Files
abysmal-isle/Scripts/Items/Functional/ChickenCoop.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

513 lines
15 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.ContextMenus;
using Server.Gumps;
using Server.Items;
using Server.Network;
using Server.Targeting;
using Server.Mobiles;
using Server.Multis;
namespace Server.Items
{
[FlipableAttribute(0x4513, 0x4514)]
public class ChickenCoop : Item, ISecurable, IChopable
{
public static readonly int MaxStables = 3;
public override int LabelNumber { get { return 1112570; } } // a chicken coop
private SecureLevel m_Level;
private Dictionary<Mobile, List<BaseCreature>> m_Stored = new Dictionary<Mobile, List<BaseCreature>>();
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level
{
get { return m_Level; }
set { m_Level = value; }
}
public Dictionary<Mobile, List<BaseCreature>> Stored { get { return m_Stored; } }
[Constructable]
public ChickenCoop()
: base(0x4513)
{
Weight = 20;
m_Level = SecureLevel.CoOwners;
}
public void OnChop(Mobile from)
{
if (CheckAccess(from))
{
Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
from.SendLocalizedMessage(500461); // You destroy the item.
Delete();
}
}
public override void Delete()
{
if (m_Stored != null && m_Stored.Count > 0)
{
List<List<BaseCreature>> masterList = new List<List<BaseCreature>>(m_Stored.Values);
for (int i = 0; i < masterList.Count; i++)
{
for (int j = 0; j < masterList[i].Count; j++)
{
if (masterList[i][j] != null && !masterList[i][j].Deleted)
masterList[i][j].Delete();
}
}
m_Stored.Clear();
}
base.Delete();
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (CheckAccess(from))
{
SetSecureLevelEntry.AddTo(from, this, list);
list.Add(new StableEntry(this, from));
if (m_Stored.ContainsKey(from) && m_Stored[from].Count > 0)
list.Add(new ClaimAllEntry(this, from));
}
}
private class StableEntry : ContextMenuEntry
{
private ChickenCoop m_Coop;
private Mobile m_From;
public StableEntry(ChickenCoop coop, Mobile from)
: base(6126, 12)
{
m_Coop = coop;
m_From = from;
}
public override void OnClick()
{
m_Coop.BeginStable(m_From);
}
}
private class ClaimAllEntry : ContextMenuEntry
{
private ChickenCoop m_Coop;
private Mobile m_From;
public ClaimAllEntry(ChickenCoop coop, Mobile from)
: base(6127, 12)
{
m_Coop = coop;
m_From = from;
}
public override void OnClick()
{
m_Coop.Claim(m_From);
}
}
public ChickenCoop(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
public override void GetProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
}
private class ClaimListGump : Gump
{
private ChickenCoop m_Post;
private Mobile m_From;
private List<BaseCreature> m_List;
public ClaimListGump(ChickenCoop post, Mobile from, List<BaseCreature> list)
: base(50, 50)
{
m_Post = post;
m_From = from;
m_List = list;
from.CloseGump(typeof(ClaimListGump));
AddPage(0);
AddBackground(0, 0, 325, 50 + (list.Count * 20), 9250);
AddAlphaRegion(5, 5, 315, 40 + (list.Count * 20));
AddHtml(15, 15, 275, 20, "<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>", false, false);
for (int i = 0; i < list.Count; ++i)
{
BaseCreature pet = list[i];
if (pet == null || pet.Deleted)
continue;
AddButton(15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0);
AddHtml(32, 35 + (i * 20), 275, 18, String.Format("<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name), false, false);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int index = info.ButtonID - 1;
if (index >= 0 && index < m_List.Count)
m_Post.EndClaimList(m_From, m_List[index]);
}
}
public static int GetMaxStabled(Mobile from)
{
int max = 3;
return max;
}
private class StableTarget : Target
{
private ChickenCoop m_Post;
public StableTarget(ChickenCoop post)
: base(12, false, TargetFlags.None)
{
m_Post = post;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is ChickenLizard || targeted is Chicken || targeted is BattleChickenLizard)
m_Post.EndStable(from, (BaseCreature)targeted);
else if (targeted == from)
from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
else
from.SendLocalizedMessage(1112558); // You may only stable chickens in the chicken coop.
}
}
public void BeginClaimList(Mobile from)
{
if (Deleted || !from.CheckAlive() || !m_Stored.ContainsKey(from) || m_Stored[from] == null)
return;
List<BaseCreature> stabled = m_Stored[from];
for (int i = 0; i < stabled.Count; i++)
{
BaseCreature pet = stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
pet.IsStabled = false;
stabled.RemoveAt(i);
--i;
continue;
}
}
if (stabled.Count > 0)
from.SendGump(new ClaimListGump(this, from, stabled));
else
from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
}
public void EndClaimList(Mobile from, BaseCreature pet)
{
if (Deleted || !from.CheckAlive() || !m_Stored.ContainsKey(from))
return;
if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
if (m_Stored[from].Contains(pet))
m_Stored[from].Remove(pet);
from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
}
else
{
from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
public void BeginStable(Mobile from)
{
if (Deleted || !from.CheckAlive() || !CanUse() || !CheckAccess(from))
return;
else if (GetCount() >= MaxStables)
{
from.SendLocalizedMessage(1114325); // There is no more room in your chicken coop!
