Files
abysmal-isle/Scripts/Items/Resource/MiscMLResources.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

1106 lines
25 KiB
C#

using System;
namespace Server.Items
{
public class Blight : Item, ICommodity
{
[Constructable]
public Blight()
: this(1)
{
}
[Constructable]
public Blight(int amount)
: base(0x3183)
{
Stackable = true;
Amount = amount;
}
public Blight(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LuminescentFungi : Item, ICommodity
{
[Constructable]
public LuminescentFungi()
: this(1)
{
}
[Constructable]
public LuminescentFungi(int amount)
: base(0x3191)
{
Stackable = true;
Amount = amount;
}
public LuminescentFungi(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CapturedEssence : Item, ICommodity
{
[Constructable]
public CapturedEssence()
: this(1)
{
}
[Constructable]
public CapturedEssence(int amount)
: base(0x318E)
{
Stackable = true;
Amount = amount;
}
public CapturedEssence(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class EyeOfTheTravesty : Item, ICommodity
{
[Constructable]
public EyeOfTheTravesty()
: this(1)
{
}
[Constructable]
public EyeOfTheTravesty(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public EyeOfTheTravesty(int amount)
: base(0x318D)
{
Stackable = true;
Amount = amount;
}
public EyeOfTheTravesty(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Corruption : Item, ICommodity
{
[Constructable]
public Corruption()
: this(1)
{
}
[Constructable]
public Corruption(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public Corruption(int amount)
: base(0x3184)
{
Stackable = true;
Amount = amount;
}
public Corruption(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DreadHornMane : Item, ICommodity
{
[Constructable]
public DreadHornMane()
: this(1)
{
}
[Constructable]
public DreadHornMane(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public DreadHornMane(int amount)
: base(0x318A)
{
Stackable = true;
Amount = amount;
}
public DreadHornMane(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ParasiticPlant : Item, ICommodity
{
[Constructable]
public ParasiticPlant()
: this(1)
{
}
[Constructable]
public ParasiticPlant(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public ParasiticPlant(int amount)
: base(0x3190)
{
Stackable = true;
Amount = amount;
}
public ParasiticPlant(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Muculent : Item, ICommodity
{
[Constructable]
public Muculent()
: this(1)
{
}
[Constructable]
public Muculent(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public Muculent(int amount)
: base(0x3188)
{
Stackable = true;
Amount = amount;
}
public Muculent(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DiseasedBark : Item, ICommodity
{
[Constructable]
public DiseasedBark()
: this(1)
{
}
[Constructable]
public DiseasedBark(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public DiseasedBark(int amount)
: base(0x318B)
{
Stackable = true;
Amount = amount;
}
public DiseasedBark(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BarkFragment : Item, ICommodity
{
[Constructable]
public BarkFragment()
: this(1)
{
}
[Constructable]
public BarkFragment(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public BarkFragment(int amount)
: base(0x318F)
{
Stackable = true;
Amount = amount;
}
public BarkFragment(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GrizzledBones : Item, ICommodity
{
[Constructable]
public GrizzledBones()
: this(1)
{
}
[Constructable]
public GrizzledBones(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public GrizzledBones(int amount)
: base(0x318C)
{
Stackable = true;
Amount = amount;
}
public GrizzledBones(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version <= 0 && ItemID == 0x318F)
ItemID = 0x318C;
}
}
public class LardOfParoxysmus : Item, ICommodity
{
[Constructable]
public LardOfParoxysmus()
: this(1)
{
}
[Constructable]
public LardOfParoxysmus(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public LardOfParoxysmus(int amount)
: base(0x3189)
{
Stackable = true;
Amount = amount;
}
public LardOfParoxysmus(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class PerfectEmerald : Item, ICommodity
{
[Constructable]
public PerfectEmerald()
: this(1)
{
}
[Constructable]
public PerfectEmerald(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public PerfectEmerald(int amount)
: base(0x3194)
{
Stackable = true;
Amount = amount;
}
public PerfectEmerald(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DarkSapphire : Item, ICommodity
{
[Constructable]
public DarkSapphire()
: this(1)
{
}
[Constructable]
public DarkSapphire(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public DarkSapphire(int amount)
: base(0x3192)
{
Stackable = true;
Amount = amount;
}
public DarkSapphire(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Turquoise : Item, ICommodity
{
[Constructable]
public Turquoise()
: this(1)
{
}
[Constructable]
public Turquoise(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public Turquoise(int amount)
: base(0x3193)
{
Stackable = true;
Amount = amount;
}
public Turquoise(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class EcruCitrine : Item, ICommodity
{
[Constructable]
public EcruCitrine()
: this(1)
{
}
[Constructable]
public EcruCitrine(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public EcruCitrine(int amount)
: base(0x3195)
{
Stackable = true;
Amount = amount;
}
public EcruCitrine(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WhitePearl : Item, ICommodity
{
[Constructable]
public WhitePearl()
: this(1)
{
}
[Constructable]
public WhitePearl(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public WhitePearl(int amount)
: base(0x3196)
{
Stackable = true;
Amount = amount;
}
public WhitePearl(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FireRuby : Item, ICommodity
{
[Constructable]
public FireRuby()
: this(1)
{
}
[Constructable]
public FireRuby(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public FireRuby(int amount)
: base(0x3197)
{
Stackable = true;
Amount = amount;
}
public FireRuby(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BlueDiamond : Item, ICommodity
{
[Constructable]
public BlueDiamond()
: this(1)
{
}
[Constructable]
public BlueDiamond(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public BlueDiamond(int amount)
: base(0x3198)
{
Stackable = true;
Amount = amount;
}
public BlueDiamond(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BrilliantAmber : Item, ICommodity
{
[Constructable]
public BrilliantAmber()
: this(1)
{
}
[Constructable]
public BrilliantAmber(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public BrilliantAmber(int amount)
: base(0x3199)
{
Stackable = true;
Amount = amount;
}
public BrilliantAmber(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Scourge : Item, ICommodity
{
[Constructable]
public Scourge()
: this(1)
{
}
[Constructable]
public Scourge(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public Scourge(int amount)
: base(0x3185)
{
Stackable = true;
Amount = amount;
Hue = 150;
}
public Scourge(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[TypeAlias("Server.Items.Putrefication")]
public class Putrefaction : Item, ICommodity
{
[Constructable]
public Putrefaction()
: this(1)
{
}
[Constructable]
public Putrefaction(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public Putrefaction(int amount)
: base(0x3186)
{
Stackable = true;
Amount = amount;
Hue = 883;
}
public Putrefaction(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Taint : Item, ICommodity
{
[Constructable]
public Taint()
: this(1)
{
}
[Constructable]
public Taint(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public Taint(int amount)
: base(0x3187)
{
Stackable = true;
Amount = amount;
Hue = 731;
}
public Taint(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flipable(0x315A, 0x315B)]
public class PristineDreadHorn : Item, ICommodity
{
[Constructable]
public PristineDreadHorn()
: base(0x315A)
{
}
public PristineDreadHorn(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SwitchItem : Item, ICommodity
{
[Constructable]
public SwitchItem()
: this(1)
{
}
[Constructable]
public SwitchItem(int amountFrom, int amountTo)
: this(Utility.RandomMinMax(amountFrom, amountTo))
{
}
[Constructable]
public SwitchItem(int amount)
: base(0x2F5F)
{
Stackable = true;
Amount = amount;
}
public SwitchItem(Serial serial)
: base(serial)
{
}
TextDefinition ICommodity.Description { get { return LabelNumber; } }
bool ICommodity.IsDeedable { get { return true; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}