84 lines
2.2 KiB
C#
84 lines
2.2 KiB
C#
using System;
|
|
using Server.Network;
|
|
using Server.Prompts;
|
|
using Server.Items;
|
|
using Server.Targeting;
|
|
using Server;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class VelocityTargetx : Target
|
|
{
|
|
private VelocityDeed m_Deed;
|
|
|
|
public VelocityTargetx(VelocityDeed deed)
|
|
: base(1, false, TargetFlags.None)
|
|
{
|
|
m_Deed = deed;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object target)
|
|
{
|
|
if (m_Deed.Deleted || m_Deed.RootParent != from)
|
|
{
|
|
from.SendMessage("You cannot add velocity to that.");
|
|
return;
|
|
}
|
|
if (target is BaseRanged)
|
|
{
|
|
BaseRanged item = (BaseRanged)target;
|
|
if (item is BaseRanged)
|
|
{
|
|
((BaseRanged)item).Velocity += 5;
|
|
from.SendMessage("Velocity successfully added to item.");
|
|
m_Deed.Delete();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendMessage("You cannot put velocity on that.");
|
|
}
|
|
}
|
|
}
|
|
|
|
public class VelocityDeed : Item
|
|
{
|
|
[Constructable]
|
|
public VelocityDeed()
|
|
: base(0x14F0)
|
|
{
|
|
LootType = LootType.Blessed;
|
|
Name = "a velocity (+5)";
|
|
Hue = 1150;
|
|
Weight = 1.0;
|
|
}
|
|
|
|
public VelocityDeed(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (!IsChildOf(from.Backpack))
|
|
{
|
|
from.SendMessage("The item needs to be in your pack");
|
|
}
|
|
else
|
|
{
|
|
from.SendMessage("Which item would you like to add velocity to?");
|
|
from.Target = new VelocityTargetx(this);
|
|
}
|
|
}
|
|
}
|
|
} |