143 lines
4.1 KiB
C#
143 lines
4.1 KiB
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class BaseDecayingItem : Item
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{
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private int m_Lifespan;
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private Timer m_Timer;
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public virtual int Lifespan { get { return 0; } }
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public virtual bool UseSeconds { get { return true; } }
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[CommandProperty(AccessLevel.GameMaster)]
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public int TimeLeft
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{
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get { return m_Lifespan; }
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set
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{
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m_Lifespan = value;
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InvalidateProperties();
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}
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}
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public BaseDecayingItem(int itemID) : base(itemID)
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{
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LootType = LootType.Blessed;
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if (Lifespan > 0)
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{
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m_Lifespan = this.Lifespan;
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StartTimer();
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Lifespan > 0)
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{
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if (UseSeconds)
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list.Add(1072517, m_Lifespan.ToString()); // Lifespan: ~1_val~ seconds
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else
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{
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TimeSpan t = TimeSpan.FromSeconds(TimeLeft);
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int weeks = (int)t.Days / 7;
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int days = t.Days;
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int hours = t.Hours;
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int minutes = t.Minutes;
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if (weeks > 1)
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list.Add(1153092, (t.Days / 7).ToString()); // Lifespan: ~1_val~ weeks
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else if (days > 1)
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list.Add(1153091, t.Days.ToString()); // Lifespan: ~1_val~ days
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else if (hours > 1)
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list.Add(1153090, t.Hours.ToString()); // Lifespan: ~1_val~ hours
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else if (minutes > 1)
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list.Add(1153089, t.Minutes.ToString()); // Lifespan: ~1_val~ minutes
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else
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list.Add(1072517, t.Seconds.ToString()); // Lifespan: ~1_val~ seconds
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}
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}
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}
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public virtual void StartTimer()
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{
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if (m_Timer != null || Lifespan == 0)
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return;
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), new TimerCallback(Slice));
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m_Timer.Priority = TimerPriority.OneSecond;
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}
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public virtual void StopTimer()
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{
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if (m_Timer != null)
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m_Timer.Stop();
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m_Timer = null;
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}
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public virtual void Slice()
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{
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m_Lifespan -= 10;
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InvalidateProperties();
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if (m_Lifespan <= 0)
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Decay();
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}
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public virtual void Decay()
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{
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if (RootParent is Mobile)
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{
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Mobile parent = (Mobile)RootParent;
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if (Name == null)
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parent.SendLocalizedMessage(1072515, "#" + LabelNumber); // The ~1_name~ expired...
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else
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parent.SendLocalizedMessage(1072515, Name); // The ~1_name~ expired...
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Effects.SendLocationParticles(EffectItem.Create(parent.Location, parent.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(parent.Location, parent.Map, 0x201);
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}
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else
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{
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Effects.SendLocationParticles(EffectItem.Create(this.Location, this.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
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Effects.PlaySound(this.Location, this.Map, 0x201);
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}
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StopTimer();
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Delete();
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}
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public BaseDecayingItem (Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)m_Lifespan);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Lifespan = reader.ReadInt();
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if(Lifespan > 0)
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StartTimer();
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}
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}
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}
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