Files
abysmal-isle/Scripts/Items/Functional/SliderTrapTrainingKit.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

307 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using Server;
using Server.SkillHandlers;
using Server.Gumps;
using Server.Mobiles;
namespace Server.Items
{
public interface ISliderKit : IEntity
{
int[] Order { get; }
int Style { get; }
void Complete(Mobile m);
}
public class SliderTrapTrainingKit : Item, ISliderKit, IRemoveTrapTrainingKit
{
public override int LabelNumber { get { return 1159016; } } // Slider Trap Training Kit
private int _Style;
public int[] Order { get; set; } = new int[9];
[CommandProperty(AccessLevel.GameMaster)]
public bool Test
{
get { return false; }
set
{
if (value)
{
TestOrder();
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Style
{
get { return _Style; }
set
{
if (_Style != value)
{
_Style = value;
if (_Style < 0)
_Style = 0;
if (_Style > 7)
_Style = 7;
Reset();
}
}
}
[Constructable]
public SliderTrapTrainingKit()
: base(41875)
{
_Style = -1;
Style = Utility.Random(8);
}
public void Reset()
{
for (int i = 0; i < Order.Length; i++)
{
Order[i] = 0;
}
var randomIndex = Utility.Random(Order.Length);
var startID = 0x9CEE + (_Style * 9); // start at 1+ because the upper left picture is alwasy omitted
var list = new List<int>();
for (int i = 0; i < 8; i++)
{
list.Add(startID + i);
}
for (int i = 0; i < Order.Length; i++)
{
if (i != randomIndex)
{
var add = list[Utility.Random(list.Count)];
Order[i] = add;
list.Remove(add);
}
}
int invCount = 0;
for (int i = 0; i < Order.Length - 1; i++)
{
for (int j = i + 1; j < Order.Length; j++)
{
if (Order[j] != 0 && Order[i] != 0 && Order[i] > Order[j])
invCount++;
}
}
if (invCount % 2 == 1)
{
if (randomIndex > 2)
{
var temp = Order[0];
Order[0] = Order[1];
Order[1] = temp;
}
else
{
var temp = Order[Order.Length-1];
Order[Order.Length-1] = Order[Order.Length-2];
Order[Order.Length-2] = temp;
}
}
}
public override void OnDoubleClick(Mobile m)
{
if (IsChildOf(m.Backpack))
{
m.SendLocalizedMessage(1159008); // That appears to be trapped, using the remove trap skill would yield better results...
}
else
{
m.SendMessage("That is not your chest!"); // TODO: Could not find cliloc, but this is the message given
}
}
public void OnRemoveTrap(Mobile from)
{
if (from is PlayerMobile)
{
BaseGump.SendGump(new SliderTrapGump((PlayerMobile)from, this));
}
}
public void Complete(Mobile from)
{
from.SendLocalizedMessage(1159009); // You successfully disarm the trap!
from.CheckTargetSkill(SkillName.RemoveTrap, this, 0, 100);
Reset();
}
private void TestOrder()
{
var startID = 0x9CEE + (_Style * 9); // start at 1+ because the upper left picture is alwasy omitted
var list = new List<int>();
for (int i = 0; i < 8; i++)
{
list.Add(startID + i);
}
for (int i = 0; i < Order.Length; i++)
{
if (i != 1)
{
Order[i] = list[0];
list.RemoveAt(0);
}
else
{
Order[i] = 0;
}
}
}
public SliderTrapTrainingKit(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(_Style);
for (int i = 0; i < Order.Length; i++)
{
writer.Write(Order[i]);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
_Style = reader.ReadInt();
for (int i = 0; i < Order.Length; i++)
{
Order[i] = reader.ReadInt();
}
}
}
public class SliderTrapGump : BaseGump
{
public ISliderKit Kit { get; set; }
public int[] Order { get { return Kit.Order; } }
public SliderTrapGump(PlayerMobile pm, ISliderKit kit)
: base(pm, 100, 100)
{
pm.CloseGump(GetType());
Kit = kit;
}
public override void AddGumpLayout()
{
AddBackground(0, 0, 270, 445, 0x6DB);
AddImage(15, 20, 0x9CED + (Kit.Style * 9));
AddAlphaRegion(15, 20, 80, 133);
for (int i = 0; i < Order.Length; i++)
{
var order = Order[i];
if (order == 0)
continue;
var x = i % 3 == 0 ? 15 : i % 3 == 1 ? 95 : 175;
var y = i <= 2 ? 20 : i <= 5 ? 153 : 286;
AddButton(x, y, order, order, i + 1, GumpButtonType.Reply, 0);
}
}
public override void OnResponse(RelayInfo info)
{
if (!Kit.Deleted && info.ButtonID >= 1 && info.ButtonID <= 9)
{
var pick = info.ButtonID - 1;
var empty = Array.IndexOf(Order, 0);
if (ValidMove(pick, empty))
{
User.SendSound(0x42);
var id = Order[pick];
Order[pick] = 0;
Order[empty] = id;
if (CheckSolution(User))
{
Kit.Complete(User);
}
else
{
Refresh();
}
}
else
{
User.SendSound(0x051);
Refresh();
}
}
}
private bool ValidMove(int pick, int empty)
{
switch (pick)
{
case 0: return empty == 1 || empty == 3;
case 1: return empty == 0 || empty == 2 || empty == 4;
case 2: return empty == 1 || empty == 5;
case 3: return empty == 0 || empty == 4 || empty == 6;
case 4: return empty == 1 || empty == 3 || empty == 5 || empty == 7;
case 5: return empty == 2 || empty == 4 || empty == 8;
case 6: return empty == 3 || empty == 7;
case 7: return empty == 4 || empty == 6 || empty == 8;
case 8: return empty == 5 || empty == 7;
}
return false;
}
private bool CheckSolution(Mobile m)
{
var start = 0x9CEE + (Kit.Style * 9);
return Order[0] == 0 &&
Order[1] == start &&
Order[2] == start + 1 &&
Order[3] == start + 2 &&
Order[4] == start + 3 &&
Order[5] == start + 4 &&
Order[6] == start + 5 &&
Order[7] == start + 6 &&
Order[8] == start + 7;
}
}
}