Files
abysmal-isle/Scripts/Scripts-master/Items/Clothing/Robes/CraftableHoodRobe.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

87 lines
2.4 KiB
C#

/*Scripted by _____
* \_ \___ ___
* / /\/ __/ _ \
* /\/ /_| (_| __/
* \____/ \___\___|
*/
using System;
using Server.Items;
namespace Server.Items
{
public class CraftableHoodRobe : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 4; } }
public override int BaseFireResistance{ get{ return 1; } }
public override int BaseColdResistance{ get{ return 3; } }
public override int BasePoisonResistance{ get{ return 0; } }
public override int BaseEnergyResistance{ get{ return 0; } }
public override int InitMinHits{ get{ return 30; } }
public override int InitMaxHits{ get{ return 40; } }
public override int AosStrReq{ get{ return 25; } }
public override int OldStrReq{ get{ return 15; } }
public override int ArmorBase{ get{ return 13; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Leather; } }
public override CraftResource DefaultResource{ get{ return CraftResource.RegularLeather; } }
public override ArmorMeditationAllowance DefMedAllowance{ get{ return ArmorMeditationAllowance.All; } }
[Constructable]
public CraftableHoodRobe() : base( 0x2684 )
{
Weight = 10.0;
Name = "Leather Hood Robe";
Hue = 1823;
Layer = Layer.OuterTorso;
}
public CraftableHoodRobe( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile m )
{
if( Parent != m )
{
m.SendMessage( "You must be wearing the robe to use it!" );
}
else
{
if ( ItemID == 0x2683 || ItemID == 0x2684 )
{
m.SendMessage( "You lower the hood." );
m.PlaySound( 0x57 );
ItemID = 0x1F03;
m.RemoveItem(this);
m.EquipItem(this);
}
else if ( ItemID == 0x1F03 || ItemID == 0x1F04 )
{
m.SendMessage( "You pull the hood over your head." );
m.PlaySound( 0x57 );
ItemID = 0x2683;
m.RemoveItem(this);
m.EquipItem(this);
}
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 10.0;
}
}
}