Files
abysmal-isle/Scripts/Scripts-master/Items/Armors/Tamer Clothing/Tamers Apron.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

103 lines
2.5 KiB
C#

// Created by GreyWolf79
// Idea by Misty Dain
// Created on 06/13/2008
using System;
using Server.Network;
using Server.Items;
using Server.Targeting;
namespace Server.Items
{
public class TamersApron : HalfApron
{
public override int ArtifactRarity{ get{ return 10; } }
public override int InitMinHits{ get{ return 155; } }
public override int InitMaxHits{ get{ return 255; } }
public override int BaseColdResistance{ get{ return 10; } }
public override int BaseEnergyResistance{ get{ return 10; } }
public override int BasePhysicalResistance{ get{ return 17; } }
public override int BasePoisonResistance{ get{ return 15; } }
public override int BaseFireResistance{ get{ return 10; } }
private SkillMod m_SkillMod0;
private SkillMod m_SkillMod1;
[Constructable]
public TamersApron()
{
Weight = 1;
Name = "Tamers Apron";
Hue = Utility.RandomList( 2433, 2573, 1175, 2305, 2433, 2471, 2474, 2282, 2504, 2520, 2618, 2634, 1161, 2877, 2003, 2435, 2235, 2612, 2878, 1981, 2091 );
Attributes.BonusInt = 5;
Attributes.Luck = 50;
Attributes.ReflectPhysical = 15;
Attributes.RegenMana = 2;
DefineMods();
}
private void DefineMods()
{
m_SkillMod0 = new DefaultSkillMod(SkillName.AnimalTaming, true, 10);
m_SkillMod1 = new DefaultSkillMod(SkillName.AnimalLore, true, 10);
}
private void SetMods(Mobile wearer)
{
wearer.AddSkillMod(m_SkillMod0);
wearer.AddSkillMod(m_SkillMod1);
}
public override bool OnEquip(Mobile from)
{
SetMods(from);
return true;
}
public override void OnRemoved(object parent)
{
if (parent is Mobile)
{
Mobile m = (Mobile)parent;
m.RemoveStatMod("SashoftheTamer");
if (m_SkillMod0 != null)
m_SkillMod0.Remove();
if (m_SkillMod1 != null)
m_SkillMod1.Remove();
}
}
public override void OnSingleClick(Mobile from)
{
this.LabelTo(from, Name);
}
public TamersApron( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}