Files
abysmal-isle/Server/Items/Container.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

2199 lines
61 KiB
C#

#region References
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Server.ContextMenus;
using Server.Network;
#endregion
namespace Server.Items
{
public delegate void OnItemConsumed(Item item, int amount);
public delegate int CheckItemGroup(Item a, Item b);
public delegate bool ResValidator(Item item);
public delegate void ContainerSnoopHandler(Container cont, Mobile from);
public class Container : Item
{
#region Enhanced Client Support
public virtual void ValidateGridLocation(Item item)
{
var pos = item.GridLocation;
if (!IsFreePosition(pos))
{
item.GridLocation = GetNewPosition(pos);
}
}
public virtual bool IsFreePosition(byte pos)
{
if (pos < 0 || pos > 0x7C)
{
return false;
}
return Items.All(i => i.GridLocation != pos);
}
public virtual byte GetNewPosition(byte current)
{
int index = 0;
byte next = (byte)(current + 1);
while (++index < 0x7D)
{
if (!IsFreePosition(next))
{
if (next == 0x7C)
{
next = 0;
if (IsFreePosition(next))
{
return next;
}
}
}
else
{
return next;
}
next++;
}
return 0;
}
public virtual void ValidatePositions()
{
foreach (var item in Items)
{
if (IsFreePosition(item.GridLocation))
{
item.GridLocation = GetNewPosition(item.GridLocation);
}
}
}
#endregion
private static ContainerSnoopHandler m_SnoopHandler;
public static ContainerSnoopHandler SnoopHandler { get { return m_SnoopHandler; } set { m_SnoopHandler = value; } }
private ContainerData m_ContainerData;
private int m_DropSound;
private int m_GumpID;
private int m_MaxItems;
private int m_TotalItems;
private int m_TotalWeight;
private int m_TotalGold;
private bool m_LiftOverride;
internal List<Item> m_Items;
public ContainerData ContainerData
{
get
{
if (m_ContainerData == null)
{
UpdateContainerData();
}
return m_ContainerData;
}
set { m_ContainerData = value; }
}
[CommandProperty(AccessLevel.GameMaster)]
public override int ItemID
{
get { return base.ItemID; }
set
{
int oldID = ItemID;
base.ItemID = value;
if (ItemID != oldID)
{
UpdateContainerData();
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int GumpID { get { return (m_GumpID == -1 ? DefaultGumpID : m_GumpID); } set { m_GumpID = value; } }
[CommandProperty(AccessLevel.GameMaster)]
public int DropSound { get { return (m_DropSound == -1 ? DefaultDropSound : m_DropSound); } set { m_DropSound = value; } }
[CommandProperty(AccessLevel.GameMaster)]
public int MaxItems
{
get { return (m_MaxItems == -1 ? DefaultMaxItems : m_MaxItems); }
set
{
m_MaxItems = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public virtual int MaxWeight
{
get
{
if (Parent is Container && ((Container)Parent).MaxWeight == 0)
{
return 0;
}
else
{
return DefaultMaxWeight;
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool LiftOverride { get { return m_LiftOverride; } set { m_LiftOverride = value; } }
public virtual void UpdateContainerData()
{
ContainerData = ContainerData.GetData(ItemID);
}
public virtual Rectangle2D Bounds { get { return ContainerData.Bounds; } }
public virtual int DefaultGumpID { get { return ContainerData.GumpID; } }
public virtual int DefaultDropSound { get { return ContainerData.DropSound; } }
public virtual int DefaultMaxItems { get { return m_GlobalMaxItems; } }
public virtual int DefaultMaxWeight { get { return m_GlobalMaxWeight; } }
public virtual bool IsDecoContainer { get { return !Movable && !IsLockedDown && !IsSecure && Parent == null && !m_LiftOverride; } }
public virtual int GetDroppedSound(Item item)
{
int dropSound = item.GetDropSound();
return dropSound != -1 ? dropSound : DropSound;
}
public override void OnSnoop(Mobile from)
{
if (m_SnoopHandler != null)
{
m_SnoopHandler(this, from);
}
}
public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
{
if (!from.IsStaff() && IsDecoContainer)
{
reject = LRReason.CannotLift;
return false;
}
return base.CheckLift(from, item, ref reject);
}
public override bool CheckItemUse(Mobile from, Item item)
{
if (item != this && from.AccessLevel < AccessLevel.GameMaster && IsDecoContainer)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return false;
}
return base.CheckItemUse(from, item);
}
public bool CheckHold(Mobile m, Item item, bool message)
{
return CheckHold(m, item, message, true, 0, 0);
}
public bool CheckHold(Mobile m, Item item, bool message, bool checkItems)
{
return CheckHold(m, item, message, checkItems, 0, 0);
}
public virtual bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight)
{
if (!m.IsStaff())
{
if (IsDecoContainer)
{
if (message)
{
SendCantStoreMessage(m, item);
}
return false;
}
int maxItems = MaxItems;
if (checkItems && maxItems != 0 &&
(TotalItems + plusItems + item.TotalItems + (item.IsVirtualItem ? 0 : 1)) > maxItems)
{
if (message)
{
SendFullItemsMessage(m, item);
}
return false;
}
else
{
int maxWeight = MaxWeight;
if (maxWeight != 0 && (TotalWeight + plusWeight + item.TotalWeight + item.PileWeight) > maxWeight)
{
if (message)
{
SendFullWeightMessage(m, item);
}
return false;
}
}
}
var parent = Parent;
while (parent != null)
{
if (parent is Container)
{
return ((Container)parent).CheckHold(m, item, message, checkItems, plusItems, plusWeight);
}
else if (parent is Item)
{
parent = ((Item)parent).Parent;
}
else
{
break;
}
}
return true;
}
public virtual bool CheckStack(Mobile from, Item item)
{
foreach (var i in Items)
{
if (i.WillStack(from, item))
{
return true;
}
}
return false;
}
public virtual void SendFullItemsMessage(Mobile to, Item item)
{
to.SendMessage("That container cannot hold more items.");
}
public virtual void SendFullWeightMessage(Mobile to, Item item)
{
to.SendMessage("That container cannot hold more weight.");
}
public virtual void SendCantStoreMessage(Mobile to, Item item)
{
to.SendLocalizedMessage(500176); // That is not your container, you can't store things here.
