108 lines
2.6 KiB
C#
108 lines
2.6 KiB
C#
using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Ninja
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{
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public class HiddenFigure : BaseQuester
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{
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public static int[] Messages = new int[]
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{
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1063191, // They won’t find me here.
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1063192 // Ah, a quiet hideout.
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};
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private int m_Message;
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[Constructable]
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public HiddenFigure()
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{
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this.m_Message = Utility.RandomList(Messages);
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}
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public HiddenFigure(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Message
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{
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get
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{
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return this.m_Message;
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}
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set
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{
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this.m_Message = value;
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}
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}
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public override int TalkNumber
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{
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get
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{
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return -1;
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = Utility.RandomSkinHue();
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this.Female = Utility.RandomBool();
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if (this.Female)
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName("female");
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName("male");
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}
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}
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public override void InitOutfit()
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{
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Utility.AssignRandomHair(this);
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this.AddItem(new TattsukeHakama(this.GetRandomHue()));
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this.AddItem(new Kasa());
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this.AddItem(new HakamaShita(this.GetRandomHue()));
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if (Utility.RandomBool())
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this.AddItem(new Shoes(this.GetShoeHue()));
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else
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this.AddItem(new Sandals(this.GetShoeHue()));
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}
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public override int GetAutoTalkRange(PlayerMobile pm)
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{
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return 3;
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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this.PrivateOverheadMessage(MessageType.Regular, 0x3B2, this.m_Message, player.NetState);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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writer.Write((int)this.m_Message);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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this.m_Message = reader.ReadInt();
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}
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}
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} |