Files
abysmal-isle/Scripts/Mobiles/Normal/JackRabbit.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

99 lines
2.1 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a jack rabbit corpse")]
[TypeAlias("Server.Mobiles.Jackrabbit")]
public class JackRabbit : BaseCreature
{
[Constructable]
public JackRabbit()
: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
this.Name = "a jack rabbit";
this.Body = 0xCD;
this.Hue = 0x1BB;
this.SetStr(15);
this.SetDex(25);
this.SetInt(5);
this.SetHits(9);
this.SetMana(0);
this.SetDamage(1, 2);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 2, 5);
this.SetSkill(SkillName.MagicResist, 5.0);
this.SetSkill(SkillName.Tactics, 5.0);
this.SetSkill(SkillName.Wrestling, 5.0);
this.Fame = 150;
this.Karma = 0;
this.VirtualArmor = 4;
this.Tamable = true;
this.ControlSlots = 1;
this.MinTameSkill = -18.9;
}
public JackRabbit(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override int Hides
{
get
{
return 1;
}
}
public override FoodType FavoriteFood
{
get
{
return FoodType.FruitsAndVegies;
}
}
public override int GetAttackSound()
{
return 0xC9;
}
public override int GetHurtSound()
{
return 0xCA;
}
public override int GetDeathSound()
{
return 0xCB;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}