632 lines
18 KiB
C#
632 lines
18 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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using Server.Services.Virtues;
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using EDI = Server.Mobiles.EscortDestinationInfo;
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namespace Server.Mobiles
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{
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public class BaseEscortable : BaseCreature
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{
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private static readonly string[] m_TownNames = new string[]
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{
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"Cove", "Britain", "Jhelom",
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"Minoc", "Ocllo", "Trinsic",
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"Vesper", "Yew", "Skara Brae", //Original List, will need to add it back for Pre-ML shards
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"Nujel'm", "Moonglow", "Magincia"
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};
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private static readonly string[] m_MLTownNames = new string[]
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{
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"Cove", "Serpent's Hold", "Jhelom", //ML List
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"Nujel'm"
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};
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private static readonly Hashtable m_EscortTable = new Hashtable();
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private static readonly TimeSpan m_EscortDelay = TimeSpan.FromMinutes(5.0);
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private EDI m_Destination;
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private string m_DestinationString;
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private DateTime m_DeleteTime;
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private Timer m_DeleteTimer;
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private DateTime m_LastSeenEscorter;
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[Constructable]
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public BaseEscortable()
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: base(AIType.AI_Melee, FightMode.Aggressor, 22, 1, 0.2, 1.0)
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{
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InitBody();
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InitOutfit();
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}
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public BaseEscortable(Serial serial)
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: base(serial)
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{
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}
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public static Hashtable EscortTable
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{
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get
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{
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return m_EscortTable;
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}
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}
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public override bool UseSmartAI { get { return true; } }
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public override bool CanAutoStable { get { return false; } }
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public override bool Commandable
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{
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get
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{
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return false;
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}
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}// Our master cannot boss us around!
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[CommandProperty(AccessLevel.GameMaster)]
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public string Destination
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{
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get
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{
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return m_Destination == null ? null : m_Destination.Name;
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}
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set
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{
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m_DestinationString = value;
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m_Destination = EDI.Find(value);
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}
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}
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public virtual void InitBody()
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{
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SetStr(90, 100);
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SetDex(90, 100);
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SetInt(15, 25);
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Hue = Utility.RandomSkinHue();
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if (Female = Utility.RandomBool())
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{
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Body = 401;
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Name = NameList.RandomName("female");
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}
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else
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{
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Body = 400;
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Name = NameList.RandomName("male");
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}
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}
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public virtual void InitOutfit()
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{
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AddItem(new FancyShirt(Utility.RandomNeutralHue()));
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AddItem(new ShortPants(Utility.RandomNeutralHue()));
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AddItem(new Boots(Utility.RandomNeutralHue()));
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Utility.AssignRandomHair(this);
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PackGold(200, 250);
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}
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public virtual bool SayDestinationTo(Mobile m)
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{
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EDI dest = GetDestination();
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if (dest == null || !m.Alive)
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return false;
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Mobile escorter = GetEscorter();
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if (escorter == null)
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{
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Say("I am looking to go to {0}, will you take me?", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
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return true;
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}
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else if (escorter == m)
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{
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Say("Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
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return true;
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}
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return false;
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}
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public virtual bool AcceptEscorter(Mobile m)
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{
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EDI dest = GetDestination();
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if (dest == null)
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return false;
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Mobile escorter = GetEscorter();
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if (escorter != null || !m.Alive)
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return false;
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BaseEscortable escortable = (BaseEscortable)m_EscortTable[m];
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if (escortable != null && !escortable.Deleted && escortable.GetEscorter() == m)
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{
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Say("I see you already have an escort.");
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return false;
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}
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else if (m is PlayerMobile && (((PlayerMobile)m).LastEscortTime + m_EscortDelay) >= DateTime.UtcNow)
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{
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int minutes = (int)Math.Ceiling(((((PlayerMobile)m).LastEscortTime + m_EscortDelay) - DateTime.UtcNow).TotalMinutes);
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Say("You must rest {0} minute{1} before we set out on this journey.", minutes, minutes == 1 ? "" : "s");
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return false;
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}
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else if (SetControlMaster(m))
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{
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m_LastSeenEscorter = DateTime.UtcNow;
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if (m is PlayerMobile)
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((PlayerMobile)m).LastEscortTime = DateTime.UtcNow;
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Say("Lead on! Payment will be made when we arrive in {0}.", (dest.Name == "Ocllo" && m.Map == Map.Trammel) ? "Haven" : dest.Name);
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m_EscortTable[m] = this;
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StartFollow();
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return true;
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}
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return false;
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}
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public override bool HandlesOnSpeech(Mobile from)
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{
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if (from.InRange(Location, 3))
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return true;
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return base.HandlesOnSpeech(from);
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}
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public override void OnSpeech(SpeechEventArgs e)
