Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Ancient/Items/HouseTrapDeeds.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

422 lines
8.3 KiB
C#

using System;
using Server.Items;
namespace Server.ACC.CSS.Systems.Ancient
{
public class LesserBladeTrapDeed : HouseTrapDeed
{
[Constructable]
public LesserBladeTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.Blades )
{
}
public LesserBladeTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RegularBladeTrapDeed : HouseTrapDeed
{
[Constructable]
public RegularBladeTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.Blades )
{
}
public RegularBladeTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreaterBladeTrapDeed : HouseTrapDeed
{
[Constructable]
public GreaterBladeTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.Blades )
{
}
public GreaterBladeTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class DeadlyBladeTrapDeed : HouseTrapDeed
{
[Constructable]
public DeadlyBladeTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.Blades )
{
}
public DeadlyBladeTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class LesserExplosionTrapDeed : HouseTrapDeed
{
[Constructable]
public LesserExplosionTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.Explosion )
{
}
public LesserExplosionTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RegularExplosionTrapDeed : HouseTrapDeed
{
[Constructable]
public RegularExplosionTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.Explosion )
{
}
public RegularExplosionTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreaterExplosionTrapDeed : HouseTrapDeed
{
[Constructable]
public GreaterExplosionTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.Explosion )
{
}
public GreaterExplosionTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class DeadlyExplosionTrapDeed : HouseTrapDeed
{
[Constructable]
public DeadlyExplosionTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.Explosion )
{
}
public DeadlyExplosionTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class LesserFireColumnTrapDeed : HouseTrapDeed
{
[Constructable]
public LesserFireColumnTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.FireColumn )
{
}
public LesserFireColumnTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RegularFireColumnTrapDeed : HouseTrapDeed
{
[Constructable]
public RegularFireColumnTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.FireColumn )
{
}
public RegularFireColumnTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreaterFireColumnTrapDeed : HouseTrapDeed
{
[Constructable]
public GreaterFireColumnTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.FireColumn )
{
}
public GreaterFireColumnTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class DeadlyFireColumnTrapDeed : HouseTrapDeed
{
[Constructable]
public DeadlyFireColumnTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.FireColumn )
{
}
public DeadlyFireColumnTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class LesserPoisonTrapDeed : HouseTrapDeed
{
[Constructable]
public LesserPoisonTrapDeed() : base( HouseTrapStrength.Lesser, HouseTrapType.Poison )
{
}
public LesserPoisonTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class RegularPoisonTrapDeed : HouseTrapDeed
{
[Constructable]
public RegularPoisonTrapDeed() : base( HouseTrapStrength.Regular, HouseTrapType.Poison )
{
}
public RegularPoisonTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GreaterPoisonTrapDeed : HouseTrapDeed
{
[Constructable]
public GreaterPoisonTrapDeed() : base( HouseTrapStrength.Greater, HouseTrapType.Poison )
{
}
public GreaterPoisonTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class DeadlyPoisonTrapDeed : HouseTrapDeed
{
[Constructable]
public DeadlyPoisonTrapDeed() : base( HouseTrapStrength.Deadly, HouseTrapType.Poison )
{
}
public DeadlyPoisonTrapDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}