}
public virtual bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (!CheckHold(from, item, true, true))
{
return false;
}
item.Location = new Point3D(p.m_X, p.m_Y, 0);
AddItem(item);
from.SendSound(GetDroppedSound(item), GetWorldLocation());
return true;
}
private class GroupComparer : IComparer
{
private readonly CheckItemGroup m_Grouper;
public GroupComparer(CheckItemGroup grouper)
{
m_Grouper = grouper;
}
public int Compare(object x, object y)
{
Item a = (Item)x;
Item b = (Item)y;
return m_Grouper(a, b);
}
}
#region Consume[...]
public bool ConsumeTotalGrouped(Type type, int amount, bool recurse, OnItemConsumed callback, CheckItemGroup grouper)
{
return ConsumeTotalGrouped(type, amount, recurse, null, callback, grouper);
}
public bool ConsumeTotalGrouped(Type type, int amount, bool recurse, ResValidator validator, OnItemConsumed callback, CheckItemGroup grouper)
{
if (grouper == null)
{
throw new ArgumentNullException();
}
var typedItems = FindItemsByType(type, recurse);
var groups = new List<List<Item>>();
int idx = 0;
while (idx < typedItems.Length)
{
Item a = typedItems[idx++];
if (validator != null && !validator(a))
continue;
var group = new List<Item>();
group.Add(a);
while (idx < typedItems.Length)
{
Item b = typedItems[idx];
if (validator != null && !validator(b))
continue;
int v = grouper(a, b);
if (v == 0)
{
group.Add(b);
}
else
{
break;
}
++idx;
}
groups.Add(group);
}
var items = new Item[groups.Count][];
var totals = new int[groups.Count];
bool hasEnough = false;
for (int i = 0; i < groups.Count; ++i)
{
items[i] = groups[i].ToArray();
//items[i] = (Item[])(((ArrayList)groups[i]).ToArray( typeof( Item ) ));
for (int j = 0; j < items[i].Length; ++j)
{
totals[i] += items[i][j].Amount;
}
if (totals[i] >= amount)
{
hasEnough = true;
}
}
if (!hasEnough)
{
return false;
}
for (int i = 0; i < items.Length; ++i)
{
if (totals[i] >= amount)
{
int need = amount;
for (int j = 0; j < items[i].Length; ++j)
{
Item item = items[i][j];
int theirAmount = item.Amount;
if (theirAmount < need)
{
if (callback != null)
{
callback(item, theirAmount);
}
item.Delete();
need -= theirAmount;
}
else
{
if (callback != null)
{
callback(item, need);
}
item.Consume(need);
break;
}
}
break;
}
}
return true;
}
public int ConsumeTotalGrouped(
Type[] types, int[] amounts, bool recurse, OnItemConsumed callback, CheckItemGroup grouper)
{
return ConsumeTotalGrouped(types, amounts, recurse, null, callback, grouper);
}
public int ConsumeTotalGrouped(
Type[] types, int[] amounts, bool recurse, ResValidator validator, OnItemConsumed callback, CheckItemGroup grouper)
{
if (types.Length != amounts.Length)
{
throw new ArgumentException();
}
else if (grouper == null)
{
throw new ArgumentNullException();
}
var items = new Item[types.Length][][];
var totals = new int[types.Length][];
for (int i = 0; i < types.Length; ++i)
{
var typedItems = FindItemsByType(types[i], recurse);
var groups = new List<List<Item>>();
int idx = 0;
while (idx < typedItems.Length)
{
Item a = typedItems[idx++];
if (validator != null && !validator(a))
continue;
var group = new List<Item>();
group.Add(a);
while (idx < typedItems.Length)
{
Item b = typedItems[idx];
if (validator != null && !validator(b))
continue;
int v = grouper(a, b);
if (v == 0)
{
group.Add(b);
}
else
{
break;
}
++idx;
}
groups.Add(group);
}
items[i] = new Item[groups.Count][];
totals[i] = new int[groups.Count];
bool hasEnough = false;
for (int j = 0; j < groups.Count; ++j)
{
items[i][j] = groups[j].ToArray();
//items[i][j] = (Item[])(((ArrayList)groups[j]).ToArray( typeof( Item ) ));
for (int k = 0; k < items[i][j].Length; ++k)
{
totals[i][j] += items[i][j][k].Amount;
}
if (totals[i][j] >= amounts[i])
{
hasEnough = true;
}
}
if (!hasEnough)
{
return i;
}
}
for (int i = 0; i < items.Length; ++i)
{
for (int j = 0; j < items[i].Length; ++j)
{
if (totals[i][j] >= amounts[i])
{
int need = amounts[i];
for (int k = 0; k < items[i][j].Length; ++k)
{
Item item = items[i][j][k];
int theirAmount = item.Amount;
if (theirAmount < need)
{
if (callback != null)
{
callback(item, theirAmount);
}
item.Delete();
need -= theirAmount;
}
else
{
if (callback != null)
{
callback(item, need);
}
item.Consume(need);
break;
}
}
break;
}
}
}
return -1;
}
public int ConsumeTotalGrouped(
Type[][] types, int[] amounts, bool recurse, OnItemConsumed callback, CheckItemGroup grouper)
