110 lines
3.0 KiB
C#
110 lines
3.0 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a Master Theophilus corpse")]
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public class MasterTheophilus : EvilMageLord
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{
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[Constructable]
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public MasterTheophilus()
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{
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Name = "Master Theophilus";
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Title = "the necromancer";
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Hue = 0;
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SetStr(137, 187);
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SetDex(253, 301);
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SetInt(393, 444);
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SetHits(663, 876);
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SetDamage(15, 20);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 55, 60);
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SetResistance(ResistanceType.Fire, 50, 58);
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SetResistance(ResistanceType.Cold, 50, 60);
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SetResistance(ResistanceType.Poison, 50, 60);
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SetResistance(ResistanceType.Energy, 50, 60);
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SetSkill(SkillName.Wrestling, 69.9, 105.3);
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SetSkill(SkillName.Tactics, 113.0, 117.9);
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SetSkill(SkillName.MagicResist, 127.0, 132.8);
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SetSkill(SkillName.Magery, 138.1, 143.7);
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SetSkill(SkillName.EvalInt, 125.6, 133.8);
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SetSkill(SkillName.Necromancy, 125.6, 133.8);
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SetSkill(SkillName.SpiritSpeak, 125.6, 133.8);
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SetSkill(SkillName.Meditation, 128.8, 132.9);
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Fame = 18000;
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Karma = -18000;
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AddItem(new Shoes(0x537));
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AddItem(new Robe(0x452));
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PackReg(7);
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PackReg(7);
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PackReg(8);
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for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
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{
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PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
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}
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SetWeaponAbility(WeaponAbility.ParalyzingBlow);
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}
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public MasterTheophilus(Serial serial)
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: base(serial)
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{
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}
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public override bool CanBeParagon { get { return false; } }
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public override void OnDeath( Container c )
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{
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base.OnDeath( c );
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if ( Utility.RandomDouble() < 0.15 )
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c.DropItem( new DisintegratingThesisNotes() );
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if ( Paragon.ChestChance > Utility.RandomDouble() )
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c.DropItem( new ParagonChest( Name, 5 ) );
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}
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/*public override bool GivesMLMinorArtifact
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{
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get
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{
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return true;
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}
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}*/
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public override bool AllureImmune
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{
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get
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{
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return true;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.UltraRich, 3);
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AddLoot(LootPack.MedScrolls, 4);
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AddLoot(LootPack.HighScrolls, 4);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |