233 lines
5.6 KiB
C#
233 lines
5.6 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a giant beetle corpse")]
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public class Beetle : BaseMount
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{
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public virtual double BoostedSpeed
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{
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get
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{
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return 0.1;
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}
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}
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[Constructable]
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public Beetle()
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: this("a giant beetle")
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{
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}
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public override bool SubdueBeforeTame
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{
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get
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{
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return true;
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}
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}// Must be beaten into submission
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public override bool ReduceSpeedWithDamage
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{
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get
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{
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return false;
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}
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}
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[Constructable]
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public Beetle(string name)
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: base(name, 0x317, 0x3EBC, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.25, 0.5)
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{
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SetStr(300);
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SetDex(100);
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SetInt(500);
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SetHits(200);
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SetDamage(7, 20);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 30, 40);
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SetResistance(ResistanceType.Fire, 20, 30);
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SetResistance(ResistanceType.Cold, 20, 30);
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SetResistance(ResistanceType.Poison, 20, 30);
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SetResistance(ResistanceType.Energy, 20, 30);
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SetSkill(SkillName.MagicResist, 80.0);
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SetSkill(SkillName.Tactics, 100.0);
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SetSkill(SkillName.Wrestling, 100.0);
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Fame = 4000;
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Karma = -4000;
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Tamable = true;
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ControlSlots = 3;
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MinTameSkill = 29.1;
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Container pack = Backpack;
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if (pack != null)
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pack.Delete();
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pack = new StrongBackpack();
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pack.Movable = false;
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AddItem(pack);
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}
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public override int GetAngerSound()
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{
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return 0x21D;
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}
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public override int GetIdleSound()
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{
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return 0x21D;
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}
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public override int GetAttackSound()
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{
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return 0x162;
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}
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public override int GetHurtSound()
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{
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return 0x163;
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}
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public override int GetDeathSound()
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{
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return 0x21D;
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.Meat;
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}
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}
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public override bool CanAutoStable { get { return (Backpack == null || Backpack.Items.Count == 0) && base.CanAutoStable; } }
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public Beetle(Serial serial)
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: base(serial)
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{
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}
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public override void OnHarmfulSpell(Mobile from)
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{
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if (!Controlled && ControlMaster == null)
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CurrentSpeed = BoostedSpeed;
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}
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public override void OnCombatantChange()
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{
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if (Combatant == null && !Controlled && ControlMaster == null)
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CurrentSpeed = PassiveSpeed;
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}
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#region Pack Animal Methods
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public override bool OnBeforeDeath()
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{
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if (!base.OnBeforeDeath())
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return false;
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PackAnimal.CombineBackpacks(this);
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override bool IsSnoop(Mobile from)
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{
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if (PackAnimal.CheckAccess(this, from))
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return false;
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return base.IsSnoop(from);
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}
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public override bool OnDragDrop(Mobile from, Item item)
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{
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if (CheckFeed(from, item))
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return true;
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if (PackAnimal.CheckAccess(this, from))
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{
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AddToBackpack(item);
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return true;
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}
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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PackAnimal.GetContextMenuEntries(this, from, list);
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}
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#endregion
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public override void OnAfterTame(Mobile tamer)
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{
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base.OnAfterTame(tamer);
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if (Owners.Count == 0 && PetTrainingHelper.Enabled)
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{
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SetInt(500);
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version < 1 && PetTrainingHelper.Enabled && ControlSlots <= 3)
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{
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var profile = PetTrainingHelper.GetAbilityProfile(this);
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if (profile == null || !profile.HasCustomized())
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{
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MinTameSkill = 98.7;
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ControlSlotsMin = 1;
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ControlSlots = 1;
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}
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if ((ControlMaster != null || IsStabled) && Int < 500)
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{
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SetInt(500);
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}
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}
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}
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}
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}
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