Files
abysmal-isle/Scripts/Commands/Generic/Implementors/RangeCommandImplementor.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

86 lines
2.9 KiB
C#

using System;
namespace Server.Commands.Generic
{
public class RangeCommandImplementor : BaseCommandImplementor
{
private static RangeCommandImplementor m_Instance;
public RangeCommandImplementor()
{
this.Accessors = new string[] { "Range" };
this.SupportRequirement = CommandSupport.Area;
this.SupportsConditionals = true;
this.AccessLevel = AccessLevel.GameMaster;
this.Usage = "Range <range> <command> [condition]";
this.Description = "Invokes the command on all appropriate objects within a specified range of you. Optional condition arguments can further restrict the set of objects.";
m_Instance = this;
}
public static RangeCommandImplementor Instance
{
get
{
return m_Instance;
}
}
public override void Execute(CommandEventArgs e)
{
if (e.Length >= 2)
{
int range = e.GetInt32(0);
if (range < 0)
{
e.Mobile.SendMessage("The range must not be negative.");
}
else
{
BaseCommand command = null;
this.Commands.TryGetValue(e.GetString(1), out command);
if (command == null)
{
e.Mobile.SendMessage("That is either an invalid command name or one that does not support this modifier.");
}
else if (e.Mobile.AccessLevel < command.AccessLevel)
{
e.Mobile.SendMessage("You do not have access to that command.");
}
else
{
string[] oldArgs = e.Arguments;
string[] args = new string[oldArgs.Length - 2];
for (int i = 0; i < args.Length; ++i)
args[i] = oldArgs[i + 2];
this.Process(range, e.Mobile, command, args);
}
}
}
else
{
e.Mobile.SendMessage("You must supply a range and a command name.");
}
}
public void Process(int range, Mobile from, BaseCommand command, string[] args)
{
AreaCommandImplementor impl = AreaCommandImplementor.Instance;
if (impl == null)
return;
Map map = from.Map;
if (map == null || map == Map.Internal)
return;
Point3D start = new Point3D(from.X - range, from.Y - range, from.Z);
Point3D end = new Point3D(from.X + range, from.Y + range, from.Z);
impl.OnTarget(from, map, start, end, new object[] { command, args });
}
}
}