114 lines
2.9 KiB
C#
114 lines
2.9 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("an ophidian corpse")]
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[TypeAlias("Server.Mobiles.OphidianAvenger")]
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public class OphidianKnight : BaseCreature
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{
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private static readonly string[] m_Names = new string[]
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{
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"an ophidian knight-errant",
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"an ophidian avenger"
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};
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[Constructable]
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public OphidianKnight()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = m_Names[Utility.Random(m_Names.Length)];
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this.Body = 86;
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this.BaseSoundID = 634;
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this.SetStr(417, 595);
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this.SetDex(166, 175);
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this.SetInt(46, 70);
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this.SetHits(266, 342);
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this.SetMana(0);
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this.SetDamage(16, 19);
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 35, 40);
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this.SetResistance(ResistanceType.Fire, 30, 40);
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this.SetResistance(ResistanceType.Cold, 35, 45);
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this.SetResistance(ResistanceType.Poison, 90, 100);
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this.SetResistance(ResistanceType.Energy, 35, 45);
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this.SetSkill(SkillName.Poisoning, 60.1, 80.0);
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this.SetSkill(SkillName.MagicResist, 65.1, 80.0);
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this.SetSkill(SkillName.Tactics, 90.1, 100.0);
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this.SetSkill(SkillName.Wrestling, 90.1, 100.0);
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this.Fame = 10000;
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this.Karma = -10000;
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this.VirtualArmor = 40;
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this.PackItem(new LesserPoisonPotion());
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}
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public OphidianKnight(Serial serial)
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: base(serial)
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{
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}
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public override int Meat
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{
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get
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{
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return 2;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override Poison HitPoison
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 3;
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}
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}
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public override TribeType Tribe { get { return TribeType.Ophidian; } }
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public override OppositionGroup OppositionGroup
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{
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get
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{
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return OppositionGroup.TerathansAndOphidians;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.Rich, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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