{
return ConsumeTotalGrouped(types, amounts, recurse, null, callback, grouper);
}
public int ConsumeTotalGrouped(
Type[][] types, int[] amounts, bool recurse, ResValidator validator, OnItemConsumed callback, CheckItemGroup grouper)
{
if (types.Length != amounts.Length)
{
throw new ArgumentException();
}
else if (grouper == null)
{
throw new ArgumentNullException();
}
var items = new Item[types.Length][][];
var totals = new int[types.Length][];
for (int i = 0; i < types.Length; ++i)
{
var typedItems = FindItemsByType(types[i], recurse);
var groups = new List<List<Item>>();
int idx = 0;
while (idx < typedItems.Length)
{
Item a = typedItems[idx++];
if (validator != null && !validator(a))
continue;
var group = new List<Item>();
group.Add(a);
while (idx < typedItems.Length)
{
Item b = typedItems[idx];
if (validator != null && !validator(b))
continue;
int v = grouper(a, b);
if (v == 0)
{
group.Add(b);
}
else
{
break;
}
++idx;
}
groups.Add(group);
}
items[i] = new Item[groups.Count][];
totals[i] = new int[groups.Count];
bool hasEnough = false;
for (int j = 0; j < groups.Count; ++j)
{
items[i][j] = groups[j].ToArray();
for (int k = 0; k < items[i][j].Length; ++k)
{
totals[i][j] += items[i][j][k].Amount;
}
if (totals[i][j] >= amounts[i])
{
hasEnough = true;
}
}
if (!hasEnough)
{
return i;
}
}
for (int i = 0; i < items.Length; ++i)
{
for (int j = 0; j < items[i].Length; ++j)
{
if (totals[i][j] >= amounts[i])
{
int need = amounts[i];
for (int k = 0; k < items[i][j].Length; ++k)
{
Item item = items[i][j][k];
int theirAmount = item.Amount;
if (theirAmount < need)
{
if (callback != null)
{
callback(item, theirAmount);
}
item.Delete();
need -= theirAmount;
}
else
{
if (callback != null)
{
callback(item, need);
}
item.Consume(need);
break;
}
}
break;
}
}
}
return -1;
}
public int ConsumeTotal(Type[][] types, int[] amounts)
{
return ConsumeTotal(types, amounts, true, null);
}
public int ConsumeTotal(Type[][] types, int[] amounts, bool recurse)
{
return ConsumeTotal(types, amounts, recurse, null);
}
public int ConsumeTotal(Type[][] types, int[] amounts, bool recurse, OnItemConsumed callback)
{
if (types.Length != amounts.Length)
{
throw new ArgumentException();
}
var items = new Item[types.Length][];
var totals = new int[types.Length];
for (int i = 0; i < types.Length; ++i)
{
items[i] = FindItemsByType(types[i], recurse);
for (int j = 0; j < items[i].Length; ++j)
{
totals[i] += items[i][j].Amount;
}
if (totals[i] < amounts[i])
{
return i;
}
}
for (int i = 0; i < types.Length; ++i)
{
int need = amounts[i];
for (int j = 0; j < items[i].Length; ++j)
{
Item item = items[i][j];
int theirAmount = item.Amount;
if (theirAmount < need)
{
if (callback != null)
{
callback(item, theirAmount);
}
item.Delete();
need -= theirAmount;
}
else
{
if (callback != null)
{
callback(item, need);
}
item.Consume(need);
break;
}
}
}
return -1;
}
public int ConsumeTotal(Type[] types, int[] amounts)
{
return ConsumeTotal(types, amounts, true, null);
}
public int ConsumeTotal(Type[] types, int[] amounts, bool recurse)
{
return ConsumeTotal(types, amounts, recurse, null);
}
public int ConsumeTotal(Type[] types, int[] amounts, bool recurse, OnItemConsumed callback)
{
if (types.Length != amounts.Length)
{
throw new ArgumentException();
}
var items = new Item[types.Length][];
var totals = new int[types.Length];
for (int i = 0; i < types.Length; ++i)
{
items[i] = FindItemsByType(types[i], recurse);
for (int j = 0; j < items[i].Length; ++j)
{
totals[i] += items[i][j].Amount;
}
if (totals[i] < amounts[i])
{
return i;
}
}
for (int i = 0; i < types.Length; ++i)
{
int need = amounts[i];
for (int j = 0; j < items[i].Length; ++j)
{
Item item = items[i][j];
int theirAmount = item.Amount;
if (theirAmount < need)
{
if (callback != null)
{
callback(item, theirAmount);
}
item.Delete();
need -= theirAmount;
}
else
{
if (callback != null)
{
callback(item, need);
}
item.Consume(need);
break;
}
}
}
return -1;
}
public bool ConsumeTotal(Type type, int amount)
{
return ConsumeTotal(type, amount, true, null);
}
public bool ConsumeTotal(Type type, int amount, bool recurse)
{
return ConsumeTotal(type, amount, recurse, null);
}
public bool ConsumeTotal(Type type, int amount, bool recurse, OnItemConsumed callback)
{
var items = FindItemsByType(type, recurse);
// First pass, compute total
