41 lines
738 B
C#
41 lines
738 B
C#
//By Zero
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using System;
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using Server.Network;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Items
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{
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public class BaseWorldArty : GruesomeStandardArtifact
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{
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[Constructable]
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public BaseWorldArty()
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{
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Name = "Base World Stealable" ;
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Hue = 1919 ;
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ItemID = 3796 ;
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}
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public BaseWorldArty( Serial serial ) : base( serial )
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{
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}
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public override int ArtifactRarity{ get{ return 12; } }
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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