41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using System;
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using System.Threading;
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namespace Server
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{
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public sealed class DualSaveStrategy : StandardSaveStrategy
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{
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public DualSaveStrategy()
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{
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}
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public override string Name
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{
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get
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{
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return "Dual";
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}
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}
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public override void Save(SaveMetrics metrics, bool permitBackgroundWrite)
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{
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this.PermitBackgroundWrite = permitBackgroundWrite;
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Thread saveThread = new Thread(delegate()
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{
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this.SaveItems(metrics);
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});
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saveThread.Name = "Item Save Subset";
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saveThread.Start();
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this.SaveMobiles(metrics);
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this.SaveGuilds(metrics);
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this.SaveData(metrics);
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saveThread.Join();
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if (permitBackgroundWrite && this.UseSequentialWriters) //If we're permitted to write in the background, but we don't anyways, then notify.
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World.NotifyDiskWriteComplete();
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}
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}
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} |