int total = 0;
for (int i = 0; i < items.Length; ++i)
{
total += items[i].Amount;
}
if (total >= amount)
{
// We've enough, so consume it
int need = amount;
for (int i = 0; i < items.Length; ++i)
{
Item item = items[i];
int theirAmount = item.Amount;
if (theirAmount < need)
{
if (callback != null)
{
callback(item, theirAmount);
}
item.Delete();
need -= theirAmount;
}
else
{
if (callback != null)
{
callback(item, need);
}
item.Consume(need);
return true;
}
}
}
return false;
}
public int ConsumeUpTo(Type type, int amount)
{
return ConsumeUpTo(type, amount, true);
}
public int ConsumeUpTo(Type type, int amount, bool recurse)
{
int consumed = 0;
var toDelete = new Queue<Item>();
RecurseConsumeUpTo(this, type, amount, recurse, ref consumed, toDelete);
while (toDelete.Count > 0)
{
toDelete.Dequeue().Delete();
}
return consumed;
}
private static void RecurseConsumeUpTo(
Item current, Type type, int amount, bool recurse, ref int consumed, Queue<Item> toDelete)
{
if (current != null && current.Items.Count > 0)
{
var list = current.Items;
for (int i = 0; i < list.Count; ++i)
{
Item item = list[i];
if (type.IsAssignableFrom(item.GetType()))
{
int need = amount - consumed;
int theirAmount = item.Amount;
if (theirAmount <= need)
{
toDelete.Enqueue(item);
consumed += theirAmount;
}
else
{
item.Amount -= need;
consumed += need;
return;
}
}
else if (recurse && item is Container)
{
RecurseConsumeUpTo(item, type, amount, recurse, ref consumed, toDelete);
}
}
}
}
#endregion
#region Get[BestGroup]Amount
public int GetBestGroupAmount(Type type, bool recurse, CheckItemGroup grouper)
{
if (grouper == null)
{
throw new ArgumentNullException();
}
int best = 0;
var typedItems = FindItemsByType(type, recurse);
var groups = new List<List<Item>>();
int idx = 0;
while (idx < typedItems.Length)
{
Item a = typedItems[idx++];
var group = new List<Item>();
group.Add(a);
while (idx < typedItems.Length)
{
Item b = typedItems[idx];
int v = grouper(a, b);
if (v == 0)
{
group.Add(b);
}
else
{
break;
}
++idx;
}
groups.Add(group);
}
for (int i = 0; i < groups.Count; ++i)
{
var items = groups[i].ToArray();
//Item[] items = (Item[])(((ArrayList)groups[i]).ToArray( typeof( Item ) ));
int total = 0;
for (int j = 0; j < items.Length; ++j)
{
total += items[j].Amount;
}
if (total >= best)
{
best = total;
}
}
return best;
}
public int GetBestGroupAmount(Type[] types, bool recurse, CheckItemGroup grouper)
{
if (grouper == null)
{
throw new ArgumentNullException();
}
int best = 0;
var typedItems = FindItemsByType(types, recurse);
var groups = new List<List<Item>>();
int idx = 0;
while (idx < typedItems.Length)
{
Item a = typedItems[idx++];
var group = new List<Item>();
group.Add(a);
while (idx < typedItems.Length)
{
Item b = typedItems[idx];
int v = grouper(a, b);
if (v == 0)
{
group.Add(b);
}
else
{
break;
}
++idx;
}
groups.Add(group);
}
for (int j = 0; j < groups.Count; ++j)
{
var items = groups[j].ToArray();
//Item[] items = (Item[])(((ArrayList)groups[j]).ToArray( typeof( Item ) ));
int total = 0;
for (int k = 0; k < items.Length; ++k)
{
total += items[k].Amount;
}
if (total >= best)
{
best = total;
}
}
return best;
}
public int GetBestGroupAmount(Type[][] types, bool recurse, CheckItemGroup grouper)
{
if (grouper == null)
{
throw new ArgumentNullException();
}
int best = 0;
for (int i = 0; i < types.Length; ++i)
{
var typedItems = FindItemsByType(types[i], recurse);
var groups = new List<List<Item>>();
int idx = 0;
while (idx < typedItems.Length)
{
Item a = typedItems[idx++];
var group = new List<Item>();
group.Add(a);
while (idx < typedItems.Length)
{
Item b = typedItems[idx];
int v = grouper(a, b);
if (v == 0)
{
group.Add(b);
}
else
{
break;
}
++idx;
}
groups.Add(group);
}
for (int j = 0; j < groups.Count; ++j)
{
var items = groups[j].ToArray();
//Item[] items = (Item[])(((ArrayList)groups[j]).ToArray( typeof( Item ) ));
int total = 0;
for (int k = 0; k < items.Length; ++k)
{
total += items[k].Amount;
}
if (total >= best)
{
best = total;
}
}
}
return best;
}
public int GetAmount(Type type)
{
return GetAmount(type, true);
}
public int GetAmount(Type type, bool recurse)
{
var items = FindItemsByType(type, recurse);
int amount = 0;
for (int i = 0; i < items.Length; ++i)
{
amount += items[i].Amount;
}
return amount;
}
public int GetAmount(Type[] types)
{
return GetAmount(types, true);
