32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using System;
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namespace Server.Commands.Generic
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{
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public class FacetCommandImplementor : BaseCommandImplementor
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{
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public FacetCommandImplementor()
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{
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this.Accessors = new string[] { "Facet" };
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this.SupportRequirement = CommandSupport.Area;
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this.SupportsConditionals = true;
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this.AccessLevel = AccessLevel.GameMaster;
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this.Usage = "Facet <command> [condition]";
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this.Description = "Invokes the command on all appropriate objects within your facet's map bounds. Optional condition arguments can further restrict the set of objects.";
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}
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public override void Process(Mobile from, BaseCommand command, string[] args)
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{
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AreaCommandImplementor impl = AreaCommandImplementor.Instance;
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if (impl == null)
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return;
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Map map = from.Map;
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if (map == null || map == Map.Internal)
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return;
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impl.OnTarget(from, map, Point3D.Zero, new Point3D(map.Width - 1, map.Height - 1, 0), new object[] { command, args });
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}
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}
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} |