}
else
{
/*from.SendLocalizedMessage(1042558); I charge 30 gold per pet for a real week's stable time.
* I will withdraw it from thy bank account.
* Which animal wouldst thou like to stable here?
*/
from.Target = new StableTarget(this);
from.SendLocalizedMessage(1112559); // Which chicken do you wish to stable?
}
}
private int GetCount()
{
int count = 0;
foreach (List<BaseCreature> bcList in m_Stored.Values)
{
if(bcList != null)
count += bcList.Count;
}
return count;
}
public void EndStable(Mobile from, BaseCreature pet)
{
if (Deleted || !from.CheckAlive() || !CanUse() || !CheckAccess(from))
return;
else if (!pet.Controlled || pet.ControlMaster != from)
{
from.SendLocalizedMessage(1042562); // You do not own that pet!
}
else if (pet.IsDeadPet)
{
from.SendLocalizedMessage(1049668); // Living pets only, please.
}
else if (pet.Summoned)
{
from.SendLocalizedMessage(502673); // I can not stable summoned creatures.
}
#region Mondain's Legacy
else if (pet.Allured)
{
from.SendLocalizedMessage(1048053); // You can't stable that!
}
#endregion
else if (pet.Body.IsHuman)
{
from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
}
else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
{
from.SendLocalizedMessage(1042564); // I'm sorry. Your pet seems to be busy.
}
else if (GetCount() >= MaxStables)
{
from.SendLocalizedMessage(1114325); // There is no more room in your chicken coop!
}
else
{
pet.ControlTarget = null;
pet.ControlOrder = OrderType.Stay;
pet.Internalize();
pet.SetControlMaster(null);
pet.SummonMaster = null;
pet.IsStabled = true;
if (Core.SE)
pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully happy
if (!m_Stored.ContainsKey(from))
m_Stored.Add(from, new List<BaseCreature>());
if (!m_Stored[from].Contains(pet))
m_Stored[from].Add(pet);
from.SendMessage("Your chicken has been stabled.");
}
}
public void Claim(Mobile from)
{
if (Deleted || !from.CheckAlive() || !m_Stored.ContainsKey(from))
return;
bool claimed = false;
int stabledCount = 0;
List<BaseCreature> stabled = m_Stored[from];
for (int i = 0; i < stabled.Count; ++i)
{
BaseCreature pet = stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
pet.IsStabled = false;
stabled.RemoveAt(i);
--i;
continue;
}
++stabledCount;
if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
if (Core.SE)
pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully Happy
stabled.RemoveAt(i);
--i;
claimed = true;
}
else
{
from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
if (claimed)
{
from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
}
else if (stabledCount == 0)
from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
}
public bool CheckAccess(Mobile m)
{
BaseHouse h = BaseHouse.FindHouseAt(this);
return h != null && h.HasSecureAccess(m, m_Level);
}
public bool CanUse()
{
return IsLockedDown;
}
public override bool HandlesOnSpeech { get { return true; } }
public override void OnSpeech(SpeechEventArgs e)
{
if (CheckAccess(e.Mobile) && IsLockedDown)
{
if (!e.Handled && e.HasKeyword(0x0008))
{
e.Handled = true;
BeginStable(e.Mobile);
}
else if (!e.Handled && e.HasKeyword(0x0009))
{
e.Handled = true;
if (!Insensitive.Equals(e.Speech, "claim"))
BeginClaimList(e.Mobile);
else
Claim(e.Mobile);
}
else
{
base.OnSpeech(e);
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2); // version
writer.Write((int)m_Level);
writer.Write(m_Stored.Count);
foreach (KeyValuePair<Mobile, List<BaseCreature>> kvp in m_Stored)
{
writer.Write(kvp.Key);
writer.Write(kvp.Value.Count);
foreach(BaseCreature bc in kvp.Value)
writer.Write(bc);
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1)
Weight = 20;
m_Level = (SecureLevel)reader.ReadInt();
if (version == 1)
return;
int c = reader.ReadInt();
for (int i = 0; i < c; i++)
{
Mobile owner = reader.ReadMobile();
int count = reader.ReadInt();
List<BaseCreature> list = new List<BaseCreature>();
for (int j = 0; j < count; j++)
{
Mobile chicken = reader.ReadMobile();
if (chicken != null && chicken is BaseCreature)
{
var bc = chicken as BaseCreature;
bc.IsStabled = true;
list.Add(bc);
}
}
if (owner != null && list.Count > 0)
m_Stored.Add(owner, list);
}
}
}
}