}
public int GetAmount(Type[] types, bool recurse)
{
var items = FindItemsByType(types, recurse);
int amount = 0;
for (int i = 0; i < items.Length; ++i)
{
amount += items[i].Amount;
}
return amount;
}
#endregion
private static readonly List<Item> m_FindItemsList = new List<Item>();
#region Non-Generic FindItem[s] by Type
public Item[] FindItemsByType(Type type)
{
return FindItemsByType(type, true);
}
public Item[] FindItemsByType(Type type, bool recurse)
{
if (m_FindItemsList.Count > 0)
{
m_FindItemsList.Clear();
}
RecurseFindItemsByType(this, type, recurse, m_FindItemsList);
return m_FindItemsList.ToArray();
}
private static void RecurseFindItemsByType(Item current, Type type, bool recurse, List<Item> list)
{
if (current != null && current.Items.Count > 0)
{
var items = current.Items;
for (int i = 0; i < items.Count; ++i)
{
Item item = items[i];
if (type.IsAssignableFrom(item.GetType())) // item.GetType().IsAssignableFrom( type ) )
{
list.Add(item);
}
if (recurse && item is Container)
{
RecurseFindItemsByType(item, type, recurse, list);
}
}
}
}
public Item[] FindItemsByType(Type[] types)
{
return FindItemsByType(types, true);
}
public Item[] FindItemsByType(Type[] types, bool recurse)
{
if (m_FindItemsList.Count > 0)
{
m_FindItemsList.Clear();
}
RecurseFindItemsByType(this, types, recurse, m_FindItemsList);
return m_FindItemsList.ToArray();
}
private static void RecurseFindItemsByType(Item current, Type[] types, bool recurse, List<Item> list)
{
if (current != null && current.Items.Count > 0)
{
var items = current.Items;
for (int i = 0; i < items.Count; ++i)
{
Item item = items[i];
if (InTypeList(item, types))
{
list.Add(item);
}
if (recurse && item is Container)
{
RecurseFindItemsByType(item, types, recurse, list);
}
}
}
}
public Item FindItemByType(Type type)
{
return FindItemByType(type, true);
}
public Item FindItemByType(Type type, bool recurse)
{
return RecurseFindItemByType(this, type, recurse);
}
private static Item RecurseFindItemByType(Item current, Type type, bool recurse)
{
if (current != null && current.Items.Count > 0)
{
var list = current.Items;
for (int i = 0; i < list.Count; ++i)
{
Item item = list[i];
if (type.IsAssignableFrom(item.GetType()))
{
return item;
}
else if (recurse && item is Container)
{
Item check = RecurseFindItemByType(item, type, recurse);
if (check != null)
{
return check;
}
}
}
}
return null;
}
public Item FindItemByType(Type[] types)
{
return FindItemByType(types, true);
}
public Item FindItemByType(Type[] types, bool recurse)
{
return RecurseFindItemByType(this, types, recurse);
}
private static Item RecurseFindItemByType(Item current, Type[] types, bool recurse)
{
if (current != null && current.Items.Count > 0)
{
var list = current.Items;
for (int i = 0; i < list.Count; ++i)
{
Item item = list[i];
if (InTypeList(item, types))
{
return item;
}
else if (recurse && item is Container)
{
Item check = RecurseFindItemByType(item, types, recurse);
if (check != null)
{
return check;
}
}
}
}
return null;
}
#endregion
#region Generic FindItem[s] by Type
public List<T> FindItemsByType<T>() where T : Item
{
return FindItemsByType<T>(true, null);
}
public List<T> FindItemsByType<T>(bool recurse) where T : Item
{
return FindItemsByType<T>(recurse, null);
}
public List<T> FindItemsByType<T>(Predicate<T> predicate) where T : Item
{
return FindItemsByType(true, predicate);
}
public List<T> FindItemsByType<T>(bool recurse, Predicate<T> predicate) where T : Item
{
if (m_FindItemsList.Count > 0)
{
m_FindItemsList.Clear();
}
var list = new List<T>();
RecurseFindItemsByType(this, recurse, list, predicate);
return list;
}
private static void RecurseFindItemsByType<T>(Item current, bool recurse, List<T> list, Predicate<T> predicate)
where T : Item
{
if (current != null && current.Items.Count > 0)
{
var items = current.Items;
for (int i = 0; i < items.Count; ++i)
{
Item item = items[i];
if (typeof(T).IsAssignableFrom(item.GetType()))
{
T typedItem = (T)item;
if (predicate == null || predicate(typedItem))
{
list.Add(typedItem);
}
}
if (recurse && item is Container)
{
RecurseFindItemsByType(item, recurse, list, predicate);
}
}
}
}
public T FindItemByType<T>() where T : Item
{
return FindItemByType<T>(true);
}
public T FindItemByType<T>(Predicate<T> predicate) where T : Item
{
return FindItemByType(true, predicate);