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{
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base.OnSpeech(e);
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EDI dest = GetDestination();
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if (dest != null && !e.Handled && e.Mobile.InRange(Location, 3))
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{
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if (e.HasKeyword(0x1D)) // *destination*
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e.Handled = SayDestinationTo(e.Mobile);
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else if (e.HasKeyword(0x1E)) // *i will take thee*
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e.Handled = AcceptEscorter(e.Mobile);
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}
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}
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public override void OnAfterDelete()
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{
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if (m_DeleteTimer != null)
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m_DeleteTimer.Stop();
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m_DeleteTimer = null;
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base.OnAfterDelete();
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}
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public override void OnThink()
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{
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base.OnThink();
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CheckAtDestination();
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}
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public virtual void StartFollow()
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{
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StartFollow(GetEscorter());
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}
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public virtual void StartFollow(Mobile escorter)
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{
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if (escorter == null)
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return;
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ActiveSpeed = 0.1;
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PassiveSpeed = 0.2;
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ControlOrder = OrderType.Follow;
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ControlTarget = escorter;
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if (IsPrisoner && CantWalk)
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{
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CantWalk = false;
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}
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CurrentSpeed = 0.1;
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}
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public virtual void StopFollow()
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{
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ActiveSpeed = 0.2;
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PassiveSpeed = 1.0;
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ControlOrder = OrderType.None;
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ControlTarget = null;
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CurrentSpeed = 1.0;
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}
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public virtual Mobile GetEscorter()
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{
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if (!Controlled)
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return null;
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Mobile master = ControlMaster;
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if (master == null)
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return null;
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if (master.Deleted || master.Map != Map || !master.InRange(Location, 30) || !master.Alive)
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{
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StopFollow();
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TimeSpan lastSeenDelay = DateTime.UtcNow - m_LastSeenEscorter;
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if (lastSeenDelay >= TimeSpan.FromMinutes(2.0))
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{
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master.SendLocalizedMessage(1042473); // You have lost the person you were escorting.
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Say(1005653); // Hmmm. I seem to have lost my master.
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SetControlMaster(null);
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m_EscortTable.Remove(master);
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Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerCallback(Delete));
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return null;
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}
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else
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{
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ControlOrder = OrderType.Stay;
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return master;
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}
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}
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if (ControlOrder != OrderType.Follow)
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StartFollow(master);
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m_LastSeenEscorter = DateTime.UtcNow;
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return master;
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}
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public virtual void BeginDelete()
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{
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if (m_DeleteTimer != null)
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m_DeleteTimer.Stop();
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m_DeleteTime = DateTime.UtcNow + TimeSpan.FromSeconds(30.0);
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m_DeleteTimer = new DeleteTimer(this, m_DeleteTime - DateTime.UtcNow);
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m_DeleteTimer.Start();
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}
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public virtual bool CheckAtDestination()
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{
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EDI dest = GetDestination();
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if (dest == null)
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return false;
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Mobile escorter = GetEscorter();
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if (escorter == null)
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return false;
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if (dest.Contains(Location))
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{
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Say(1042809, escorter.Name); // We have arrived! I thank thee, ~1_PLAYER_NAME~! I have no further need of thy services. Here is thy pay.
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// not going anywhere
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m_Destination = null;
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m_DestinationString = null;
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Container cont = escorter.Backpack;
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if (cont == null)
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cont = escorter.BankBox;
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Gold gold = new Gold(500, 1000);
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if (!cont.TryDropItem(escorter, gold, false))
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{
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if (escorter.Map != null && escorter.Map != Map.Internal)
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{
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gold.MoveToWorld(escorter.Location, escorter.Map);
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}
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else
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{
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gold.Delete();
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}
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}
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StopFollow();
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SetControlMaster(null);
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m_EscortTable.Remove(escorter);
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BeginDelete();
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Misc.Titles.AwardFame(escorter, 10, true);
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bool gainedPath = false;
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PlayerMobile pm = escorter as PlayerMobile;
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if (pm != null)
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{
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if (pm.CompassionGains > 0 && DateTime.UtcNow > pm.NextCompassionDay)
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{
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pm.NextCompassionDay = DateTime.MinValue;
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pm.CompassionGains = 0;
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}
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if (pm.CompassionGains >= 5) // have already gained 5 times in one day, can gain no more
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{
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pm.SendLocalizedMessage(1053004); // You must wait about a day before you can gain in compassion again.
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}
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else if (VirtueHelper.Award(pm, VirtueName.Compassion, IsPrisoner ? 400 : 200, ref gainedPath))
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{
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if (gainedPath)
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pm.SendLocalizedMessage(1053005); // You have achieved a path in compassion!
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else
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pm.SendLocalizedMessage(1053002); // You have gained in compassion.
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pm.NextCompassionDay = DateTime.UtcNow + TimeSpan.FromDays(1.0); // in one day CompassionGains gets reset to 0
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++pm.CompassionGains;
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}
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else
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{
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pm.SendLocalizedMessage(1053003); // You have achieved the highest path of compassion and can no longer gain any further.
