Files
abysmal-isle/Scripts/Mobiles/NPCs/HireBard.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

116 lines
3.3 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
public class HireBard : BaseHire
{
[Constructable]
public HireBard()
{
this.SpeechHue = Utility.RandomDyedHue();
this.Hue = Utility.RandomSkinHue();
if (this.Female = Utility.RandomBool())
{
this.Body = 0x191;
this.Name = NameList.RandomName("female");
switch ( Utility.Random(2) )
{
case 0:
this.AddItem(new Skirt(Utility.RandomDyedHue()));
break;
case 1:
this.AddItem(new Kilt(Utility.RandomNeutralHue()));
break;
}
}
else
{
this.Body = 0x190;
this.Name = NameList.RandomName("male");
this.AddItem(new ShortPants(Utility.RandomNeutralHue()));
}
this.Title = "the bard";
this.HairItemID = this.Race.RandomHair(this.Female);
this.HairHue = this.Race.RandomHairHue();
this.Race.RandomFacialHair(this);
this.SetStr(16, 16);
this.SetDex(26, 26);
this.SetInt(26, 26);
this.SetDamage(5, 10);
this.SetSkill(SkillName.Tactics, 35, 57);
this.SetSkill(SkillName.Magery, 22, 22);
this.SetSkill(SkillName.Swords, 45, 67);
this.SetSkill(SkillName.Archery, 36, 67);
this.SetSkill(SkillName.Parry, 45, 60);
this.SetSkill(SkillName.Musicianship, 66.0, 97.5);
this.SetSkill(SkillName.Peacemaking, 65.0, 87.5);
this.Fame = 100;
this.Karma = 100;
this.AddItem(new Shoes(Utility.RandomNeutralHue()));
switch ( Utility.Random(2) )
{
case 0:
this.AddItem(new Doublet(Utility.RandomDyedHue()));
break;
case 1:
this.AddItem(new Shirt(Utility.RandomDyedHue()));
break;
}
switch ( Utility.Random(4) )
{
case 0:
this.PackItem(new Harp());
break;
case 1:
this.PackItem(new Lute());
break;
case 2:
this.PackItem(new Drums());
break;
case 3:
this.PackItem(new Tambourine());
break;
}
this.AddItem(new Longsword());
this.PackItem(new Bow());
this.PackItem(new Arrow(100));
this.PackGold(10, 50);
}
public HireBard(Serial serial)
: base(serial)
{
}
public override bool ClickTitle
{
get
{
return false;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);// version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}