}
public T FindItemByType<T>(bool recurse) where T : Item
{
return FindItemByType<T>(recurse, null);
}
public T FindItemByType<T>(bool recurse, Predicate<T> predicate) where T : Item
{
return RecurseFindItemByType(this, recurse, predicate);
}
private static T RecurseFindItemByType<T>(Item current, bool recurse, Predicate<T> predicate) where T : Item
{
if (current != null && current.Items.Count > 0)
{
var list = current.Items;
for (int i = 0; i < list.Count; ++i)
{
Item item = list[i];
if (typeof(T).IsAssignableFrom(item.GetType()))
{
T typedItem = (T)item;
if (predicate == null || predicate(typedItem))
{
return typedItem;
}
}
else if (recurse && item is Container)
{
T check = RecurseFindItemByType(item, recurse, predicate);
if (check != null)
{
return check;
}
}
}
}
return null;
}
#endregion
private static bool InTypeList(Item item, Type[] types)
{
Type t = item.GetType();
for (int i = 0; i < types.Length; ++i)
{
if (types[i].IsAssignableFrom(t))
{
return true;
}
}
return false;
}
private static void SetSaveFlag(ref SaveFlag flags, SaveFlag toSet, bool setIf)
{
if (setIf)
{
flags |= toSet;
}
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
{
return ((flags & toGet) != 0);
}
[Flags]
private enum SaveFlag : byte
{
None = 0x00000000,
MaxItems = 0x00000001,
GumpID = 0x00000002,
DropSound = 0x00000004,
LiftOverride = 0x00000008,
GridPositions = 0x00000010
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(3); // version
SaveFlag flags = SaveFlag.None;
SetSaveFlag(ref flags, SaveFlag.MaxItems, m_MaxItems != -1);
SetSaveFlag(ref flags, SaveFlag.GumpID, m_GumpID != -1);
SetSaveFlag(ref flags, SaveFlag.DropSound, m_DropSound != -1);
SetSaveFlag(ref flags, SaveFlag.LiftOverride, m_LiftOverride);
writer.Write((byte)flags);
/*if (GetSaveFlag(flags, SaveFlag.GridPositions))
{
writer.Write(_Positions.Count);
foreach (var kvp in _Positions)
{
writer.Write(kvp.Key);
writer.Write(kvp.Value);
}
}*/
if (GetSaveFlag(flags, SaveFlag.MaxItems))
{
writer.WriteEncodedInt(m_MaxItems);
}
if (GetSaveFlag(flags, SaveFlag.GumpID))
{
writer.WriteEncodedInt(m_GumpID);
}
if (GetSaveFlag(flags, SaveFlag.DropSound))
{
writer.WriteEncodedInt(m_DropSound);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 3:
case 2:
{
SaveFlag flags = (SaveFlag)reader.ReadByte();
if (GetSaveFlag(flags, SaveFlag.MaxItems))
{
m_MaxItems = reader.ReadEncodedInt();
}
else
{
m_MaxItems = -1;
}
if (GetSaveFlag(flags, SaveFlag.GumpID))
{
m_GumpID = reader.ReadEncodedInt();
}
else
{
m_GumpID = -1;
}
if (GetSaveFlag(flags, SaveFlag.DropSound))
{
m_DropSound = reader.ReadEncodedInt();
}
else
{
m_DropSound = -1;
}
m_LiftOverride = GetSaveFlag(flags, SaveFlag.LiftOverride);
break;
}
case 1:
{
m_MaxItems = reader.ReadInt();
goto case 0;
}
case 0:
{
if (version < 1)
{
m_MaxItems = m_GlobalMaxItems;
}
m_GumpID = reader.ReadInt();
m_DropSound = reader.ReadInt();
if (m_GumpID == DefaultGumpID)
{
m_GumpID = -1;
}
if (m_DropSound == DefaultDropSound)
{
m_DropSound = -1;
}
if (m_MaxItems == DefaultMaxItems)
{
m_MaxItems = -1;
}
//m_Bounds = new Rectangle2D( reader.ReadPoint2D(), reader.ReadPoint2D() );
reader.ReadPoint2D();
reader.ReadPoint2D();
break;
}
}
UpdateContainerData();
}
private static int m_GlobalMaxItems = 125;
private static int m_GlobalMaxWeight = 400;
public static int GlobalMaxItems { get { return m_GlobalMaxItems; } set { m_GlobalMaxItems = value; } }
public static int GlobalMaxWeight { get { return m_GlobalMaxWeight; } set { m_GlobalMaxWeight = value; } }
public Container(int itemID)
: base(itemID)
{
m_GumpID = -1;
m_DropSound = -1;
m_MaxItems = -1;
UpdateContainerData();
}
public override int GetTotal(TotalType type)
{
switch (type)
{
case TotalType.Gold:
return m_TotalGold;
case TotalType.Items:
return m_TotalItems;
case TotalType.Weight:
return m_TotalWeight;
}
return base.GetTotal(type);
}
public override void UpdateTotal(Item sender, TotalType type, int delta)
{
if (sender != this && delta != 0 && !sender.IsVirtualItem)
{
switch (type)
{
case TotalType.Gold:
m_TotalGold += delta;
break;
case TotalType.Items:
m_TotalItems += delta;
InvalidateProperties();
break;
case TotalType.Weight:
m_TotalWeight += delta;
InvalidateProperties();
break;
}
}
base.UpdateTotal(sender, type, delta);
}
public override void UpdateTotals()
{
m_TotalGold = 0;
m_TotalItems = 0;
m_TotalWeight = 0;
