Files
abysmal-isle/Scripts/Scripts-master/Addons/GardenDevotionAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

185 lines
4.5 KiB
C#

/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class GardenDevotionAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new GardenDevotionAddonDeed();
}
}
[ Constructable ]
public GardenDevotionAddon()
{
AddonComponent ac;
ac = new AddonComponent( 3516 );
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 3207 );
ac.Hue = 37;
AddComponent( ac, 0, 0, 2 );
ac = new AddonComponent( 6814 );
AddComponent( ac, 1, 0, 31 );
ac = new AddonComponent( 4623 );
ac.Hue = 2525;
AddComponent( ac, 0, -1, 1 );
ac = new AddonComponent( 4627 );
ac.Hue = 2525;
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 4824 );
ac.Hue = 2525;
AddComponent( ac, 0, 0, 1 );
ac = new AddonComponent( 3195 );
ac.Hue = 37;
AddComponent( ac, 2, 1, 42 );
ac = new AddonComponent( 1 );
ac.Hue = 2525;
AddComponent( ac, 0, 0, 1 );
ac = new AddonComponent( 4622 );
ac.Hue = 2525;
AddComponent( ac, -1, -1, 1 );
ac = new AddonComponent( 4628 );
ac.Hue = 2525;
AddComponent( ac, -1, 1, 1 );
ac = new AddonComponent( 3207 );
ac.Hue = 37;
AddComponent( ac, 1, 1, 8 );
ac = new AddonComponent( 4629 );
ac.Hue = 2525;
AddComponent( ac, -1, 0, 1 );
ac = new AddonComponent( 4626 );
ac.Hue = 2525;
AddComponent( ac, 1, 1, 1 );
ac = new AddonComponent( 4624 );
ac.Hue = 2525;
AddComponent( ac, 1, -1, 1 );
ac = new AddonComponent( 6816 );
AddComponent( ac, 0, 1, 31 );
ac = new AddonComponent( 4625 );
ac.Hue = 2525;
AddComponent( ac, 1, 0, 1 );
ac = new AddonComponent( 3338 );
AddComponent( ac, 1, 0, 1 );
ac = new AddonComponent( 4630 );
ac.Hue = 2525;
AddComponent( ac, 0, 0, 1 );
ac = new AddonComponent( 3195 );
ac.Hue = 2640;
AddComponent( ac, 2, 1, 51 );
ac = new AddonComponent( 6815 );
AddComponent( ac, 1, 0, 7 );
ac = new AddonComponent( 6817 );
AddComponent( ac, 0, 1, 7 );
ac = new AddonComponent( 3516 );
AddComponent( ac, 0, 1, 5 );
ac = new AddonComponent( 3338 );
AddComponent( ac, 2, 0, 9 );
ac = new AddonComponent( 3337 );
AddComponent( ac, 1, 0, 1 );
ac = new AddonComponent( 3195 );
ac.Hue = 37;
AddComponent( ac, 0, 2, 39 );
ac = new AddonComponent( 3516 );
AddComponent( ac, 1, -1, 1 );
ac = new AddonComponent( 3337 );
AddComponent( ac, 1, 0, 1 );
ac = new AddonComponent( 3195 );
ac.Hue = 37;
AddComponent( ac, 1, 2, 61 );
ac = new AddonComponent( 3516 );
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 3237 );
ac.Hue = 1200;
AddComponent( ac, 1, 0, 1 );
ac = new AddonComponent( 3195 );
ac.Hue = 2640;
AddComponent( ac, 0, 2, 49 );
ac = new AddonComponent( 3516 );
AddComponent( ac, 0, 2, 12 );
ac = new AddonComponent( 3195 );
ac.Hue = 2640;
AddComponent( ac, 2, 1, 31 );
ac = new AddonComponent( 3195 );
ac.Hue = 37;
AddComponent( ac, 2, 1, 61 );
ac = new AddonComponent( 3237 );
ac.Hue = 1200;
AddComponent( ac, 0, -1, 0 );
ac = new AddonComponent( 3237 );
ac.Hue = 1200;
AddComponent( ac, -1, 0, 0 );
ac = new AddonComponent( 3237 );
ac.Hue = 1200;
AddComponent( ac, 1, 1, 3 );
ac = new AddonComponent( 3237 );
ac.Hue = 1200;
AddComponent( ac, 0, 1, 5 );
ac = new AddonComponent( 3337 );
AddComponent( ac, 2, 1, 8 );
ac = new AddonComponent( 3195 );
ac.Hue = 2640;
AddComponent( ac, 0, 2, 28 );
}
public GardenDevotionAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GardenDevotionAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new GardenDevotionAddon();
}
}
[Constructable]
public GardenDevotionAddonDeed()
{
Name = "GardenDevotion";
}
public GardenDevotionAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}