81 lines
2.0 KiB
C#
81 lines
2.0 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class RewardBlackDyeTub : DyeTub, Engines.VeteranRewards.IRewardItem
|
|
{
|
|
private bool m_IsRewardItem;
|
|
[Constructable]
|
|
public RewardBlackDyeTub()
|
|
{
|
|
this.Hue = this.DyedHue = 0x0001;
|
|
this.Redyable = false;
|
|
this.LootType = LootType.Blessed;
|
|
}
|
|
|
|
public RewardBlackDyeTub(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1006008;
|
|
}
|
|
}// Black Dye Tub
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool IsRewardItem
|
|
{
|
|
get
|
|
{
|
|
return this.m_IsRewardItem;
|
|
}
|
|
set
|
|
{
|
|
this.m_IsRewardItem = value;
|
|
}
|
|
}
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (this.m_IsRewardItem && !Engines.VeteranRewards.RewardSystem.CheckIsUsableBy(from, this, null))
|
|
return;
|
|
|
|
base.OnDoubleClick(from);
|
|
}
|
|
|
|
public override void GetProperties(ObjectPropertyList list)
|
|
{
|
|
base.GetProperties(list);
|
|
|
|
if (Core.ML && this.m_IsRewardItem)
|
|
list.Add(1076217); // 1st Year Veteran Reward
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)1); // version
|
|
|
|
writer.Write((bool)this.m_IsRewardItem);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 1:
|
|
{
|
|
this.m_IsRewardItem = reader.ReadBool();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |