlood)
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{
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QuestObjective obj = qs.FindObjective(typeof(ReturnDaemonBloodObjective));
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if (obj != null && !obj.Completed)
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{
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Item reward;
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if (player.Profession == 2) // magician
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{
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Container cont = GetNewContainer();
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cont.DropItem(new ExplosionScroll(4));
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cont.DropItem(new MagicWizardsHat());
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reward = cont;
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}
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else
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{
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BaseWeapon weapon;
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switch ( Utility.Random(6) )
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{
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case 0:
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weapon = new Broadsword();
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break;
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case 1:
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weapon = new Cutlass();
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break;
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case 2:
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weapon = new Katana();
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break;
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case 3:
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weapon = new Longsword();
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break;
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case 4:
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weapon = new Scimitar();
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break;
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default:
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weapon = new VikingSword();
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break;
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}
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if (Core.AOS)
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{
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BaseRunicTool.ApplyAttributesTo(weapon, 3, 20, 40);
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}
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else
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{
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weapon.DamageLevel = (WeaponDamageLevel)BaseCreature.RandomMinMaxScaled(2, 4);
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weapon.AccuracyLevel = (WeaponAccuracyLevel)BaseCreature.RandomMinMaxScaled(2, 4);
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weapon.DurabilityLevel = (WeaponDurabilityLevel)BaseCreature.RandomMinMaxScaled(2, 4);
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}
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weapon.Slayer = SlayerName.Silver;
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reward = weapon;
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}
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if (!player.PlaceInBackpack(reward))
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{
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reward.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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return false;
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}
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else
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{
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dropped.Delete();
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obj.Complete();
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return true;
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}
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}
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}
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else if (dropped is QuestDaemonBone)
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{
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QuestObjective obj = qs.FindObjective(typeof(ReturnDaemonBoneObjective));
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if (obj != null && !obj.Completed)
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{
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Container cont = GetNewContainer();
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if (!Core.TOL)
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{
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cont.DropItem(new BankCheck(2000));
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}
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else
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{
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Banker.Deposit(from, 2000, true);
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}
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cont.DropItem(new EnchantedSextant());
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if (!player.PlaceInBackpack(cont))
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{
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cont.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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return false;
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}
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else
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{
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dropped.Delete();
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obj.Complete();
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return true;
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}
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}
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}
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}
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}
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return base.OnDragDrop(from, dropped);
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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base.OnMovement(m, oldLocation);
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if (m is PlayerMobile && !m.Frozen && !m.Alive && this.InRange(m, 4) && !this.InRange(oldLocation, 4) && this.InLOS(m))
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{
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if (m.Map == null || !m.Map.CanFit(m.Location, 16, false, false))
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{
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m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
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}
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else
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{
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this.Direction = this.GetDirectionTo(m);
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m.PlaySound(0x214);
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m.FixedEffect(0x376A, 10, 16);
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m.CloseGump(typeof(ResurrectGump));
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m.SendGump(new ResurrectGump(m, ResurrectMessage.Healer));
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |