Files
abysmal-isle/Scripts/Scripts-master/Items/Training items/Training Weapons/Training Bow.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

62 lines
1.4 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class TrainingBow : Bow
{
public override int LabelNumber{ get{ return 1061094; } } // Training Bow
public override int InitMinHits{ get{ return 2600; } }
public override int InitMaxHits{ get{ return 2600; } }
public override int AosMinDamage{ get{ return 1; } }
public override int AosMaxDamage{ get{ return 1; } }
public override int AosSpeed{ get{ return 46; } }
public override int OldStrengthReq{ get{ return 10; } }
public override int OldMinDamage{ get{ return 1; } }
public override int OldMaxDamage{ get{ return 1; } }
public override int OldSpeed{ get{ return 58; } }
public override int DefMaxRange{ get{ return 15; } }
public override int DefHitSound{ get{ return 0x234; } }
public override int DefMissSound{ get{ return 0x238; } }
[Constructable]
public TrainingBow()
{
Hue = 220;
Name = "A Training Bow";
Attributes.WeaponSpeed = 50;
}
public TrainingBow( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}