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}
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}
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return true;
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}
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return false;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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EDI dest = GetDestination();
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writer.Write(dest != null);
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if (dest != null)
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writer.Write(dest.Name);
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writer.Write(m_DeleteTimer != null);
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if (m_DeleteTimer != null)
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writer.WriteDeltaTime(m_DeleteTime);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (reader.ReadBool())
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m_DestinationString = reader.ReadString(); // NOTE: We cannot EDI.Find here, regions have not yet been loaded :-(
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if (reader.ReadBool())
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{
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m_DeleteTime = reader.ReadDeltaTime();
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m_DeleteTimer = new DeleteTimer(this, m_DeleteTime - DateTime.UtcNow);
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m_DeleteTimer.Start();
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}
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}
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public override bool CanBeRenamedBy(Mobile from)
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{
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return (from.AccessLevel >= AccessLevel.GameMaster);
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}
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public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
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{
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EDI dest = GetDestination();
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if (dest != null && from.Alive)
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{
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Mobile escorter = GetEscorter();
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if (escorter == null || escorter == from)
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list.Add(new AskDestinationEntry(this, from));
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if (escorter == null)
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list.Add(new AcceptEscortEntry(this, from));
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else if (escorter == from)
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list.Add(new AbandonEscortEntry(this, from));
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}
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base.AddCustomContextEntries(from, list);
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}
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public virtual string[] GetPossibleDestinations()
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{
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if (!Core.ML)
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return m_TownNames;
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else
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return m_MLTownNames;
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}
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public virtual string PickRandomDestination()
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{
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if (Map.Felucca.Regions.Count == 0 || Map == null || Map == Map.Internal || Location == Point3D.Zero)
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return null; // Not yet fully initialized
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string[] possible = GetPossibleDestinations();
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string picked = null;
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while (picked == null)
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{
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picked = possible[Utility.Random(possible.Length)];
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EDI test = EDI.Find(picked);
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if (test != null && test.Contains(Location))
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picked = null;
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}
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return picked;
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}
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public EDI GetDestination()
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{
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if (m_DestinationString == null && m_DeleteTimer == null)
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m_DestinationString = PickRandomDestination();
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if (m_Destination != null && m_Destination.Name == m_DestinationString)
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return m_Destination;
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if (Map.Felucca.Regions.Count > 0)
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return (m_Destination = EDI.Find(m_DestinationString));
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return (m_Destination = null);
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}
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protected override bool OnMove(Direction d)
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{
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if (!base.OnMove(d))
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return false;
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CheckAtDestination();
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return true;
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}
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private class DeleteTimer : Timer
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{
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private readonly Mobile m_Mobile;
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public DeleteTimer(Mobile m, TimeSpan delay)
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: base(delay)
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{
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m_Mobile = m;
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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m_Mobile.Delete();
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}
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}
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}
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public class EscortDestinationInfo
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{
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private static Hashtable m_Table;
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private readonly string m_Name;
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private readonly Region m_Region;
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//private Rectangle2D[] m_Bounds;
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public EscortDestinationInfo(string name, Region region)
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{
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m_Name = name;
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m_Region = region;
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}
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public string Name
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{
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get
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{
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return m_Name;
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}
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}
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public Region Region
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{
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get
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{
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return m_Region;
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}
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}
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public static void LoadTable()
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{
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ICollection list = Map.Felucca.Regions.Values;
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if (list.Count == 0)
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return;
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m_Table = new Hashtable();
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foreach (Region r in list)
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{
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if (r.Name == null)
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continue;
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if (r is Regions.DungeonRegion || r is Regions.TownRegion)
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m_Table[r.Name] = new EscortDestinationInfo(r.Name, r);
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}
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}
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public static EDI Find(string name)
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{
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if (m_Table == null)
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LoadTable();
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if (name == null || m_Table == null)
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return null;
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return (EscortDestinationInfo)m_Table[name];
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}
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/*public Rectangle2D[] Bounds
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{
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get{ return m_Bounds; }
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}*/
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public bool Contains(Point3D p)
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{
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return m_Region.Contains(p);
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}
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}
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public class AskDestinationEntry : ContextMenuEntry
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{
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private readonly BaseEscortable m_Mobile;
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private readonly Mobile m_From;
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public AskDestinationEntry(BaseEscortable m, Mobile from)
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: base(6100, 3)
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{
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m_Mobile = m;
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m_From = from;
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}
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public override void OnClick()
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{
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m_Mobile.SayDestinationTo(m_From);
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}
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}
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public class AcceptEscortEntry : ContextMenuEntry
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{
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private readonly BaseEscortable m_Mobile;
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private readonly Mobile m_From;
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public AcceptEscortEntry(BaseEscortable m, Mobile from)
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: base(6101, 3)
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{
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m_Mobile = m;
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m_From = from;
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}
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public override void OnClick()
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{
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m_Mobile.AcceptEscorter(m_From);
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}
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|
}
|
|
|
|
public class AbandonEscortEntry : ContextMenuEntry
|
|
{
|
|
private readonly BaseEscortable m_Mobile;
|
|
private readonly Mobile m_From;
|
|
public AbandonEscortEntry(BaseEscortable m, Mobile from)
|
|
: base(6102, 3)
|
|
{
|
|
m_Mobile = m;
|
|
m_From = from;
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
m_Mobile.Delete(); // OSI just seems to delete instantly
|
|
}
|
|
}
|
|
} |