99 lines
2.1 KiB
C#
99 lines
2.1 KiB
C#
using System;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a deer corpse")]
|
|
[TypeAlias("Server.Mobiles.Greathart")]
|
|
public class GreatHart : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public GreatHart()
|
|
: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "a great hart";
|
|
Body = 0xEA;
|
|
|
|
SetStr(41, 71);
|
|
SetDex(47, 77);
|
|
SetInt(27, 57);
|
|
|
|
SetHits(27, 41);
|
|
SetMana(0);
|
|
|
|
SetDamage(5, 9);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 20, 25);
|
|
SetResistance(ResistanceType.Cold, 5, 10);
|
|
|
|
SetSkill(SkillName.MagicResist, 26.8, 44.5);
|
|
SetSkill(SkillName.Tactics, 29.8, 47.5);
|
|
SetSkill(SkillName.Wrestling, 29.8, 47.5);
|
|
|
|
Fame = 300;
|
|
Karma = 0;
|
|
|
|
VirtualArmor = 24;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 1;
|
|
MinTameSkill = 59.1;
|
|
}
|
|
|
|
public GreatHart(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int Meat
|
|
{
|
|
get
|
|
{
|
|
return 6;
|
|
}
|
|
}
|
|
public override int Hides
|
|
{
|
|
get
|
|
{
|
|
return 15;
|
|
}
|
|
}
|
|
public override FoodType FavoriteFood
|
|
{
|
|
get
|
|
{
|
|
return FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
|
}
|
|
}
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x82;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x83;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x84;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |