Files
abysmal-isle/Scripts/Mobiles/Normal/GoreFiend.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

77 lines
2.0 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a gore fiend corpse")]
public class GoreFiend : BaseCreature
{
[Constructable]
public GoreFiend()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a gore fiend";
this.Body = 305;
this.BaseSoundID = 224;
this.SetStr(161, 185);
this.SetDex(41, 65);
this.SetInt(46, 70);
this.SetHits(97, 111);
this.SetDamage(15, 21);
this.SetDamageType(ResistanceType.Physical, 85);
this.SetDamageType(ResistanceType.Poison, 15);
this.SetResistance(ResistanceType.Physical, 35, 45);
this.SetResistance(ResistanceType.Fire, 25, 35);
this.SetResistance(ResistanceType.Cold, 15, 25);
this.SetResistance(ResistanceType.Poison, 5, 15);
this.SetResistance(ResistanceType.Energy, 30, 40);
this.SetSkill(SkillName.MagicResist, 40.1, 55.0);
this.SetSkill(SkillName.Tactics, 45.1, 70.0);
this.SetSkill(SkillName.Wrestling, 50.1, 70.0);
this.Fame = 1500;
this.Karma = -1500;
this.VirtualArmor = 24;
}
public GoreFiend(Serial serial)
: base(serial)
{
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average);
}
public override int GetDeathSound()
{
return 1218;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}