var items = m_Items;
if (items == null)
{
return;
}
for (int i = 0; i < items.Count; ++i)
{
Item item = items[i];
item.UpdateTotals();
if (item.IsVirtualItem)
{
continue;
}
m_TotalGold += item.TotalGold;
m_TotalItems += item.TotalItems + 1;
m_TotalWeight += item.TotalWeight + item.PileWeight;
}
}
public Container(Serial serial)
: base(serial)
{ }
public virtual bool OnStackAttempt(Mobile from, Item stack, Item dropped)
{
if (!CheckHold(from, dropped, true, false))
{
return false;
}
return stack.StackWith(from, dropped);
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (TryDropItem(from, dropped, true))
{
from.SendSound(GetDroppedSound(dropped), GetWorldLocation());
return true;
}
else
{
return false;
}
}
public virtual bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
{
if (!CheckStack(from, dropped) && !CheckHold(from, dropped, sendFullMessage, true))
{
return false;
}
var list = Items;
for (int i = 0; i < list.Count; ++i)
{
Item item = list[i];
if (!(item is Container) && item.StackWith(from, dropped, false))
{
return true;
}
}
DropItem(dropped);
return true;
}
public override void AddItem(Item item)
{
ValidateGridLocation(item);
base.AddItem(item);
}
public virtual void Destroy()
{
Point3D loc = GetWorldLocation();
Map map = Map;
for (int i = Items.Count - 1; i >= 0; --i)
{
if (i < Items.Count)
{
Items[i].SetLastMoved();
Items[i].MoveToWorld(loc, map);
}
}
Delete();
}
public virtual void DropItem(Item dropped)
{
if (dropped == null)
{
return;
}
AddItem(dropped);
Rectangle2D bounds = dropped.GetGraphicBounds();
Rectangle2D ourBounds = Bounds;
int x, y;
if (bounds.Width >= ourBounds.Width)
{
x = (ourBounds.Width - bounds.Width) / 2;
}
else
{
x = Utility.Random(ourBounds.Width - bounds.Width);
}
if (bounds.Height >= ourBounds.Height)
{
y = (ourBounds.Height - bounds.Height) / 2;
}
else
{
y = Utility.Random(ourBounds.Height - bounds.Height);
}
x += ourBounds.X;
x -= bounds.X;
y += ourBounds.Y;
y -= bounds.Y;
dropped.Location = new Point3D(x, y, 0);
}
public override void OnDoubleClickSecureTrade(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
{
DisplayTo(from);
SecureTradeContainer cont = GetSecureTradeCont();
if (cont != null)
{
SecureTrade trade = cont.Trade;
if (trade != null && trade.From.Mobile == from)
{
DisplayTo(trade.To.Mobile);
}
else if (trade != null && trade.To.Mobile == from)
{
DisplayTo(trade.From.Mobile);
}
}
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
public virtual bool DisplaysContent { get { return true; } }
public virtual bool CheckContentDisplay(Mobile from)
{
if (!DisplaysContent)
{
return false;
}
var root = RootParent;
if (root == null || root is Item || root == from || from.IsStaff())
{
return true;
}
return false;
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (CheckContentDisplay(from))
{
LabelTo(from, "({0} items, {1} stones)", TotalItems, TotalWeight);
}
}
public List<Mobile> Openers { get; set; }
public virtual bool IsPublicContainer { get { return false; } }
public override void OnDelete()
{
base.OnDelete();
Openers = null;
}
public virtual void DisplayTo(Mobile to)
{
ProcessOpeners(to);
NetState ns = to.NetState;
if (ns == null)
{
return;
}
ValidatePositions();
if (ns.HighSeas)
{
to.Send(new ContainerDisplayHS(this));
}
else
{
to.Send(new ContainerDisplay(this));
}
if (ns.ContainerGridLines)
{
to.Send(new ContainerContent6017(to, this));
}
else
{
to.Send(new ContainerContent(to, this));
}
if (to.ViewOPL)
{
var items = Items;
foreach (var o in items)
{
to.Send(o.OPLPacket);
}
}
}
public void ProcessOpeners(Mobile opener)
{
if (!IsPublicContainer)
{
bool contains = false;
if (Openers != null)
{
Point3D worldLoc = GetWorldLocation();
Map map = Map;
for (int i = 0; i < Openers.Count; ++i)
{
Mobile mob = Openers[i];
if (mob == opener)
{
contains = true;
}
else
{
int range = GetUpdateRange(mob);
if (mob.Map != map || !mob.InRange(worldLoc, range))
{
Openers.RemoveAt(i--);
}
}
}
}
if (!contains)
{
if (Openers == null)
{
Openers = new List<Mobile>();
}
Openers.Add(opener);
}
else if (Openers != null && Openers.Count == 0)
{
Openers = null;
}
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (DisplaysContent) //CheckContentDisplay( from ) )
{
if (Core.ML)
{
if (ParentsContain<Item>() || IsLockedDown || IsSecure) //Root Parent is the Mobile. Parent could be another containter.
