169 lines
3.6 KiB
C#
169 lines
3.6 KiB
C#
#region References
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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#endregion
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namespace Ultima
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{
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public sealed class Skills
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{
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private static FileIndex m_FileIndex = new FileIndex("skills.idx", "skills.mul", 16);
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private static List<SkillInfo> m_SkillEntries;
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public static List<SkillInfo> SkillEntries
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{
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get
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{
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if (m_SkillEntries == null)
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{
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m_SkillEntries = new List<SkillInfo>();
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for (int i = 0; i < m_FileIndex.Index.Length; ++i)
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{
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SkillInfo info = GetSkill(i);
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if (info == null)
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{
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break;
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}
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m_SkillEntries.Add(info);
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}
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}
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return m_SkillEntries;
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}
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set { m_SkillEntries = value; }
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}
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/// <summary>
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/// ReReads skills.mul
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/// </summary>
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public static void Reload()
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{
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m_FileIndex = new FileIndex("skills.idx", "skills.mul", 16);
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m_SkillEntries = new List<SkillInfo>();
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for (int i = 0; i < m_FileIndex.Index.Length; ++i)
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{
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SkillInfo info = GetSkill(i);
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if (info == null)
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{
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break;
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}
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m_SkillEntries.Add(info);
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}
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}
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/// <summary>
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/// Returns <see cref="SkillInfo" /> of index
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/// </summary>
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/// <param name="index"></param>
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/// <returns></returns>
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public static SkillInfo GetSkill(int index)
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{
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int length, extra;
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bool patched;
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Stream stream = m_FileIndex.Seek(index, out length, out extra, out patched);
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if (stream == null)
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{
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return null;
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}
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if (length == 0)
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{
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return null;
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}
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using (var bin = new BinaryReader(stream))
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{
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bool action = bin.ReadBoolean();
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string name = ReadNameString(bin, length - 1);
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return new SkillInfo(index, name, action, extra);
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}
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}
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private static readonly byte[] m_StringBuffer = new byte[1024];
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private static string ReadNameString(BinaryReader bin, int length)
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{
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bin.Read(m_StringBuffer, 0, length);
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int count;
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for (count = 0; count < length && m_StringBuffer[count] != 0; ++count)
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{
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;
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}
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return Encoding.Default.GetString(m_StringBuffer, 0, count);
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}
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public static void Save(string path)
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{
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string idx = Path.Combine(path, "skills.idx");
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string mul = Path.Combine(path, "skills.mul");
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using (
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FileStream fsidx = new FileStream(idx, FileMode.Create, FileAccess.Write, FileShare.Write),
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fsmul = new FileStream(mul, FileMode.Create, FileAccess.Write, FileShare.Write))
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{
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using (BinaryWriter binidx = new BinaryWriter(fsidx), binmul = new BinaryWriter(fsmul))
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{
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for (int i = 0; i < m_FileIndex.Index.Length; ++i)
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{
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SkillInfo skill = (i < m_SkillEntries.Count) ? m_SkillEntries[i] : null;
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if (skill == null)
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{
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binidx.Write(-1); // lookup
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binidx.Write(0); // length
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binidx.Write(0); // extra
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}
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else
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{
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binidx.Write((int)fsmul.Position); //lookup
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var length = (int)fsmul.Position;
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binmul.Write(skill.IsAction);
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byte[] namebytes = Encoding.Default.GetBytes(skill.Name);
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binmul.Write(namebytes);
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binmul.Write((byte)0); //nullterminated
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length = (int)fsmul.Position - length;
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binidx.Write(length);
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binidx.Write(skill.Extra);
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}
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}
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}
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}
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}
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}
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public sealed class SkillInfo
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{
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private string m_Name;
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public int Index { get; set; }
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public bool IsAction { get; set; }
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public string Name
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{
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get { return m_Name; }
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set
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{
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if (value == null)
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{
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m_Name = "";
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}
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else
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{
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m_Name = value;
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}
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}
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}
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public int Extra { get; private set; }
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public SkillInfo(int nr, string name, bool action, int extra)
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{
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Index = nr;
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m_Name = name;
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IsAction = action;
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Extra = extra;
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}
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}
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} |