64 lines
1.1 KiB
C#
64 lines
1.1 KiB
C#
using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class ItemDeleteTimer : Timer
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{
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private Item item;
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private Mobile pmobile;
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private Mobile bmobile;
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public ItemDeleteTimer( Mobile m, Mobile bm, Item i ) : base( TimeSpan.FromSeconds( 1 ) )
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{
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pmobile = m;
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bmobile = bm;
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item = i;
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}
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protected override void OnTick()
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{
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DoNDGameDeed gd = item as DoNDGameDeed;
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if ( gd == null )
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{
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this.Stop();
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return;
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}
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if( gd.Deleted )
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{
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this.Stop();
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return;
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}
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PlayerMobile pm = pmobile as PlayerMobile;
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if ( pm == null )
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{
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this.Stop();
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return;
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}
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Howey bc = bmobile as Howey;
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if ( bc == null )
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{
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this.Stop();
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return;
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}
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if ( gd.GameOver == false )
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{
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this.Start();
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return;
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}
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GameSystem.EndDDGame( pm, bc );
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if ( bc.DeBugger == true )
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Console.WriteLine( "DeBug : System, Item Delete Timer OK" );
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this.Stop();
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}
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}
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} |