{
list.Add(1073841, "{0}\t{1}\t{2}", TotalItems, MaxItems, TotalWeight);
// Contents: ~1_COUNT~/~2_MAXCOUNT~ items, ~3_WEIGHT~ stones
}
else
{
list.Add(1072241, "{0}\t{1}\t{2}\t{3}", TotalItems, MaxItems, TotalWeight, MaxWeight);
// Contents: ~1_COUNT~/~2_MAXCOUNT~ items, ~3_WEIGHT~/~4_MAXWEIGHT~ stones
}
//TODO: Where do the other clilocs come into play? 1073839 & 1073840?
}
else
{
list.Add(1050044, "{0}\t{1}", TotalItems, TotalWeight); // ~1_COUNT~ items, ~2_WEIGHT~ stones
}
}
}
public override void OnDoubleClick(Mobile from)
{
if (from.IsStaff() || from.InRange(GetWorldLocation(), 2))
{
DisplayTo(from);
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
}
public class ContainerData
{
static ContainerData()
{
m_Table = new Dictionary<int, ContainerData>();
string path = Path.Combine(Core.BaseDirectory, "Data/containers.cfg");
if (!File.Exists(path))
{
m_Default = new ContainerData(0x3C, new Rectangle2D(44, 65, 142, 94), 0x48);
return;
}
using (StreamReader reader = new StreamReader(path))
{
string line;
while ((line = reader.ReadLine()) != null)
{
line = line.Trim();
if (line.Length == 0 || line.StartsWith("#"))
{
continue;
}
try
{
var split = line.Split('\t');
if (split.Length >= 3)
{
int gumpID = Utility.ToInt32(split[0]);
var aRect = split[1].Split(' ');
if (aRect.Length < 4)
{
continue;
}
int x = Utility.ToInt32(aRect[0]);
int y = Utility.ToInt32(aRect[1]);
int width = Utility.ToInt32(aRect[2]);
int height = Utility.ToInt32(aRect[3]);
Rectangle2D bounds = new Rectangle2D(x, y, width, height);
int dropSound = Utility.ToInt32(split[2]);
ContainerData data = new ContainerData(gumpID, bounds, dropSound);
if (m_Default == null)
{
m_Default = data;
}
if (split.Length >= 4)
{
var aIDs = split[3].Split(',');
for (int i = 0; i < aIDs.Length; i++)
{
int id = Utility.ToInt32(aIDs[i]);
if (m_Table.ContainsKey(id))
{
Console.WriteLine(@"Warning: double ItemID entry in Data\containers.cfg");
}
else
{
m_Table[id] = data;
}
}
}
}
}
catch
{ }
}
}
if (m_Default == null)
{
m_Default = new ContainerData(0x3C, new Rectangle2D(44, 65, 142, 94), 0x48);
}
}
private static ContainerData m_Default;
private static readonly Dictionary<int, ContainerData> m_Table;
public static ContainerData Default { get { return m_Default; } set { m_Default = value; } }
public static ContainerData GetData(int itemID)
{
ContainerData data = null;
m_Table.TryGetValue(itemID, out data);
if (data != null)
{
return data;
}
else
{
return m_Default;
}
}
private readonly int m_GumpID;
private readonly Rectangle2D m_Bounds;
private readonly int m_DropSound;
public int GumpID { get { return m_GumpID; } }
public Rectangle2D Bounds { get { return m_Bounds; } }
public int DropSound { get { return m_DropSound; } }
public ContainerData(int gumpID, Rectangle2D bounds, int dropSound)
{
m_GumpID = gumpID;
m_Bounds = bounds;
m_DropSound = dropSound;
}
}
}