Files
abysmal-isle/Scripts/Services/Seasonal Events/TreasuresOfKhaldun/Creatures/ShadowFiend.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

174 lines
4.4 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an incorporeal corpse")]
public class ShadowFiend : BaseCreature
{
private UnhideTimer m_Timer;
[Constructable]
public ShadowFiend()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a shadow fiend";
Body = 0x10;
Hue = 2051;
// this to allow shadow fiend to loot from corpses
Backpack backpack = new Backpack();
backpack.Movable = false;
AddItem(backpack);
SetStr(300, 400);
SetDex(200, 250);
SetInt(45, 55);
SetHits(300, 500);
SetDamage(10, 22);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Cold, 80);
SetResistance(ResistanceType.Physical, 30, 40);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 50, 70);
SetResistance(ResistanceType.Poison, 60, 70);
SetResistance(ResistanceType.Energy, 5, 10);
SetSkill(SkillName.MagicResist, 120.0);
SetSkill(SkillName.Tactics, 100.0);
SetSkill(SkillName.Wrestling, 100.0);
SetSkill(SkillName.DetectHidden, 250.0);
SetSkill(SkillName.Hiding, 100.0);
SetSkill(SkillName.Meditation, 100.0);
SetSkill(SkillName.Focus, 0.0, 20.0);
Fame = 1000;
Karma = -1000;
m_Timer = new UnhideTimer(this);
m_Timer.Start();
}
public override void OnBeforeDamage(Mobile from, ref int totalDamage, Server.DamageType type)
{
if (Region.IsPartOf("Khaldun") && IsChampionSpawn && !Caddellite.CheckDamage(from, type))
{
totalDamage = 0;
}
base.OnBeforeDamage(from, ref totalDamage, type);
}
public ShadowFiend(Serial serial)
: base(serial)
{
}
public override bool DeleteCorpseOnDeath
{
get
{
return true;
}
}
public override bool CanRummageCorpses
{
get
{
return true;
}
}
public override int GetIdleSound()
{
return 0x37A;
}
public override int GetAngerSound()
{
return 0x379;
}
public override int GetDeathSound()
{
return 0x381;
}
public override int GetAttackSound()
{
return 0x37F;
}
public override int GetHurtSound()
{
return 0x380;
}
public override bool OnBeforeDeath()
{
if (Backpack != null)
Backpack.Destroy();
Effects.SendLocationEffect(Location, Map, 0x376A, 10, 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Timer = new UnhideTimer(this);
m_Timer.Start();
}
public override void OnAfterDelete()
{
if (m_Timer != null)
m_Timer.Stop();
m_Timer = null;
base.OnAfterDelete();
}
private class UnhideTimer : Timer
{
private readonly ShadowFiend m_Owner;
public UnhideTimer(ShadowFiend owner)
: base(TimeSpan.FromSeconds(30.0))
{
m_Owner = owner;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
if (m_Owner.Deleted)
{
Stop();
return;
}
IPooledEnumerable eable = m_Owner.GetMobilesInRange(3);
foreach (Mobile m in eable)
{
if (m != m_Owner && m.Player && m.Hidden && m_Owner.CanBeHarmful(m) && m.IsPlayer())
m.Hidden = false;
}
eable.Free();
}
}
}
}