Files
abysmal-isle/Scripts/Services/Revamped Dungeons/TheExodusEncounter/Mobiles/ExodusMinionLord.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

248 lines
6.4 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a exodus minion lord's corpse")]
public class ExodusMinionLord : BaseCreature
{
private bool m_FieldActive;
[Constructable]
public ExodusMinionLord() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "Exodus Minion Lord";
Body = 0x2FB;
Hue = 0xA92;
SetStr(1501, 1571);
SetDex(74, 78);
SetInt(66, 89);
SetHits(903, 957);
SetDamage(19, 25);
SetResistance(ResistanceType.Physical, 65, 80);
SetResistance(ResistanceType.Fire, 65, 80);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.MagicResist, 99.3, 99.8);
SetSkill(SkillName.Tactics, 99.4, 100.0);
SetSkill(SkillName.Wrestling, 99.2, 99.7);
Fame = 18000;
Karma = -18000;
VirtualArmor = 65;
PackItem(new PowerCrystal());
PackItem(new ArcaneGem());
PackItem(new ClockworkAssembly());
}
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Rich);
if (Utility.RandomDouble() < 0.1)
{
switch (Utility.Random(4))
{
case 0:
PackItem(new ExodusSummoningRite());
break;
case 1:
PackItem(new ExodusSacrificalDagger());
break;
case 2:
PackItem(new RobeofRite());
break;
case 3:
PackItem(new ExodusSummoningAlter());
break;
}
}
m_FieldActive = CanUseField;
}
public ExodusMinionLord(Serial serial)
: base(serial)
{
}
public bool FieldActive
{
get
{
return m_FieldActive;
}
}
public bool CanUseField
{
get
{
return Hits >= HitsMax * 9 / 10;
}
}// TODO: an OSI bug prevents to verify this
public override bool IsScaredOfScaryThings
{
get
{
return false;
}
}
public override bool IsScaryToPets
{
get
{
return true;
}
}
public override bool AutoDispel
{
get
{
return true;
}
}
public override bool BardImmune
{
get
{
return !Core.AOS;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override int GetIdleSound()
{
return 0x218;
}
public override int GetAngerSound()
{
return 0x26C;
}
public override int GetDeathSound()
{
return 0x211;
}
public override int GetAttackSound()
{
return 0x232;
}
public override int GetHurtSound()
{
return 0x140;
}
public override void AlterMeleeDamageFrom(Mobile from, ref int damage)
{
if (m_FieldActive)
damage = 0; // no melee damage when the field is up
}
public override void AlterSpellDamageFrom(Mobile from, ref int damage)
{
if (!m_FieldActive)
damage = 0; // no spell damage when the field is down
}
public override void OnDamagedBySpell(Mobile from)
{
if (from != null && from.Alive && 0.4 > Utility.RandomDouble())
{
SendEBolt(from);
}
if (!m_FieldActive)
{
// should there be an effect when spells nullifying is on?
FixedParticles(0, 10, 0, 0x2522, EffectLayer.Waist);
}
else if (m_FieldActive && !CanUseField)
{
m_FieldActive = false;
// TODO: message and effect when field turns down; cannot be verified on OSI due to a bug
FixedParticles(0x3735, 1, 30, 0x251F, EffectLayer.Waist);
}
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (m_FieldActive)
{
FixedParticles(0x376A, 20, 10, 0x2530, EffectLayer.Waist);
PlaySound(0x2F4);
attacker.SendAsciiMessage("Your weapon cannot penetrate the creature's magical barrier");
}
if (attacker != null && attacker.Alive && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
{
SendEBolt(attacker);
}
}
public override void OnThink()
{
base.OnThink();
// TODO: an OSI bug prevents to verify if the field can regenerate or not
if (!m_FieldActive && !IsHurt())
m_FieldActive = true;
}
public override bool Move(Direction d)
{
bool move = base.Move(d);
if (move && m_FieldActive && Combatant != null)
FixedParticles(0, 10, 0, 0x2530, EffectLayer.Waist);
return move;
}
public void SendEBolt(Mobile to)
{
MovingParticles(to, 0x379F, 7, 0, false, true, 0xBE3, 0xFCB, 0x211);
to.PlaySound(0x229);
DoHarmful(to);
AOS.Damage(to, this, 50, 0, 0, 0, 0, 100);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_FieldActive = CanUseField;
if (Name == "Exodus Minion Lord")
Name = "exodus minion lord";
}
}
}